forked from enlightenment/efl
evas-wayland-egl: Increment frame count after flush
When we flush the Outbuf, we should be incrementing frame count @fix Signed-off-by: Chris Michael <cp.michael@samsung.com>
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@ -482,6 +482,8 @@ eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode)
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if (ob->info->callback.post_swap)
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ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
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ob->frame_cnt++;
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end:
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glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob);
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}
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@ -546,4 +548,3 @@ eng_gl_context_use(Context_3D *ctx)
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ERR("eglMakeCurrent Failed: %#x", eglGetError());
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}
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}
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