diff --git a/src/lib/evas/canvas/evas_table.eo b/src/lib/evas/canvas/evas_table.eo
index d9f9142e3e..a4019705b1 100644
--- a/src/lib/evas/canvas/evas_table.eo
+++ b/src/lib/evas/canvas/evas_table.eo
@@ -1,12 +1,8 @@
/* XXX: Remove the Object_ part once the relevant Eolian bugs are fixed. */
enum Evas.Object_Table.Homogeneous_Mode {
- /**
- * How to pack items into cells in a table.
- * @ingroup Evas_Object_Table
- *
- * @see evas_object_table_homogeneous_set() for an explanation of the function of
- * each one.
- */
+ [[How to pack items into cells in a table.
+
+ See @Evas.Table.homogeneous for an explanation of the function of each one.]]
legacy: Evas_Object_Table_Homogeneous;
none = 0,
table = 1,
@@ -19,67 +15,59 @@ class Evas.Table (Evas.Smart_Clipped)
eo_prefix: evas_obj_table;
methods {
@property homogeneous {
+ [[Set how this table should layout children.
+
+ Todo: consider aspect hint and respect it.
+
+ @Evas.Object_Table.Homogeneous_Mode.none
+ If table does not use homogeneous mode then columns and rows will
+ be calculated based on hints of individual cells. This operation
+ mode is more flexible, but more complex and heavy to calculate as
+ well. Weight properties are handled as a boolean expand. Negative
+ alignment will be considered as 0.5. This is the default.
+
+ Todo: @Evas.Object_Table.Homogeneous_Mode.none should balance weight.
+
+ @Evas.Object_Table.Homogeneous_Mode.table
+ When homogeneous is relative to table the own table size is divided
+ equally among children, filling the whole table area. That is, if
+ table has $WIDTH and $COLUMNS, each cell will get _WIDTH /
+ COLUMNS_ pixels. If children have minimum size that is larger
+ than this amount (including padding), then it will overflow and be
+ aligned respecting the alignment hint, possible overlapping sibling
+ cells. Weight hint is used as a boolean, if greater than zero it
+ will make the child expand in that axis, taking as much space as
+ possible (bounded to maximum size hint). Negative alignment will be
+ considered as 0.5.
+
+ @Evas.Object_Table.Homogeneous_Mode.item
+ When homogeneous is relative to item it means the greatest minimum
+ cell size will be used. That is, if no element is set to expand,
+ the table will have its contents to a minimum size, the bounding
+ box of all these children will be aligned relatively to the table
+ object using evas_object_table_align_get(). If the table area is
+ too small to hold this minimum bounding box, then the objects will
+ keep their size and the bounding box will overflow the box area,
+ still respecting the alignment. Weight hint is used as a
+ boolean, if greater than zero it will make that cell expand in that
+ axis, toggling the *expand mode*, which makes the table behave
+ much like @Evas.Object_Table.Homogeneous_Mode.table, except that the
+ bounding box will overflow and items will not overlap siblings. If
+ no minimum size is provided at all then the table will fallback to
+ expand mode as well.]]
set {
- /*@
- @brief Set how this table should layout children.
-
- @todo consider aspect hint and respect it.
-
- @par EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE
- If table does not use homogeneous mode then columns and rows will
- be calculated based on hints of individual cells. This operation
- mode is more flexible, but more complex and heavy to calculate as
- well. @b Weight properties are handled as a boolean expand. Negative
- alignment will be considered as 0.5. This is the default.
-
- @todo @c EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE should balance weight.
-
- @par EVAS_OBJECT_TABLE_HOMOGENEOUS_TABLE
- When homogeneous is relative to table the own table size is divided
- equally among children, filling the whole table area. That is, if
- table has @c WIDTH and @c COLUMNS, each cell will get WIDTH /
- COLUMNS pixels. If children have minimum size that is larger
- than this amount (including padding), then it will overflow and be
- aligned respecting the alignment hint, possible overlapping sibling
- cells. @b Weight hint is used as a boolean, if greater than zero it
- will make the child expand in that axis, taking as much space as
- possible (bounded to maximum size hint). Negative alignment will be
- considered as 0.5.
-
- @par EVAS_OBJECT_TABLE_HOMOGENEOUS_ITEM
- When homogeneous is relative to item it means the greatest minimum
- cell size will be used. That is, if no element is set to expand,
- the table will have its contents to a minimum size, the bounding
- box of all these children will be aligned relatively to the table
- object using evas_object_table_align_get(). If the table area is
- too small to hold this minimum bounding box, then the objects will
- keep their size and the bounding box will overflow the box area,
- still respecting the alignment. @b Weight hint is used as a
- boolean, if greater than zero it will make that cell expand in that
- axis, toggling the expand mode, which makes the table behave
- much like @b EVAS_OBJECT_TABLE_HOMOGENEOUS_TABLE, except that the
- bounding box will overflow and items will not overlap siblings. If
- no minimum size is provided at all then the table will fallback to
- expand mode as well. */
}
get {
- /*@
- Get the current layout homogeneous mode.
-
- @see evas_object_table_homogeneous_set() */
}
values {
homogeneous: Evas.Object_Table.Homogeneous_Mode;
}
}
@property align {
+ [[Control the alignment of the whole bounding box of contents.]]
set {
- /*@
- Set the alignment of the whole bounding box of contents. */
}
get {
- /*@
- Get alignment of the whole bounding box of contents. */
}
values {
horizontal: double;
@@ -87,13 +75,10 @@ class Evas.Table (Evas.Smart_Clipped)
}
}
@property padding {
+ [[Control the padding between cells.]]
set {
- /*@
- Set padding between cells. */
}
get {
- /*@
- Get padding between cells. */
}
values {
horizontal: Evas.Coord;
@@ -101,35 +86,27 @@ class Evas.Table (Evas.Smart_Clipped)
}
}
@property mirrored {
- set {
- /*@
- Sets the mirrored mode of the table. In mirrored mode the table items go
- from right to left instead of left to right. That is, 1,1 is top right, not
- top left.
+ [[Control the mirrored mode of the table. In mirrored mode, the table items go
+ from right to left instead of left to right. That is, 1,1 is top right, not
+ top left.
- @since 1.1 */
+ @since 1.1]]
+ set {
}
get {
- /*@
- Gets the mirrored mode of the table.
-
- @return @c EINA_TRUE if it's a mirrored table, @c EINA_FALSE otherwise.
- @since 1.1
- @see evas_object_table_mirrored_set() */
}
values {
- mirrored: bool; /*@ the mirrored mode to set */
+ mirrored: bool; [[$true if mirrored, $false otherwise]]
}
}
@property col_row_size {
get {
- /*@
- Get the number of columns and rows this table takes.
+ [[Get the number of columns and rows this table takes.
- @note columns and rows are virtual entities, one can specify a table
- with a single object that takes 4 columns and 5 rows. The only
- difference for a single cell table is that paddings will be
- accounted proportionally. */
+ Note: columns and rows are virtual entities, one can specify a table
+ with a single object that takes 4 columns and 5 rows. The only
+ difference for a single cell table is that paddings will be
+ accounted proportionally.]]
}
values {
cols: int;
@@ -138,22 +115,20 @@ class Evas.Table (Evas.Smart_Clipped)
}
@property children {
get {
- /*@
- Get the list of children for the table.
+ [[Get the list of children for the table.
- @note This is a duplicate of the list kept by the table internally.
- It's up to the user to destroy it when it no longer needs it.
- It's possible to remove objects from the table when walking this
- list, but these removals won't be reflected on it. */
+ Note: This is a duplicate of the list kept by the table internally.
+ It's up to the user to destroy it when it no longer needs it.
+ It's possible to remove objects from the table when walking this
+ list, but these removals won't be reflected on it.]]
return: free(own(list *), eina_list_free) @warn_unused;
}
}
@property child {
get {
- /*@
- Get the child of the table at the given coordinates
+ [[Get the child of the table at the given coordinates
- @note This does not take into account col/row spanning*/
+ Note: This does not take into account col/row spanning]]
}
keys {
col: ushort;
@@ -164,91 +139,77 @@ class Evas.Table (Evas.Smart_Clipped)
}
}
clear {
- /*@
- Faster way to remove all child objects from a table object. */
+ [[Faster way to remove all child objects from a table object.]]
params {
- @in clear: bool; /*@ if true, it will delete just removed children. */
+ @in clear: bool; [[If $true, it will delete just removed children.]]
}
}
accessor_new @const {
- /*@
- Get an accessor to get random access to the list of children for the table.
+ [[Get an accessor to get random access to the list of children for the table.
- @note Do not remove or delete objects while walking the list. */
+ Note: Do not remove or delete objects while walking the list.]]
return: free(own(accessor *), eina_accessor_free)
@warn_unused;
}
iterator_new @const {
- /*@
- Get an iterator to walk the list of children for the table.
+ [[Get an iterator to walk the list of children for the table.
- @note Do not remove or delete objects while walking the list. */
+ Note: Do not remove or delete objects while walking the list.]]
return: free(own(iterator *), eina_iterator_free)
@warn_unused;
}
add_to {
- /*@
- @brief Create a table that is child of a given element @a parent.
-
- @see evas_object_table_add() */
+ [[Create a table that is child of a given element $parent.]]
return: Evas.Object * @warn_unused;
}
pack_get @const {
- /*@
- Get packing location of a child of table
+ [[Get packing location of a child of table
- @return 1 on success, 0 on failure.
- @since 1.1 */
- return: bool;
+ @since 1.1]]
+ return: bool; [[$true on success, $false on failure.]]
params {
- @in child: Evas.Object *; /*@ The child object to add. */
- @out col: ushort; /*@ pointer to store relative-horizontal position to place child. */
- @out row: ushort; /*@ pointer to store relative-vertical position to place child. */
- @out colspan: ushort; /*@ pointer to store how many relative-horizontal position to use for this child. */
- @out rowspan: ushort; /*@ pointer to store how many relative-vertical position to use for this child. */
+ @in child: Evas.Object *; [[The child object to add.]]
+ @out col: ushort; [[pointer to store relative-horizontal position to place child.]]
+ @out row: ushort; [[pointer to store relative-vertical position to place child.]]
+ @out colspan: ushort; [[pointer to store how many relative-horizontal position to use for this child.]]
+ @out rowspan: ushort; [[pointer to store how many relative-vertical position to use for this child.]]
}
}
pack {
- /*@
- Add a new child to a table object or set its current packing.
+ [[Add a new child to a table object or set its current packing.
- Note that columns and rows only guarantee 16bit unsigned values at best.
- That means that col + colspan AND row + rowspan must fit inside 16bit
- unsigned values cleanly. You will be warned once values exceed 15bit
- storage, and attempting to use values not able to fit in 16bits will
- result in failure.
+ Note that columns and rows only guarantee 16bit unsigned values at best.
+ That means that col + colspan AND row + rowspan must fit inside 16bit
+ unsigned values cleanly. You will be warned once values exceed 15bit
+ storage, and attempting to use values not able to fit in 16bits will
+ result in failure.]]
- @return 1 on success, 0 on failure. */
-
- return: bool;
+ return: bool; [[$true on success, $false on failure.]]
params {
- @in child: Evas.Object * @nonull; /*@ The child object to add. */
- @in col: ushort; /*@ relative-horizontal position to place child. */
- @in row: ushort; /*@ relative-vertical position to place child. */
- @in colspan: ushort; /*@ how many relative-horizontal position to use for this child. */
- @in rowspan: ushort; /*@ how many relative-vertical position to use for this child. */
+ @in child: Evas.Object * @nonull; [[The child object to add.]]
+ @in col: ushort; [[relative-horizontal position to place child.]]
+ @in row: ushort; [[relative-vertical position to place child.]]
+ @in colspan: ushort; [[how many relative-horizontal position to use for this child.]]
+ @in rowspan: ushort; [[how many relative-vertical position to use for this child.]]
}
}
unpack {
- /*@
- Remove child from table.
+ [[Remove child from table.
- @note removing a child will immediately call a walk over children in order
- to recalculate numbers of columns and rows. If you plan to remove
- all children, use evas_object_table_clear() instead.
+ Note: removing a child will immediately call a walk over children in order
+ to recalculate numbers of columns and rows. If you plan to remove
+ all children, use @Evas.Table.clear instead.]]
- @return 1 on success, 0 on failure. */
-
- return: bool;
+ return: bool; [[$true on success, $false on failure.]]
params {
@in child: Evas.Object * @nonull;
}
}
}
implements {
- class.constructor;
+ class.constructor;
Eo.Base.constructor;
Evas.Object_Smart.add;
Evas.Object_Smart.del;