Make gl_x11 compile again

eglSwap|BuffersRegion was replaced with eglSwapBuffersWithDamage.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2013-06-24 09:27:14 +01:00
parent a665e6320f
commit 712a528025
1 changed files with 4 additions and 4 deletions

View File

@ -1494,7 +1494,7 @@ eng_output_flush(void *data, Evas_Render_Mode render_mode)
{ {
re->info->callback.pre_swap(re->info->callback.data, re->evas); re->info->callback.pre_swap(re->info->callback.data, re->evas);
} }
if ((glsym_eglSwapBuffersRegion) && (re->mode != MODE_FULL)) if ((glsym_eglSwapBuffersWithDamage) && (re->mode != MODE_FULL))
{ {
EGLint num = 0, *rects = NULL, i = 0; EGLint num = 0, *rects = NULL, i = 0;
Tilebuf_Rect *r; Tilebuf_Rect *r;
@ -1545,9 +1545,9 @@ eng_output_flush(void *data, Evas_Render_Mode render_mode)
} }
i += 4; i += 4;
} }
glsym_eglSwapBuffersRegion(re->win->egl_disp, glsym_eglSwapBuffersWithDamage(re->win->egl_disp,
re->win->egl_surface[0], re->win->egl_surface[0],
num, rects); rects, num);
} }
} }
else else