forked from enlightenment/efl
evas: force equality in check otherwise i get debug output even if the environnement variable is not set.
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@ -3209,7 +3209,7 @@ shader_array_flush(Evas_Engine_GL_Context *gc)
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glDisableVertexAttribArray(SHAD_TEXUV3);
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GLERR(__FUNCTION__, __FILE__, __LINE__, "");
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}
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if (dbgflushnum)
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if (dbgflushnum == 1)
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{
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const char *types[6] =
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{"----", "RECT", "IMAG", "FONT", "YUV-", "MAP"};
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@ -3289,7 +3289,7 @@ shader_array_flush(Evas_Engine_GL_Context *gc)
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gc->pipe[i].region.type = 0;
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}
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gc->state.top_pipe = 0;
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if (dbgflushnum)
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if (dbgflushnum == 1)
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{
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if (done > 0) printf("DONE (pipes): %i\n", done);
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}
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