Elm_image: remove Elm_Image_Orient and orient property from EO.

This commit is contained in:
Ji-Youn Park 2016-04-01 14:42:01 +08:30
parent 66b9884ab3
commit 1dc9741d0f
4 changed files with 67 additions and 38 deletions

View File

@ -1265,7 +1265,7 @@ _elm_image_efl_image_load_load_size_get(Eo *obj EINA_UNUSED, Elm_Image_Data *sd,
}
EOLIAN static void
_elm_image_orient_set(Eo *obj, Elm_Image_Data *sd, Elm_Image_Orient orient)
_elm_image_efl_image_orientation_set(Eo *obj, Elm_Image_Data *sd, Efl_Gfx_Orientation orient)
{
if (sd->edje) return;
if (sd->orient == orient) return;
@ -1275,8 +1275,8 @@ _elm_image_orient_set(Eo *obj, Elm_Image_Data *sd, Elm_Image_Orient orient)
_elm_image_internal_sizing_eval(obj, sd);
}
EOLIAN static Elm_Image_Orient
_elm_image_orient_get(Eo *obj EINA_UNUSED, Elm_Image_Data *sd)
EOLIAN static Efl_Gfx_Orientation
_elm_image_efl_image_orientation_get(Eo *obj EINA_UNUSED, Elm_Image_Data *sd)
{
return sd->orient;
}
@ -1672,4 +1672,18 @@ elm_image_preload_disabled_set(Evas_Object *obj, Eina_Bool disable)
}
}
EAPI void
elm_image_orient_set(Evas_Object *obj, Elm_Image_Orient orient)
{
efl_image_orientation_set(obj, (Efl_Gfx_Orientation) orient);
}
EAPI Elm_Image_Orient
elm_image_orient_get(const Evas_Object *obj)
{
return (Elm_Image_Orient) efl_image_orientation_get(obj);
}
#include "elm_image.eo.c"

View File

@ -1,26 +1,5 @@
import evas_image;
enum Elm.Image_Orient
{
[[
Using Evas_Image_Orient enums.
@since 1.14
]]
legacy: elm_image;
orient_none = Evas.Image_Orient.orient_none,
orient_0 = Evas.Image_Orient.orient_0,
rotate_90 = Evas.Image_Orient.orient_90,
orient_90 = Evas.Image_Orient.orient_90,
rotate_180 = Evas.Image_Orient.orient_180,
orient_180 = Evas.Image_Orient.orient_180,
rotate_270 = Evas.Image_Orient.orient_270,
orient_270 = Evas.Image_Orient.orient_270,
flip_horizontal = Evas.Image_Orient.flip_horizontal,
flip_vertical = Evas.Image_Orient.flip_vertical,
flip_transpose = Evas.Image_Orient.flip_transpose,
flip_transverse = Evas.Image_Orient.flip_transverse
}
struct Elm.Image_Progress
{
[[
@ -128,18 +107,6 @@ class Elm.Image (Elm.Widget, Efl.File, Efl.Image_Load, Evas.Clickable_Interface,
fixed: bool; [[$true if the image should retain the aspect, $false otherwise.]]
}
}
@property orient {
[[Contrtol the image orientation.
This function allows to rotate or flip the given image.]]
set {
}
get {
}
values {
orient: Elm.Image_Orient; [[The image orientation Elm.Image.Orient Default is #ELM_IMAGE_ORIENT_NONE.]]
}
}
@property resizable {
[[Control if the object is (up/down) resizable.
@ -200,6 +167,8 @@ class Elm.Image (Elm.Widget, Efl.File, Efl.Image_Load, Evas.Clickable_Interface,
Efl.Image_Load.load_size.get;
Efl.Image.smooth_scale.set;
Efl.Image.smooth_scale.get;
Efl.Image.orientation.set;
Efl.Image.orientation.get;
Efl.Player.playable.get;
Efl.Player.play.set;
Efl.Player.play.get;

View File

@ -372,6 +372,52 @@ EAPI Eina_Bool elm_image_fill_outside_get(const Evas_Object *obj);
*
* @ingroup Elm_Image
*/
EAPI void elm_image_preload_disabled_set(Evas_Object *obj, Eina_Bool disabled);
/** Using Evas_Image_Orient enums.
*
* @since 1.14
*
* @ingroup Elm_Image
*/
typedef enum _Elm_Image_Orient_Type
{
ELM_IMAGE_ORIENT_NONE = 0 /* Evas.Image_Orient.orient_none */,
ELM_IMAGE_ORIENT_0 = 0 /* Evas.Image_Orient.orient_0 */,
ELM_IMAGE_ROTATE_90 = 1 /* Evas.Image_Orient.orient_90 */,
ELM_IMAGE_ORIENT_90 = 1 /* Evas.Image_Orient.orient_90 */,
ELM_IMAGE_ROTATE_180 = 2 /* Evas.Image_Orient.orient_180 */,
ELM_IMAGE_ORIENT_180 = 2 /* Evas.Image_Orient.orient_180 */,
ELM_IMAGE_ROTATE_270 = 3 /* Evas.Image_Orient.orient_270 */,
ELM_IMAGE_ORIENT_270 = 3 /* Evas.Image_Orient.orient_270 */,
ELM_IMAGE_FLIP_HORIZONTAL = 4 /* Evas.Image_Orient.flip_horizontal */,
ELM_IMAGE_FLIP_VERTICAL = 5 /* Evas.Image_Orient.flip_vertical */,
ELM_IMAGE_FLIP_TRANSPOSE = 6 /* Evas.Image_Orient.flip_transpose */,
ELM_IMAGE_FLIP_TRANSVERSE = 7 /* Evas.Image_Orient.flip_transverse */
} Elm_Image_Orient;
/**
* @brief Contrtol the image orientation.
*
* This function allows to rotate or flip the given image.
*
* @param[in] orient The image orientation Elm.Image.Orient Default is
* #ELM_IMAGE_ORIENT_NONE.
*
* @ingroup Elm_Image
*/
EAPI void elm_image_orient_set(Evas_Object *obj, Elm_Image_Orient orient);
/**
* @brief Contrtol the image orientation.
*
* This function allows to rotate or flip the given image.
*
* @return The image orientation Elm.Image.Orient Default is
* #ELM_IMAGE_ORIENT_NONE.
*
* @ingroup Elm_Image
*/
EAPI Elm_Image_Orient elm_image_orient_get(const Evas_Object *obj);
#include "elm_image.eo.legacy.h"

View File

@ -61,7 +61,7 @@ struct _Elm_Image_Data
int frame_count;
int cur_frame;
Elm_Image_Orient orient;
Efl_Gfx_Orientation orient;
struct {
Ecore_Thread *th;