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New edje example
This example show how to toggle the state of a part using the 'filter' param in edje programs. SVN revision: 54448
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@ -497,5 +497,8 @@ Super-concise video player example using Edje/Emotion/Elementary.
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This example show the usage of lua scripting to create and animate some
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objects in the canvas.
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@example toggle_using_filter.edc
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This example show how to toggle the state of a part using the 'filter'
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param in edje programs
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*/
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@ -0,0 +1,66 @@
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collections {
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group { name: "main";
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parts {
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/* white background */
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part { name: "bg";
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type: RECT;
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description { state: "default" 0.0;
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color: 255 255 255 255;
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}
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}
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/* title label */
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part { name: "title";
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type: TEXT;
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description { state: "default" 0.0;
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color: 0 0 0 255;
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text {
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text: "Toggle using filter";
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font: "Sans";
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size: 12;
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align: 0.5 0.0;
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}
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}
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}
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/* the rectangle, will toggle color on click */
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part { name: "rect";
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type: RECT;
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mouse_events: 1;
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description { state: "default" 0.0;
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color: 255 0 0 150;
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max: 150 150;
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align: 0.5 0.5;
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map {
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on: 1;
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perspective_on: 1;
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smooth: 1;
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alpha: 1;
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}
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}
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description { state: "blue" 0.0;
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inherit: "default" 0.0;
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color: 0 0 255 255;
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}
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}
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}
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programs {
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/* on mouse click set the blue state, if we are in the default state */
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program {
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signal: "mouse,down,1";
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source: "rect";
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filter: "rect" "default";
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action: STATE_SET "blue" 0.0;
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transition: SINUSOIDAL 0.4;
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target: "rect";
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}
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/* or back to the default state if we are in the blue state */
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program {
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signal: "mouse,down,1";
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source: "rect";
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filter: "rect" "blue";
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action: STATE_SET "default" 0.0;
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transition: SINUSOIDAL 0.4;
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target: "rect";
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}
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}
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}
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}
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