forked from enlightenment/efl
efl.ui.win: mark most stuff with @beta
Summary: none of this should be released as api at this time ref T7511 Depends on D8085 Reviewers: cedric Reviewed By: cedric Subscribers: cedric, #reviewers, #committers Tags: #efl_api Maniphest Tasks: T7511 Differential Revision: https://phab.enlightenment.org/D8086
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@ -174,7 +174,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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mode: Efl.Ui.Win_Keyboard_Mode; [[The mode, one of @Efl.Ui.Win_Keyboard_Mode.]]
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}
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}
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@property wm_available_rotations {
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@property wm_available_rotations @beta {
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[[Defines which rotations this window supports.
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The window manager will refer to these hints and rotate the window
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@ -193,7 +193,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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not specified.]]
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}
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}
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@property wm_available_profiles {
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@property wm_available_profiles @beta {
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[[Available profiles on a window.]]
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set {
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}
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@ -224,7 +224,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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constrain: bool; [[$true to restrict the window's maximum size.]]
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}
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}
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@property prop_focus_skip {
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@property prop_focus_skip @beta {
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set {
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[[Set the window to be skipped by keyboard focus.
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@ -248,7 +248,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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skip: bool; [[The skip flag state ($true if it is to be skipped).]]
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}
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}
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@property autohide {
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@property autohide @beta {
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[[Window's autohide state.
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When closing the window in any way outside of the program control,
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@ -349,7 +349,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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fullscreen: bool; [[If $true, the window is fullscreen.]]
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}
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}
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@property sticky {
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@property sticky @beta {
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set {
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[[Set the sticky state of the window.
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@ -365,7 +365,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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sticky: bool; [[If $true, the window's sticky state is enabled.]]
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}
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}
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@property urgent {
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@property urgent @beta {
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set {
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[[Set the urgent state of a window.]]
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}
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@ -377,7 +377,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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[[The mode of a urgent window, one of @Efl.Ui.Win_Urgent_Mode.]]
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}
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}
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@property modal {
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@property modal @beta {
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set {
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[[Set the modal state of a window.]]
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}
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@ -388,7 +388,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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modal: Efl.Ui.Win_Modal_Mode; [[The mode of a window, one of @Efl.Ui.Win_Modal_Mode.]]
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}
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}
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@property borderless {
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@property borderless @beta {
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set {
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[[Set the borderless state of a window.
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@ -403,7 +403,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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borderless: bool; [[If $true, the window is borderless.]]
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}
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}
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@property win_role {
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@property win_role @beta {
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/* FIXME: Do we actually need this? There is only support in X. */
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[[The role of the window.
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@ -445,7 +445,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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name: string @nullable; [[Window name]]
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}
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}
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@property win_type {
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@property win_type @beta {
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[[The type of the window.
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It is a hint of how the Window Manager should handle it.
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@ -465,7 +465,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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type: Efl.Ui.Win_Type(Efl.Ui.Win_Type.unknown); [[Window type]]
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}
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}
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@property accel_preference {
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@property accel_preference @beta {
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[[The hardware acceleration preference for this window.
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This is a constructor function and can only be called before
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@ -632,7 +632,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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window will be the active one afterwards.
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]]
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}
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center {
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center @beta {
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[[Center a window on the screen.
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This function centers window $obj horizontally and/or vertically
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@ -685,8 +685,6 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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Note: the result of this API can only guarantee that the request has
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been forwarded to the server, but there is no guarantee that the
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request can be processed by the display server.
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@since 1.19
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]]
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return: bool; [[$true if the request was successfully sent to the
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display server, $false in case of error.]]
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@ -874,21 +872,21 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
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}
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events {
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delete,request: void; [[Called when the window receives a delete request]]
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withdrawn: void; [[Called when window is withdrawn]]
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withdrawn @beta: void; [[Called when window is withdrawn]]
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minimized: void; [[Called when window is minimized]]
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normal: void; [[Called when window is set to normal state]]
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stick: void; [[Called when window is set as sticky]]
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unstick: void; [[Called when window is no longer set as sticky]]
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stick @beta: void; [[Called when window is set as sticky]]
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unstick @beta: void; [[Called when window is no longer set as sticky]]
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fullscreen: void; [[Called when window is set to fullscreen]]
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unfullscreen: void; [[Called when window is no longer set to fullscreen]]
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maximized: void; [[Called when window is set to maximized]]
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unmaximized: void; [[Called when window is no longer set to maximized]]
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indicator,prop,changed: void; [[Called when indicator is property changed]]
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rotation,changed: void; [[Called when window rotation is changed]]
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profile,changed: void; [[Called when profile is changed]]
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wm,rotation,changed: void; [[Called when window manager rotation is changed]]
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profile,changed @beta: void; [[Called when profile is changed]]
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wm,rotation,changed @beta: void; [[Called when window manager rotation is changed]]
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theme,changed: void; [[Called when theme is changed]]
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elm,action,block_menu: void; [[Called when elementary block menu action occurs]]
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elm,action,block_menu @beta: void; [[Called when elementary block menu action occurs]]
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pause: void; [[Called when the window is not going be displayed for some time]]
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resume: void; [[Called before a window is rendered after a pause event]]
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}
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