changing gadman gadget orientations using menu now guesses new orientation sizes much more accurately

This commit is contained in:
Mike Blumenkrantz 2013-08-13 11:20:39 +01:00
parent f92175c39f
commit 1d324abd7a
1 changed files with 14 additions and 23 deletions

View File

@ -1169,39 +1169,30 @@ on_menu_style_inset(void *data, E_Menu *m __UNUSED__, E_Menu_Item *mi __UNUSED__
static void
_menu_style_orient(E_Gadcon_Client *gcc, E_Gadcon_Orient orient)
{
int w, h;
int ow, oh, w, h;
Eina_Bool same;
same = (((orient == E_GADCON_ORIENT_LEFT) && (gcc->cf->orient == E_GADCON_ORIENT_FLOAT)) ||
((orient == E_GADCON_ORIENT_FLOAT) && (gcc->cf->orient == E_GADCON_ORIENT_LEFT)));
gcc->cf->orient = orient;
evas_object_geometry_get(gcc->o_frame, NULL, NULL, &ow, &oh);
if (gcc->client_class->func.orient)
gcc->client_class->func.orient(gcc, orient);
if (orient == E_GADCON_ORIENT_VERT)
if (same)
{
w = DEFAULT_SIZE_W * Man->width;
if (w < gcc->min.w) w = gcc->min.w;
if (gcc->aspect.w && gcc->aspect.h)
h = ((float)gcc->aspect.h / (float)gcc->aspect.w) * w;
else
{
h = DEFAULT_SIZE_H * Man->height;
if (h < gcc->min.h) h = gcc->min.h;
}
w = ow, h = oh;
}
else
else
{
h = DEFAULT_SIZE_H * Man->height;
if (h < gcc->min.h) h = gcc->min.h;
if (gcc->aspect.w && gcc->aspect.h)
w = ((float)gcc->aspect.w / (float)gcc->aspect.h) * h;
else
{
w = DEFAULT_SIZE_W * Man->width;
if (w < gcc->min.w) w = gcc->min.w;
}
/* just flip aspect */
w = oh;
h = ow;
}
gcc->max.w = w;
gcc->max.h = h;
evas_object_resize(gcc->o_frame, w, h);
_save_widget_position(gcc);
}