Elocation is meant as a convenience library to ease application developers
the usage of geo information in their apps. Adding a geo tag to a picture or
translating an address to a GPS position and show it on a map widget are just
some of the use cases.
In the beginning elocation will rely on the GeoClue1 DBus service. Supporting
the new GeoClue2 DBus service is planned and worked on. GeoClue offers
providers for various techniques to get hold off the current position. Ranging
from GeoIP over wifi and GSM cell location to GPS.
This has been developed a while ago and was living in my private dev space.
It is about time to move this into EFL and bring it forward.
The detection of the GeoClue service is being handled on runtime and no new
dependency is added due to this library.
@feature
Currently bindings/eina-cxx/{eina_clone_allocators.hh, eina_list.hh,
eina_array.hh} include Eo.h, so it's actually already a dependency. This
patch just reflects it in eina-cxx.pc.
Summary: .eo files are installed at $(datadir)/eolian/include/ actually. The set-up fails when configure --datadir is different from --datarootdir.
Reviewers: cedric, JackDanielZ
CC: felipealmeida, cedric
Differential Revision: https://phab.enlightenment.org/D838
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
Summary:
Fixed distcheck for Eolian C++. Made the generated files as
nodist so it doesn't get picked up for generation way too
early.
Reviewers: cedric, seoz
CC: cedric
Maniphest Tasks: T1220
Differential Revision: https://phab.enlightenment.org/D820
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
Summary:
This patch adds 'eolian_cxx' -- a C++ bindings generator --
to the EFL tree. Eolian Cxx uses Eolian API to read .eo files and generate
.eo.hh. It relies/depends on Eo Cxx and Eina Cxx (both non-generated
bindings).
src/bin/eolian_cxx: The eolian_cxx program.
src/lib/eolian_cxx: A header-only library that implements the C++ code
generation that binds the .eo classes.
=Examples=
src/examples/eolian_cxx/eolian_cxx_simple_01.cc: The simplest example,
it just uses some "dummy" generated C++ classes.
src/examples/eolian_cxx/eolian_cxx_inherit_01.cc: Illustrates how
pure C++ classes inherit from .eo generated classes.
src/examples/evas/evas_cxx_rectangle.cc: More realistic example using
the generated bindings Evas Cxx. Still a bit shallow because we don't
have full fledged .eo descriptions yet, but will be improved.
=Important=
The generated code is not supported and not a stable API/ABI. It is
here to gather people interest and get review before we set things in
stone for release 1.11.
@feature
Reviewers: cedric, smohanty, raster, stefan_schmidt
CC: felipealmeida, JackDanielZ, cedric, stefan
Differential Revision: https://phab.enlightenment.org/D805
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
Imported by Tom, from the eolian repo which was written by:
Daniel Zaoui <daniel.zaoui@samsung.com>
Yakov Goldberg <yakov.g@samsung.com>
Yossi Kantor <yossi.kantor@samsung.com>
Savio Sena <savio@expertisesolutions.com.br>
Jérémy Zurcher <jeremy@asynk.ch>
Signed-off-by: Tom Hacohen <tom@stosb.com>
The goal of this library is to make the life of C++ developers easier
when having to manipulate Eina datatype by providing a layer to abstract
those data type in C++. Check examples for now. Documentation will come
soon, but we are pushing that rather sooner to get feedback on those bindings.
As you will notice, this library is just composed of headers. There is no .so
and we do think it is better this way. Reducing ABI and API stability issue for
applications developers who are the primary target of this binding.
Also please note that you will need to have C++11 to use this binding.
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
This reverts commit 14c6378fc4.
So either we get to fix T880 or T986. I do think the problem is more tricky than
that, so I am for the moment going to get T880 broken rather than T986 as I think
the later will show up in more case for our user base. Will try to find a proper
solution for everyone before the next release.
As already stated before reliably detecting CC, LIBS and CFLAGS parameters for
use with threads is still a pain in 2014. With this patch I am trying to solve
T880 and use ax_pthread.m4. Note that I do not trust this macro more than the
previous one, so if there is any build issue on any system regarding thread, I
may just rollback to the previous code. Still I hope it is an improvement and
that our build system detect thread more reliably.
This should reduce the code size of evil and reduce maintainance as
mingw does now take care of it.
Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
Ecore will now load "system modules" on ecore_init(). The "systemd"
module will use DBus to monitor localed, hostnamed and timedated and
add system events related to those changes.
Now, Evas.h includes three new files:
- Evas_Eo.h: Eo API functions (functions defines, enums, base id).
- Evas_Legacy.h: contains the API functions related to objects
- Evas_Common.h: common data (structs, enums...) +
functions not related to objects.
This phase is needed for the EFL 1.8 release to disable Eo APIs if we
consider it is not enough mature to be used by applications.
ecore_imf.pc should contain modules and module_arch variables (like
edje.pc, emotion.pc and ethumb.pc).
Patch by: Jan Arne Petersen <jpetersen@openismus.com>
SVN revision: 83327
when I fixed eina's dependency on -lpthread I used all the libraries
eina links to. But we should just do with -lpthread as it's a public
dependency... that was in eina.pc.in and I missed.
Now we have EFL_ADD_PUBLIC_LIBS() that will register for
requirements_public_libs_name and use internally when eina is used.
This should also fix the problem by Arvind with gcrypt.
SVN revision: 82942
This one was a painful bitch. The edbus2 port was quite broken, mainly
leaking eina_stringshare and also not adding the '\0' to the strings
that are represented as bytearray (paths cannot be utf8 to avoid
translations).
Emotion plugin was also quite bogus and the video thumbnail as edje
(animated) is not working yet due bug in Edje_Edit api -- someone
needs to investigate this, seems strange.
Emotion plugin also had a bug that it was deleting the object from
inside object callback.
Now it seems to work. Please report if it does not.
SVN revision: 82675
this one was quite a huge work, but hopefully it's correct.
NOTES:
* removed vlc generic module, it should go into a separate package.
* gstreamer is enabled by default (see --disable-gstreamer)
* xine is disabled by default (see --enable-gstreamer)
* generic is always built statically if supported
* gstreamer and xine can't be configured as static (just lacks command line options, build system supports it)
* v4l2 is enabled by default on linux if eeze is built (see --disable-v4l2)
* emotion_test moved to src/tests/emotion and depends on EFL_ENABLE_TESTS (--with-tests), but is still installed if enabled.
TODO (need your help!):
* fix warnings with gstreamer and xine engine
* call engine shutdown functions if building as static
* remove direct usage of PACKAGE_*_DIR and use eina_prefix
* add eina_prefix checkme file as evas and others
* add support for $EFL_RUN_IN_TREE
* create separate package for emotion_generic_modules
* check docs hierarchy (doxygen is segv'in here)
SVN revision: 82501
this is still in progress, mostly the multisense stuff is pending.
it seems that when we merge ecore_audio in edje the libremix and
similar are gone, at least from Edje, and will be in ecore_audio
itself (or pulseaudio).
Changes:
* __UNUSED__ to EINA_UNUSED
* binaries (epp, embryo_cc, edje_cc) now consider EFL_RUN_IN_TREE and
will assume the binaries are still not installed, running from
build tree location (needs more testing, maybe doesn't work with
srcdir != builddir, still doesn't solve cross compile builds)
SVN revision: 82139