at least use the right fn call names

SVN revision: 29549
This commit is contained in:
Carsten Haitzler 2007-04-16 02:01:11 +00:00
parent e2742227ad
commit e9a50cf98c
2 changed files with 9 additions and 9 deletions

View File

@ -210,9 +210,9 @@ void evas_gl_common_gradient_clear(Evas_GL_Gradient *gr);
void evas_gl_common_gradient_fill_set(Evas_GL_Gradient *gr, int x, int y, int w, int h);
void evas_gl_common_gradient_fill_angle_set(Evas_GL_Gradient *gr, double angle);
void evas_gl_common_gradient_fill_spread_set(Evas_GL_Gradient *gr, int spread);
void evas_gl_common_gradient_angle_set(Evas_GL_Gradient *gr, double angle);
void evas_gl_common_gradient_offset_set(Evas_GL_Gradient *gr, float offset);
void evas_gl_common_gradient_direction_set(Evas_GL_Gradient *gr, int direction);
void evas_gl_common_gradient_map_angle_set(Evas_GL_Gradient *gr, double angle);
void evas_gl_common_gradient_map_offset_set(Evas_GL_Gradient *gr, float offset);
void evas_gl_common_gradient_map_direction_set(Evas_GL_Gradient *gr, int direction);
void evas_gl_common_gradient_type_set(Evas_GL_Gradient *gr, char *name, char *params);
int evas_gl_common_gradient_is_opaque(Evas_GL_Context *gc, Evas_GL_Gradient *gr, int x, int y, int w, int h);
int evas_gl_common_gradient_is_visible(Evas_GL_Context *gc, Evas_GL_Gradient *gr, int x, int y, int w, int h);

View File

@ -89,26 +89,26 @@ evas_gl_common_gradient_fill_spread_set(Evas_GL_Gradient *gr, int spread)
}
void
evas_gl_common_gradient_angle_set(Evas_GL_Gradient *gr, double angle)
evas_gl_common_gradient_map_angle_set(Evas_GL_Gradient *gr, double angle)
{
if (!gr) return;
evas_common_gradient_angle_set(gr->grad, angle);
evas_common_gradient_map_angle_set(gr->grad, angle);
gr->changed = 1;
}
void
evas_gl_common_gradient_offset_set(Evas_GL_Gradient *gr, float offset)
evas_gl_common_gradient_map_offset_set(Evas_GL_Gradient *gr, float offset)
{
if (!gr) return;
evas_common_gradient_offset_set(gr->grad, offset);
evas_common_gradient_map_offset_set(gr->grad, offset);
gr->changed = 1;
}
void
evas_gl_common_gradient_direction_set(Evas_GL_Gradient *gr, int direction)
evas_gl_common_gradient_map_direction_set(Evas_GL_Gradient *gr, int direction)
{
if (!gr) return;
evas_common_gradient_direction_set(gr->grad, direction);
evas_common_gradient_map_direction_set(gr->grad, direction);
gr->changed = 1;
}