Egl Overhaul (ecore_evas part)

- In common_render_updates_process, calls to window_damage will
Accumulate the damage, so add a call After to push damages.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2013-06-07 15:38:15 +01:00
parent 6b1e8905f8
commit c4ee53a689
1 changed files with 2 additions and 0 deletions

View File

@ -73,6 +73,8 @@ _ecore_evas_wl_common_render_updates_process(Ecore_Evas *ee, Eina_List *updates)
ecore_wl_window_damage(wdata->win,
r->x, r->y, r->w, r->h);
ecore_wl_window_commit(wdata->win);
ecore_wl_flush();
_ecore_evas_idle_timeout_update(ee);