forked from enlightenment/efl
image/layout/toolbar: fixed documentations which use non-existing APIs.
Thanks to kuuko for reporting. This fixes T607.
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@ -53,9 +53,7 @@ EAPI Eina_Bool elm_image_memfile_set(Evas_Object *obj, const void *img, s
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*
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*
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* @note This function will trigger the Edje file case based on the
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* @note This function will trigger the Edje file case based on the
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* extension of the @a file string use to create the Eina_File (expects
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* extension of the @a file string use to create the Eina_File (expects
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* @c ".edj", for this case). If one wants to force this type of file
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* @c ".edj", for this case).
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* independently of the extension, elm_image_file_edje_set() must be
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* used, instead.
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*
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*
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* @note If you use animated gif image and create multiple image objects with
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* @note If you use animated gif image and create multiple image objects with
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* one gif image file, you should set the @group differently for each object.
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* one gif image file, you should set the @group differently for each object.
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@ -81,8 +79,7 @@ EAPI Eina_Bool elm_image_mmap_set(Evas_Object *obj, const Eina_File *file
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*
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*
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* @note This function will trigger the Edje file case based on the
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* @note This function will trigger the Edje file case based on the
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* extension of the @a file string (expects @c ".edj", for this
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* extension of the @a file string (expects @c ".edj", for this
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* case). If one wants to force this type of file independently of the
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* case).
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* extension, elm_image_file_edje_set() must be used, instead.
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*
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*
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* @note If you use animated gif image and create multiple image objects with
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* @note If you use animated gif image and create multiple image objects with
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* one gif image file, you should set the @group differently for each object.
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* one gif image file, you should set the @group differently for each object.
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@ -272,7 +272,7 @@ EAPI Eina_Bool elm_layout_box_remove_all(Evas_Object *obj, co
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* Once the object is inserted, it will become child of the table. Its
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* Once the object is inserted, it will become child of the table. Its
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* lifetime will be bound to the layout, and whenever the layout dies the
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* lifetime will be bound to the layout, and whenever the layout dies the
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* child will be deleted automatically. One should use
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* child will be deleted automatically. One should use
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* elm_layout_table_remove() to make this layout forget about the object.
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* elm_layout_table_unpack() to make this layout forget about the object.
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*
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*
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* If @p colspan or @p rowspan are bigger than 1, that object will occupy
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* If @p colspan or @p rowspan are bigger than 1, that object will occupy
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* more space than a single cell. For instance, the following code:
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* more space than a single cell. For instance, the following code:
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@ -268,8 +268,6 @@ EAPI Elm_Object_Item *elm_toolbar_item_find_by_label(const Evas_Obje
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*
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*
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* The selected item always will be highlighted on toolbar.
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* The selected item always will be highlighted on toolbar.
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*
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*
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* @see elm_toolbar_selected_items_get()
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*
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* @ingroup Toolbar
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* @ingroup Toolbar
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*/
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*/
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EAPI Elm_Object_Item *elm_toolbar_selected_item_get(const Evas_Object *obj);
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EAPI Elm_Object_Item *elm_toolbar_selected_item_get(const Evas_Object *obj);
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