Efl.Ui.Win_* (from Efl.Ui.Win.*)

Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
This commit is contained in:
Xavi Artigas 2018-04-13 11:45:56 +02:00 committed by Cedric Bail
parent 147403d56b
commit f1c92cfcf3
2 changed files with 25 additions and 25 deletions

View File

@ -1,4 +1,4 @@
enum Efl.Ui.Win.Type
enum Efl.Ui.Win_Type
{
[[Defines the types of window that can be created
@ -43,7 +43,7 @@ enum Efl.Ui.Win.Type
]]
}
enum Efl.Ui.Win.Keyboard_Mode
enum Efl.Ui.Win_Keyboard_Mode
{
[[The different layouts that can be requested for the virtual keyboard.
@ -70,7 +70,7 @@ enum Efl.Ui.Win.Keyboard_Mode
j2me [[J2ME keyboard layout]]
}
enum Efl.Ui.Win.Indicator_Mode
enum Efl.Ui.Win_Indicator_Mode
{
[[Defines the type indicator that can be shown]]
legacy: efl_ui_win_indicator;
@ -86,7 +86,7 @@ enum Efl.Ui.Win.Indicator_Mode
If user flicks the upper side of window, the indicator is shown temporarily.]]
}
enum Efl.Ui.Win.Keygrab_Mode
enum Efl.Ui.Win_Keygrab_Mode
{
[[Define the keygrab modes of window. A window may send commands to the
Keyrouter according this mode, and perform different actions.]]
@ -105,7 +105,7 @@ enum Efl.Ui.Win.Keygrab_Mode
window]]
}
enum Efl.Ui.Win.Modal_Mode
enum Efl.Ui.Win_Modal_Mode
{
[[Defines the mode of a modal window]]
legacy: efl_ui_win_modal;
@ -114,7 +114,7 @@ enum Efl.Ui.Win.Modal_Mode
modal [[The window is modal window.]]
}
enum Efl.Ui.Win.Urgent_Mode
enum Efl.Ui.Win_Urgent_Mode
{
[[Defines the mode of a urgent window.]]
legacy: efl_ui_win_urgent;
@ -123,7 +123,7 @@ enum Efl.Ui.Win.Urgent_Mode
urgent [[The window is a urgent window.]]
}
enum Efl.Ui.Win.Move_Resize_Mode
enum Efl.Ui.Win_Move_Resize_Mode
{
[[Define the move or resize mode of window.
@ -182,7 +182,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
legacy: null;
}
values {
type: Efl.Ui.Win.Indicator_Mode; [[The mype, one of #Efl_Ui_Win_Indicator_Mode.]]
type: Efl.Ui.Win_Indicator_Mode; [[The mype, one of #Efl_Ui_Win_Indicator_Mode.]]
}
}
@property keyboard_mode {
@ -193,7 +193,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
[[Get the keyboard mode of the window.]]
}
values {
mode: Efl.Ui.Win.Keyboard_Mode; [[The mode, one of #Efl_Ui_Win_Keyboard_Mode.]]
mode: Efl.Ui.Win_Keyboard_Mode; [[The mode, one of #Efl_Ui_Win_Keyboard_Mode.]]
}
}
@property wm_available_rotations {
@ -388,7 +388,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
legacy: null;
}
values {
urgent: Efl.Ui.Win.Urgent_Mode;
urgent: Efl.Ui.Win_Urgent_Mode;
[[The mode of a urgent window, one of #Efl_Ui_Win_Urgent_Mode.]]
}
}
@ -402,7 +402,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
legacy: null;
}
values {
modal: Efl.Ui.Win.Modal_Mode; [[The mode of a window, one of #Efl_Ui_Win_Modal_Mode.]]
modal: Efl.Ui.Win_Modal_Mode; [[The mode of a window, one of #Efl_Ui_Win_Modal_Mode.]]
}
}
@property noblank {
@ -510,7 +510,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
legacy: elm_win_type_get;
}
values {
type: Efl.Ui.Win.Type(Efl.Ui.Win.Type.unknown); [[Window type]]
type: Efl.Ui.Win_Type(Efl.Ui.Win_Type.unknown); [[Window type]]
}
}
@property accel_preference {
@ -698,7 +698,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
@in not_modifiers: Efl.Input.Modifier; [[A combinaison of modifier
keys that must not be present to trigger the event. Not supported yet.]]
@in priority: int; [[Not supported yet.]]
@in grab_mode: Efl.Ui.Win.Keygrab_Mode; [[Describes how the key should
@in grab_mode: Efl.Ui.Win_Keygrab_Mode; [[Describes how the key should
be grabbed, wrt. focus and stacking.]]
}
legacy: null;
@ -722,7 +722,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
[[Start moving or resizing the window.
The user can request the display server to start moving or resizing
the window by combining modes from @Efl.Ui.Win.Move_Resize_Mode.
the window by combining modes from @Efl.Ui.Win_Move_Resize_Mode.
This API can only be called if none of the following conditions is
true:
@ -741,15 +741,15 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
Currently, only the following 9 combinations are allowed, and
possibly more combinations may be added in the future:
1. @Efl.Ui.Win.Move_Resize_Mode.move
2. @Efl.Ui.Win.Move_Resize_Mode.top
3. @Efl.Ui.Win.Move_Resize_Mode.bottom
4. @Efl.Ui.Win.Move_Resize_Mode.left
5. @Efl.Ui.Win.Move_Resize_Mode.right
6. @Efl.Ui.Win.Move_Resize_Mode.top | @Efl.Ui.Win.Move_Resize_Mode.left
7. @Efl.Ui.Win.Move_Resize_Mode.top | @Efl.Ui.Win.Move_Resize_Mode.right
8. @Efl.Ui.Win.Move_Resize_Mode.bottom | @Efl.Ui.Win.Move_Resize_Mode.left
9. @Efl.Ui.Win.Move_Resize_Mode.bottom | @Efl.Ui.Win.Move_Resize_Mode.right
1. @Efl.Ui.Win_Move_Resize_Mode.move
2. @Efl.Ui.Win_Move_Resize_Mode.top
3. @Efl.Ui.Win_Move_Resize_Mode.bottom
4. @Efl.Ui.Win_Move_Resize_Mode.left
5. @Efl.Ui.Win_Move_Resize_Mode.right
6. @Efl.Ui.Win_Move_Resize_Mode.top | @Efl.Ui.Win_Move_Resize_Mode.left
7. @Efl.Ui.Win_Move_Resize_Mode.top | @Efl.Ui.Win_Move_Resize_Mode.right
8. @Efl.Ui.Win_Move_Resize_Mode.bottom | @Efl.Ui.Win_Move_Resize_Mode.left
9. @Efl.Ui.Win_Move_Resize_Mode.bottom | @Efl.Ui.Win_Move_Resize_Mode.right
In particular move and resize cannot happen simultaneously.
@ -762,7 +762,7 @@ class Efl.Ui.Win (Efl.Ui.Widget, Efl.Canvas.Scene, Efl.Canvas.Pointer, Efl.Acces
return: bool; [[$true if the request was successfully sent to the
display server, $false in case of error.]]
params {
@in mode: Efl.Ui.Win.Move_Resize_Mode; [[The requested move or
@in mode: Efl.Ui.Win_Move_Resize_Mode; [[The requested move or
resize mode.]]
}
}

View File

@ -1,4 +1,4 @@
class Efl.Ui.Win.Part (Efl.Ui.Widget_Part, Efl.Content, Efl.Gfx.Entity, Efl.Gfx.Color,
class Efl.Ui.Win_Part (Efl.Ui.Widget_Part, Efl.Content, Efl.Gfx.Entity, Efl.Gfx.Color,
Efl.File)
{
[[Efl UI window interal part class]]