evas gl_x11 engine: remove unused variables

SVN revision: 71133
This commit is contained in:
Jihoon Kim 2012-05-16 01:01:55 +00:00
parent ad37a5e7bf
commit dc340bbd74
1 changed files with 4 additions and 4 deletions

View File

@ -2833,7 +2833,7 @@ eng_image_stride_get(void *data __UNUSED__, void *image, int *stride)
} }
static void static void
eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *intl_props) eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font __UNUSED__, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *intl_props)
{ {
Render_Engine *re; Render_Engine *re;
@ -2976,10 +2976,10 @@ _print_gl_surface_cap(Render_Engine *re, int error)
static void static void
_set_gl_surface_cap(Render_Engine *re) _set_gl_surface_cap(Render_Engine *re)
{ {
GLuint fbo, tex, depth, stencil; GLuint depth;
int w, h, max_samples; int w, h;
int i, ret, count; int i, count;
if (!re) return; if (!re) return;
if (re->gl_cap_initted) return; if (re->gl_cap_initted) return;