forked from enlightenment/enlightenment
check window as well during drag upates.
nb - xdnd in e is hell slow! :( SVN revision: 32671
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@ -692,7 +692,7 @@ _e_drag_update(Ecore_X_Window root, int x, int y)
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move_ev.y = y - dy;
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leave_ev.x = x - dx;
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leave_ev.y = y - dy;
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if (E_INSIDE(x, y, dx, dy, dw, dh))
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if (E_INSIDE(x, y, dx, dy, dw, dh) && _e_drag_win_matches(h, win))
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{
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if (!h->entered)
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{
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@ -740,7 +740,7 @@ _e_drag_update(Ecore_X_Window root, int x, int y)
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move_ev.y = y - dy;
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leave_ev.x = x - dx;
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leave_ev.y = y - dy;
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if (E_INSIDE(x, y, dx, dy, dw, dh))
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if (E_INSIDE(x, y, dx, dy, dw, dh) && _e_drag_win_matches(h, win))
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{
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if (!h->entered)
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{
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