forked from enlightenment/efl
parent
f1b6434fc2
commit
ddb13f269b
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@ -62,7 +62,10 @@ WGT_PREVIEW = \
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box:preview-00.png:widget_preview_box:200:160 \
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notify:preview-00.png:widget_preview_notify:60:30 \
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slideshow:preview-00.png:widget_preview_slideshow:50:50 \
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photocam:preview-00.png:widget_preview_photocam:243:162
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photocam:preview-00.png:widget_preview_photocam:243:162 \
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inwin:preview-00.png:widget_preview_inwin1:200:160 \
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inwin:preview-01.png:widget_preview_inwin2:200:160 \
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inwin:preview-02.png:widget_preview_inwin3:200:160
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widget-build:
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@$(MAKE) -C widgets
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@ -128,6 +128,9 @@
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* @image html img/widget/index/preview-00.png
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* @image latex img/widget/index/preview-00.eps
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* @li @ref Inwin
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*
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* @image html img/widget/inwin/preview-00.png
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* @image latex img/widget/inwin/preview-00.eps
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* @li @ref Label
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*
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* @image html img/widget/label/preview-00.png
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@ -78,7 +78,10 @@ widget_preview_progressbar \
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widget_preview_box \
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widget_preview_notify \
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widget_preview_slideshow \
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widget_preview_photocam
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widget_preview_photocam \
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widget_preview_inwin1 \
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widget_preview_inwin2 \
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widget_preview_inwin3
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LDADD = $(top_builddir)/src/lib/libelementary.la @ELEMENTARY_EWEATHER_LIBS@ @ELEMENTARY_EDBUS_LIBS@ @ELEMENTARY_EFREET_LIBS@ @ELEMENTARY_EMAP_LIBS@ @ELEMENTARY_LIBS@ @EIO_LIBS@ @my_libs@
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@ -138,5 +141,8 @@ EXTRA_DIST = \
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widget_preview_notify.c \
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widget_preview_slideshow.c \
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widget_preview_photocam.c \
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widget_preview_inwin1.c \
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widget_preview_inwin2.c \
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widget_preview_inwin3.c \
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widget_preview_tmpl_foot.c \
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widget_preview_tmpl_head.c
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@ -0,0 +1,17 @@
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#include "widget_preview_tmpl_head.c"
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Evas_Object *inwin, *lbl;
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inwin = elm_win_inwin_add(win);
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evas_object_show(inwin);
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lbl = elm_label_add(win);
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elm_object_text_set(lbl, "The content of an inwin<ps>"
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"can be anything that<ps>"
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"may be shown in a popup.<ps><ps>"
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"This one we are in is<ps>"
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"using the <b>default</b> style.");
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elm_win_inwin_content_set(inwin, lbl);
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evas_object_show(lbl);
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#include "widget_preview_tmpl_foot.c"
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@ -0,0 +1,18 @@
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#include "widget_preview_tmpl_head.c"
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Evas_Object *inwin, *lbl;
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inwin = elm_win_inwin_add(win);
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elm_object_style_set(inwin, "minimal");
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evas_object_show(inwin);
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lbl = elm_label_add(win);
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elm_object_text_set(lbl, "The content of an inwin<ps>"
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"can be anything that<ps>"
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"may be shown in a popup.<ps><ps>"
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"This one we are in is<ps>"
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"using the <b>minimal</b> style.");
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elm_win_inwin_content_set(inwin, lbl);
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evas_object_show(lbl);
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#include "widget_preview_tmpl_foot.c"
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@ -0,0 +1,18 @@
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#include "widget_preview_tmpl_head.c"
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Evas_Object *inwin, *lbl;
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inwin = elm_win_inwin_add(win);
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elm_object_style_set(inwin, "minimal_vertical");
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evas_object_show(inwin);
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lbl = elm_label_add(win);
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elm_object_text_set(lbl, "The content of an inwin<ps>"
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"can be anything that<ps>"
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"may be shown in a popup.<ps><ps>"
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"This one we are in is<ps>"
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"using the <b>minimal_vertical</b> style.");
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elm_win_inwin_content_set(inwin, lbl);
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evas_object_show(lbl);
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#include "widget_preview_tmpl_foot.c"
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@ -1714,15 +1714,106 @@ extern "C" {
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EAPI void elm_win_screen_position_get(const Evas_Object *obj, int *x, int *y) EINA_ARG_NONNULL(1);
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/**
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* @defgroup Inwin Inwin
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*
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* @image html img/widget/inwin/preview-00.png
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* @image latex img/widget/inwin/preview-00.eps
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* @image html img/widget/inwin/preview-01.png
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* @image latex img/widget/inwin/preview-01.eps
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* @image html img/widget/inwin/preview-02.png
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* @image latex img/widget/inwin/preview-02.eps
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*
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* An inwin is a window inside a window that is useful for a quick popup.
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* It does not hover.
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*
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* It works by creating an object that will occupy the entire window, so it
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* must be created using an @ref Win "elm_win" as parent only. The inwin
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* object can be hidden or restacked below every other object if it's
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* needed to show what's behind it without destroying it. If this is done,
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* the elm_win_inwin_activate() function can be used to bring it back to
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* full visibility again.
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*
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* There are three styles available in the default theme. These are:
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* @li default: The inwin is sized to take over most of the window it's
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* placed in.
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* @li minimal: The size of the inwin will be the minimum necessary to show
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* its contents.
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* @li minimal_vertical: Horizontally, the inwin takes as much space as
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* possible, but it's sized vertically the most it needs to fit its\
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* contents.
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*
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* @{
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*/
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/**
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* Adds an inwin to the current window
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*
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* The @p obj used as parent @b MUST be an @ref Win "Elementary Window".
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* Never call this function with anything other than the top-most window
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* as its parameter, unless you are fond of undefined behavior.
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*
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* After creating the object, the widget will set itself as resize object
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* for the window with elm_win_resize_object_add(), so when shown it will
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* appear to cover almost the entire window (how much of it depends on its
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* content and the style used). It must not be added into other container
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* objects and it needs not be moved or resized manually.
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*
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* @param parent The parent object
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* @return The new object or NULL if it cannot be created
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*/
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EAPI Evas_Object *elm_win_inwin_add(Evas_Object *obj) EINA_ARG_NONNULL(1);
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/**
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* Activates an inwin object, ensuring its visibility
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*
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* This function will make sure that the inwin @p obj is completely visible
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* by calling evas_object_show() and evas_object_raise() on it, to bring it
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* to the front. It also sets the keyboard focus to it, which will be passed
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* onto its content.
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*
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* The object's theme will also receive the signal "elm,action,show" with
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* source "elm".
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*
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* @param obj The inwin to activate
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*/
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EAPI void elm_win_inwin_activate(Evas_Object *obj) EINA_ARG_NONNULL(1);
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/**
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* Set the content of an inwin object.
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*
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* Once the content object is set, a previously set one will be deleted.
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* If you want to keep that old content object, use the
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* elm_win_inwin_content_unset() function.
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*
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* @param obj The inwin object
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* @param content The object to set as content
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*/
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EAPI void elm_win_inwin_content_set(Evas_Object *obj, Evas_Object *content) EINA_ARG_NONNULL(1);
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/**
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* Get the content of an inwin object.
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*
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* Return the content object which is set for this widget.
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*
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* The returned object is valid as long as the inwin is still alive and no
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* other content is set on it. Deleting the object will notify the inwin
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* about it and this one will be left empty.
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*
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* If you need to remove an inwin's content to be reused somewhere else,
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* see elm_win_inwin_content_unset().
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*
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* @param obj The inwin object
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* @return The content that is being used
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*/
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EAPI Evas_Object *elm_win_inwin_content_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
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/**
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* Unset the content of an inwin object.
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*
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* Unparent and return the content object which was set for this widget.
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*
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* @param obj The inwin object
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* @return The content that was being used
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*/
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EAPI Evas_Object *elm_win_inwin_content_unset(Evas_Object *obj) EINA_ARG_NONNULL(1);
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/* available styles:
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* default
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* minimal
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* minimal_vertical
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/**
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* @}
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*/
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/* X specific calls - won't work on non-x engines (return 0) */
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EAPI Ecore_X_Window elm_win_xwindow_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
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@ -3032,11 +3032,6 @@ _sub_del(void *data __UNUSED__, Evas_Object *obj, void *event_info)
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}
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}
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/**
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* @defgroup Inwin Inwin
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*
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* An inwin is a window inside a window that is useful for a quick popup. It does not hover.
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*/
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EAPI Evas_Object *
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elm_win_inwin_add(Evas_Object *obj)
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{
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@ -3073,13 +3068,6 @@ elm_win_inwin_add(Evas_Object *obj)
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return obj2;
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}
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/**
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* Activates an inwin object
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*
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* @param obj The inwin to activate
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*
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* @ingroup Inwin
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*/
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EAPI void
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elm_win_inwin_activate(Evas_Object *obj)
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{
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@ -3092,18 +3080,6 @@ elm_win_inwin_activate(Evas_Object *obj)
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elm_object_focus(obj);
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}
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/**
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* Set the content of an inwin object.
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*
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* Once the content object is set, a previously set one will be deleted.
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* If you want to keep that old content object, use the
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* elm_win_inwin_content_unset() function.
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*
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* @param obj The inwin object
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* @param content The object to set as content
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*
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* @ingroup Inwin
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*/
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EAPI void
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elm_win_inwin_content_set(Evas_Object *obj, Evas_Object *content)
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{
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@ -3123,16 +3099,6 @@ elm_win_inwin_content_set(Evas_Object *obj, Evas_Object *content)
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_sizing_eval(obj);
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}
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/**
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* Get the content of an inwin object.
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*
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* Return the content object which is set for this widget.
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*
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* @param obj The inwin object
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* @return The content that is being used
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*
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* @ingroup Inwin
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*/
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EAPI Evas_Object *
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elm_win_inwin_content_get(const Evas_Object *obj)
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{
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return wd->content;
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}
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/**
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* Unset the content of an inwin object.
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*
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* Unparent and return the content object which was set for this widget.
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*
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* @param obj The inwin object
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* @return The content that was being used
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*
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* @ingroup Inwin
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*/
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EAPI Evas_Object *
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elm_win_inwin_content_unset(Evas_Object *obj)
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{
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Reference in New Issue