forked from enlightenment/efl
Egl Overhaul (ecore_evas part)
- In common_render_updates_process, calls to window_damage will Accumulate the damage, so add a call After to push damages. Signed-off-by: Chris Michael <cp.michael@samsung.com>
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@ -73,6 +73,8 @@ _ecore_evas_wl_common_render_updates_process(Ecore_Evas *ee, Eina_List *updates)
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ecore_wl_window_damage(wdata->win,
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r->x, r->y, r->w, r->h);
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ecore_wl_window_commit(wdata->win);
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ecore_wl_flush();
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_ecore_evas_idle_timeout_update(ee);
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