diff --git a/src/lib/evas/Evas_Common.h b/src/lib/evas/Evas_Common.h index 23a481bf80..32cf83b60d 100644 --- a/src/lib/evas/Evas_Common.h +++ b/src/lib/evas/Evas_Common.h @@ -3483,10 +3483,7 @@ typedef Eo Efl_Animation_Group_Sequential; #endif #define EFL_ANIMATION_GROUP_DURATION_NONE -1 -#define EFL_ANIMATION_PLAYER_GROUP_DURATION_NONE -1 - #define EFL_ANIMATION_REPEAT_INFINITE -1 -#define EFL_ANIMATION_PLAYER_REPEAT_INFINITE -1 // The below type are necessary for legacy API and need to be manually kept in sync with .eo file. #ifndef _EFL_INPUT_DEVICE_EO_CLASS_TYPE diff --git a/src/lib/evas/Evas_Eo.h b/src/lib/evas/Evas_Eo.h index 56971d0a14..58a1f01b6c 100644 --- a/src/lib/evas/Evas_Eo.h +++ b/src/lib/evas/Evas_Eo.h @@ -123,11 +123,7 @@ typedef Eo Efl_Canvas_Animation_Group_Sequential; #endif #define EFL_ANIMATION_GROUP_DURATION_NONE -1 -#define EFL_ANIMATION_PLAYER_GROUP_DURATION_NONE -1 - #define EFL_ANIMATION_REPEAT_INFINITE -1 -#define EFL_ANIMATION_PLAYER_REPEAT_INFINITE -1 - struct _Efl_Canvas_Animation_Player_Event_Running {