forked from enlightenment/efl
elm: removed trailing white spaces from headers before I work on a header file.
This commit is contained in:
parent
7fe4200224
commit
8dddea297d
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@ -54,7 +54,7 @@
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* path, a @b stringshared string)
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* path, a @b stringshared string)
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*
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*
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* For text, elm_layout_text_set() will work here on:
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* For text, elm_layout_text_set() will work here on:
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* @li @c "ok" - OK button label if the ok button is set. @since 1.8
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* @li @c "ok" - OK button label if the ok button is set. @since 1.8
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* @li @c "cancel" - Cancel button label if the cancel button is set. @since 1.8
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* @li @c "cancel" - Cancel button label if the cancel button is set. @since 1.8
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*
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*
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* Here is an example on its usage:
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* Here is an example on its usage:
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@ -4,7 +4,7 @@
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*
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*
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* WARNING! this API is not finalized. It is unstable. - do not use it if
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* WARNING! this API is not finalized. It is unstable. - do not use it if
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* you want no breaks in future.
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* you want no breaks in future.
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*
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*
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* TODO: description
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* TODO: description
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*
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*
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*/
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*/
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@ -208,7 +208,7 @@ void elm_access_activate_cb_set(Evas_Object *obj, Elm_Access_Activate_Cb func, v
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*
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*
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* @param text The text information that will be read
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* @param text The text information that will be read
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*
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*
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* This function will not free the @p text internally.
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* This function will not free the @p text internally.
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*
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*
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* @ingroup Access
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* @ingroup Access
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*/
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*/
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@ -149,7 +149,7 @@ typedef Evas_Object *(*Elm_Drag_Icon_Create_Cb) (void *data, Evas_Object *win, E
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/**
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/**
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* Callback called when a drag is finished, enters, or leaves an object
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* Callback called when a drag is finished, enters, or leaves an object
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*
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*
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* @param data Application specific data
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* @param data Application specific data
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* @param obj The object where the drag started
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* @param obj The object where the drag started
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* @since 1.8
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* @since 1.8
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@ -178,7 +178,7 @@ typedef void (*Elm_Drag_Accept) (void *data, Evas_Object *obj, Eina_Bool doaccep
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/**
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/**
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* Callback called when a drag is over an object, and gives object-relative coordinates
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* Callback called when a drag is over an object, and gives object-relative coordinates
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*
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*
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* @param data Application specific data
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* @param data Application specific data
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* @param obj The object where the drag started
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* @param obj The object where the drag started
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* @param x The X coordinate relative to the top-left of the object
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* @param x The X coordinate relative to the top-left of the object
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@ -265,11 +265,11 @@ EAPI Eina_Bool elm_object_cnp_selection_clear(Evas_Object *obj,
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* is NULL then it is not called. @p data is passed as the data parameter to
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* is NULL then it is not called. @p data is passed as the data parameter to
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* the callback functions and selection is passed in as the selection that
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* the callback functions and selection is passed in as the selection that
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* has been lost.
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* has been lost.
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*
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*
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* elm_cnp_selection_set() and elm_object_cnp_selection_clear() automatically
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* elm_cnp_selection_set() and elm_object_cnp_selection_clear() automatically
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* set this los callback to NULL when called. If you wish to take the selection
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* set this los callback to NULL when called. If you wish to take the selection
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* and then be notified of loss please do this (for example):
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* and then be notified of loss please do this (for example):
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*
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*
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* @code
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* @code
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* elm_cnp_selection_set(obj, ELM_SEL_TYPE_PRIMARY, ELM_SEL_FORMAT_TEXT, "hello", strlen(hello));
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* elm_cnp_selection_set(obj, ELM_SEL_TYPE_PRIMARY, ELM_SEL_FORMAT_TEXT, "hello", strlen(hello));
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* elm_cnp_selection_loss_callback_set(obj, ELM_SEL_TYPE_PRIMARY, loss_cb, NULL);
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* elm_cnp_selection_loss_callback_set(obj, ELM_SEL_TYPE_PRIMARY, loss_cb, NULL);
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@ -307,7 +307,7 @@ EAPI void elm_cnp_selection_loss_callback_set(Evas_Object *obj, Elm_Sel_Type sel
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*
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*
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* @since 1.8
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* @since 1.8
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*/
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*/
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EAPI Eina_Bool elm_drop_target_add(Evas_Object *obj, Elm_Sel_Format format,
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EAPI Eina_Bool elm_drop_target_add(Evas_Object *obj, Elm_Sel_Format format,
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Elm_Drag_State entercb, void *enterdata,
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Elm_Drag_State entercb, void *enterdata,
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Elm_Drag_State leavecb, void *leavedata,
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Elm_Drag_State leavecb, void *leavedata,
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Elm_Drag_Pos poscb, void *posdata,
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Elm_Drag_Pos poscb, void *posdata,
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@ -27,7 +27,7 @@
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* @li "virtualkeypad,state,on": if virtualkeypad state is switched to "on".
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* @li "virtualkeypad,state,on": if virtualkeypad state is switched to "on".
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* (@since 1.8)
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* (@since 1.8)
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* @li "virtualkeypad,state,off": if virtualkeypad state is switched to "off".
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* @li "virtualkeypad,state,off": if virtualkeypad state is switched to "off".
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* (@since 1.8)
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* (@since 1.8)
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* @li "clipboard,state,on": if clipboard state is switched to "on".
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* @li "clipboard,state,on": if clipboard state is switched to "on".
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* (@since 1.8)
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* (@since 1.8)
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* @li "clipboard,state,off": if clipboard state is switched to "off".
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* @li "clipboard,state,off": if clipboard state is switched to "off".
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@ -685,9 +685,9 @@ elm_genlist_nth_item_get(const Evas_Object *obj, unsigned int nth);
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* @param enabled The tree effect status
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* @param enabled The tree effect status
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* (EINA_TRUE = enabled, EINA_FALSE = disabled)
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* (EINA_TRUE = enabled, EINA_FALSE = disabled)
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*
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*
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* When enabled, every selection of an item inside the genlist will automatically set focus to
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* When enabled, every selection of an item inside the genlist will automatically set focus to
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* its first focusable widget from the left. This is true of course if the selection was made by
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* its first focusable widget from the left. This is true of course if the selection was made by
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* clicking an unfocusable area in an item or selecting it with a key movement. Clicking on a
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* clicking an unfocusable area in an item or selecting it with a key movement. Clicking on a
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* focusable widget inside an item will couse this particular item to get focus as usual.
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* focusable widget inside an item will couse this particular item to get focus as usual.
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*
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*
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* @ingroup Genlist
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* @ingroup Genlist
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@ -117,7 +117,7 @@ EAPI Eina_Bool elm_mapbuf_alpha_get(const Evas_Object *obj);
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* @param obj The mapbuf object.
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* @param obj The mapbuf object.
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* @param on @c EINA_TRUE to enable auto mode or @c EINA_FALSE
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* @param on @c EINA_TRUE to enable auto mode or @c EINA_FALSE
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* to disable it.
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* to disable it.
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*
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*
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* When a ampbuf object has "auto mode" enabled, then it will enable and
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* When a ampbuf object has "auto mode" enabled, then it will enable and
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* disable map mode based on current visibility. Mapbuf will track if you show
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* disable map mode based on current visibility. Mapbuf will track if you show
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* or hide it AND if the object is inside the canvas viewport or not when it
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* or hide it AND if the object is inside the canvas viewport or not when it
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@ -265,7 +265,7 @@ EAPI const char *elm_object_style_get(const Evas_Object *obj);
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* This sets the state for the widget, either disabling it or
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* This sets the state for the widget, either disabling it or
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* enabling it back.
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* enabling it back.
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*
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*
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* @ingroup General
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* @ingroup General
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*/
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*/
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EAPI void elm_object_disabled_set(Evas_Object *obj, Eina_Bool disabled);
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EAPI void elm_object_disabled_set(Evas_Object *obj, Eina_Bool disabled);
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@ -73,7 +73,7 @@ EAPI void elm_table_padding_get(const Evas_Object *obj, Evas_Coord *horizon
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* unsigned values cleanly. You will be warned once values exceed 15bit
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* unsigned values cleanly. You will be warned once values exceed 15bit
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* storage, and attempting to use values not able to fit in 16bits will
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* storage, and attempting to use values not able to fit in 16bits will
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* result in failure.
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* result in failure.
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*
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*
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* @ingroup Table
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* @ingroup Table
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*/
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*/
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EAPI void elm_table_pack(Evas_Object *obj, Evas_Object *subobj, int col, int row, int colspan, int rowspan);
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EAPI void elm_table_pack(Evas_Object *obj, Evas_Object *subobj, int col, int row, int colspan, int rowspan);
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@ -549,14 +549,14 @@ EAPI const char *elm_theme_group_path_find(Elm_Theme *th, const char *group);
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/**
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/**
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* Get the file path where elementary system theme files are found
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* Get the file path where elementary system theme files are found
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*
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*
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* @return A string that holds the path where system themes are
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* @return A string that holds the path where system themes are
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*
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*
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* This returns the location in the filesystem where the system themes are
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* This returns the location in the filesystem where the system themes are
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* to be found that elementary looks for. This is useful for something
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* to be found that elementary looks for. This is useful for something
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* that wishes toiterate over the files in this folder and display them, for
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* that wishes toiterate over the files in this folder and display them, for
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* example a theme selector.
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* example a theme selector.
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*
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*
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* @since 1.8
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* @since 1.8
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* @ingroup Theme
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* @ingroup Theme
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*/
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*/
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@ -564,17 +564,17 @@ EAPI const char *elm_theme_system_dir_get(void);
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/**
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/**
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* Get the file path where elementary user theme files are found
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* Get the file path where elementary user theme files are found
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*
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*
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* @return A string that holds the path where user themes are
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* @return A string that holds the path where user themes are
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*
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*
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* This returns the location in the filesystem where the user themes are
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* This returns the location in the filesystem where the user themes are
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* to be found that elementary looks for. This is useful for something
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* to be found that elementary looks for. This is useful for something
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* that wishes toiterate over the files in this folder and display them, for
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* that wishes toiterate over the files in this folder and display them, for
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* example a theme selector.
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* example a theme selector.
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*
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*
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* User themes are always looked for before system themes. The user theme
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* User themes are always looked for before system themes. The user theme
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* directory is normally expected to be writable by the user.
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* directory is normally expected to be writable by the user.
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*
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*
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* @since 1.8
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* @since 1.8
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* @ingroup Theme
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* @ingroup Theme
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*/
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*/
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@ -283,7 +283,7 @@ EAPI void elm_web_bg_color_get(const Evas_Object *obj, int *r, int
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* @param obj The web object
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* @param obj The web object
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* @return A newly allocated string, or @c NULL if nothing is selected or an
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* @return A newly allocated string, or @c NULL if nothing is selected or an
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* error occurred
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* error occurred
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI const char *elm_web_selection_get(const Evas_Object *obj);
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EAPI const char *elm_web_selection_get(const Evas_Object *obj);
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@ -299,7 +299,7 @@ EAPI const char *elm_web_selection_get(const Evas_Object *obj);
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* @param index The index selected
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* @param index The index selected
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*
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*
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* @see elm_web_popup_destroy()
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* @see elm_web_popup_destroy()
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI void elm_web_popup_selected_set(Evas_Object *obj, int index);
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EAPI void elm_web_popup_selected_set(Evas_Object *obj, int index);
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@ -315,7 +315,7 @@ EAPI void elm_web_popup_selected_set(Evas_Object *obj, int index);
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* @param obj The web object
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* @param obj The web object
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* @return @c EINA_TRUE if the menu was successfully destroyed, or @c EINA_FALSE
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* @return @c EINA_TRUE if the menu was successfully destroyed, or @c EINA_FALSE
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* if there was no menu to destroy
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* if there was no menu to destroy
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_popup_destroy(Evas_Object *obj);
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EAPI Eina_Bool elm_web_popup_destroy(Evas_Object *obj);
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@ -331,7 +331,7 @@ EAPI Eina_Bool elm_web_popup_destroy(Evas_Object *obj);
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*
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*
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* @return @c EINA_TRUE if the given string was found, @c EINA_FALSE if not
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* @return @c EINA_TRUE if the given string was found, @c EINA_FALSE if not
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* or failure
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* or failure
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_text_search(const Evas_Object *obj, const char *string, Eina_Bool case_sensitive, Eina_Bool forward, Eina_Bool wrap);
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EAPI Eina_Bool elm_web_text_search(const Evas_Object *obj, const char *string, Eina_Bool case_sensitive, Eina_Bool forward, Eina_Bool wrap);
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@ -346,7 +346,7 @@ EAPI Eina_Bool elm_web_text_search(const Evas_Object *obj, const char *s
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* @param limit Maximum amount of matches, or zero to unlimited
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* @param limit Maximum amount of matches, or zero to unlimited
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*
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*
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* @return number of matched @a string
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* @return number of matched @a string
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI unsigned int elm_web_text_matches_mark(Evas_Object *obj, const char *string, Eina_Bool case_sensitive, Eina_Bool highlight, unsigned int limit);
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EAPI unsigned int elm_web_text_matches_mark(Evas_Object *obj, const char *string, Eina_Bool case_sensitive, Eina_Bool highlight, unsigned int limit);
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@ -357,7 +357,7 @@ EAPI unsigned int elm_web_text_matches_mark(Evas_Object *obj, const char *s
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* @param obj The web object
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* @param obj The web object
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*
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*
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_text_matches_unmark_all(Evas_Object *obj);
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EAPI Eina_Bool elm_web_text_matches_unmark_all(Evas_Object *obj);
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@ -372,7 +372,7 @@ EAPI Eina_Bool elm_web_text_matches_unmark_all(Evas_Object *obj);
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* @param highlight Whether to highlight the marks or not
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* @param highlight Whether to highlight the marks or not
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*
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*
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_text_matches_highlight_set(Evas_Object *obj, Eina_Bool highlight);
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EAPI Eina_Bool elm_web_text_matches_highlight_set(Evas_Object *obj, Eina_Bool highlight);
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@ -384,7 +384,7 @@ EAPI Eina_Bool elm_web_text_matches_highlight_set(Evas_Object *obj, Eina
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*
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*
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* @return @c EINA_TRUE is marks are set to be highlighted, @c EINA_FALSE
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* @return @c EINA_TRUE is marks are set to be highlighted, @c EINA_FALSE
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* otherwise
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* otherwise
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_text_matches_highlight_get(const Evas_Object *obj);
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EAPI Eina_Bool elm_web_text_matches_highlight_get(const Evas_Object *obj);
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@ -400,7 +400,7 @@ EAPI Eina_Bool elm_web_text_matches_highlight_get(const Evas_Object *obj
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*
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*
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* @return A value between 0.0 and 1.0 indicating the progress, or -1.0 on
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* @return A value between 0.0 and 1.0 indicating the progress, or -1.0 on
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* failure
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* failure
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI double elm_web_load_progress_get(const Evas_Object *obj);
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EAPI double elm_web_load_progress_get(const Evas_Object *obj);
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@ -415,7 +415,7 @@ EAPI double elm_web_load_progress_get(const Evas_Object *obj);
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* @param obj The web object
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* @param obj The web object
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*
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*
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* @return @c EINA_TRUE if the cancel was successful, @c EINA_FALSE otherwise
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* @return @c EINA_TRUE if the cancel was successful, @c EINA_FALSE otherwise
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_stop(Evas_Object *obj);
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EAPI Eina_Bool elm_web_stop(Evas_Object *obj);
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@ -426,7 +426,7 @@ EAPI Eina_Bool elm_web_stop(Evas_Object *obj);
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* @param obj The web object
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* @param obj The web object
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*
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*
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_reload(Evas_Object *obj);
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EAPI Eina_Bool elm_web_reload(Evas_Object *obj);
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@ -437,7 +437,7 @@ EAPI Eina_Bool elm_web_reload(Evas_Object *obj);
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* @param obj The web object
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* @param obj The web object
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*
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*
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
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*
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*
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* @ingroup Web
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* @ingroup Web
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*/
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*/
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EAPI Eina_Bool elm_web_reload_full(Evas_Object *obj);
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EAPI Eina_Bool elm_web_reload_full(Evas_Object *obj);
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@ -455,7 +455,7 @@ EAPI Eina_Bool elm_web_reload_full(Evas_Object *obj);
|
||||||
* @see elm_web_back_possible()
|
* @see elm_web_back_possible()
|
||||||
* @see elm_web_forward()
|
* @see elm_web_forward()
|
||||||
* @see elm_web_navigate()
|
* @see elm_web_navigate()
|
||||||
*
|
*
|
||||||
* @ingroup Web
|
* @ingroup Web
|
||||||
*/
|
*/
|
||||||
EAPI Eina_Bool elm_web_back(Evas_Object *obj);
|
EAPI Eina_Bool elm_web_back(Evas_Object *obj);
|
||||||
|
|
|
@ -23,7 +23,7 @@ struct _Elm_Panel_Smart_Data
|
||||||
{
|
{
|
||||||
Evas_Object *bx, *content;
|
Evas_Object *bx, *content;
|
||||||
Evas_Object *event;
|
Evas_Object *event;
|
||||||
|
|
||||||
Elm_Panel_Orient orient;
|
Elm_Panel_Orient orient;
|
||||||
|
|
||||||
Eina_Bool hidden : 1;
|
Eina_Bool hidden : 1;
|
||||||
|
|
|
@ -22,7 +22,7 @@ struct _Elm_Player_Smart_Data
|
||||||
{
|
{
|
||||||
Evas_Object *video;
|
Evas_Object *video;
|
||||||
Evas_Object *emotion;
|
Evas_Object *emotion;
|
||||||
|
|
||||||
/* tracking those to ease disabling/enabling them back */
|
/* tracking those to ease disabling/enabling them back */
|
||||||
Evas_Object *forward;
|
Evas_Object *forward;
|
||||||
Evas_Object *info;
|
Evas_Object *info;
|
||||||
|
@ -37,7 +37,7 @@ struct _Elm_Player_Smart_Data
|
||||||
Evas_Object *mute;
|
Evas_Object *mute;
|
||||||
Evas_Object *slider;
|
Evas_Object *slider;
|
||||||
Evas_Object *vslider;
|
Evas_Object *vslider;
|
||||||
|
|
||||||
Eina_Bool dragging : 1;
|
Eina_Bool dragging : 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -624,7 +624,7 @@ EAPI double elm_win_aspect_get(const Evas_Object *obj);
|
||||||
* Set the base window size used with stepping calculation
|
* Set the base window size used with stepping calculation
|
||||||
*
|
*
|
||||||
* Base size + stepping is what is calculated for window sizing restrictions.
|
* Base size + stepping is what is calculated for window sizing restrictions.
|
||||||
*
|
*
|
||||||
* @param obj The window object
|
* @param obj The window object
|
||||||
* @param w The base width
|
* @param w The base width
|
||||||
* @param h The base height
|
* @param h The base height
|
||||||
|
@ -654,7 +654,7 @@ EAPI void elm_win_size_base_get(Evas_Object *obj, int *w, int *
|
||||||
* Set the window stepping used with sizing calculation
|
* Set the window stepping used with sizing calculation
|
||||||
*
|
*
|
||||||
* Base size + stepping is what is calculated for window sizing restrictions.
|
* Base size + stepping is what is calculated for window sizing restrictions.
|
||||||
*
|
*
|
||||||
* @param obj The window object
|
* @param obj The window object
|
||||||
* @param w The stepping width (0 disables)
|
* @param w The stepping width (0 disables)
|
||||||
* @param h The stepping height (0 disables)
|
* @param h The stepping height (0 disables)
|
||||||
|
@ -712,22 +712,22 @@ EAPI int elm_win_layer_get(const Evas_Object *obj);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This pushes (incriments) the norender counter on the window
|
* This pushes (incriments) the norender counter on the window
|
||||||
*
|
*
|
||||||
* @param obj The window object
|
* @param obj The window object
|
||||||
*
|
*
|
||||||
* There are some occasions where you wish to suspend rendering on a window.
|
* There are some occasions where you wish to suspend rendering on a window.
|
||||||
* You may be "sleeping" and have nothing to update and do not want animations
|
* You may be "sleeping" and have nothing to update and do not want animations
|
||||||
* or other theme side-effects causing rendering to the window while "asleep".
|
* or other theme side-effects causing rendering to the window while "asleep".
|
||||||
* You can push (and pop) the norender mode to have this work.
|
* You can push (and pop) the norender mode to have this work.
|
||||||
*
|
*
|
||||||
* If combined with evas_render_dump(), evas_image_cache_flush() and
|
* If combined with evas_render_dump(), evas_image_cache_flush() and
|
||||||
* evas_font_cache_flush() (and maybe edje_file_cache_flush() and
|
* evas_font_cache_flush() (and maybe edje_file_cache_flush() and
|
||||||
* edje_collection_cache_flush()), you can minimize memory footprint
|
* edje_collection_cache_flush()), you can minimize memory footprint
|
||||||
* significantly while "asleep", and the pausing of rendering ensures
|
* significantly while "asleep", and the pausing of rendering ensures
|
||||||
* evas does not re-load data into memory until needed. When rendering is
|
* evas does not re-load data into memory until needed. When rendering is
|
||||||
* resumed, data will be re-loaded as needed, which may result in some
|
* resumed, data will be re-loaded as needed, which may result in some
|
||||||
* lag, but does save memory.
|
* lag, but does save memory.
|
||||||
*
|
*
|
||||||
* @see elm_win_norender_pop()
|
* @see elm_win_norender_pop()
|
||||||
* @see elm_win_norender_get()
|
* @see elm_win_norender_get()
|
||||||
* @see elm_win_render()
|
* @see elm_win_render()
|
||||||
|
@ -738,12 +738,12 @@ EAPI void elm_win_norender_push(Evas_Object *obj);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This pops (decrements) the norender counter on the window
|
* This pops (decrements) the norender counter on the window
|
||||||
*
|
*
|
||||||
* @param obj The window object
|
* @param obj The window object
|
||||||
*
|
*
|
||||||
* Once norender has gone back to 0, then automatic rendering will continue
|
* Once norender has gone back to 0, then automatic rendering will continue
|
||||||
* in the given window. If it is already at 0, this will have no effect.
|
* in the given window. If it is already at 0, this will have no effect.
|
||||||
*
|
*
|
||||||
* @see elm_win_norender_push()
|
* @see elm_win_norender_push()
|
||||||
* @see elm_win_norender_get()
|
* @see elm_win_norender_get()
|
||||||
* @see elm_win_render()
|
* @see elm_win_render()
|
||||||
|
@ -756,7 +756,7 @@ EAPI void elm_win_norender_pop(Evas_Object *obj);
|
||||||
* The retruns how many times norender has been pushed on the window
|
* The retruns how many times norender has been pushed on the window
|
||||||
* @param obj The window object
|
* @param obj The window object
|
||||||
* @return The number of times norender has been pushed
|
* @return The number of times norender has been pushed
|
||||||
*
|
*
|
||||||
* @see elm_win_norender_push()
|
* @see elm_win_norender_push()
|
||||||
* @see elm_win_norender_pop()
|
* @see elm_win_norender_pop()
|
||||||
* @see elm_win_render()
|
* @see elm_win_render()
|
||||||
|
@ -767,15 +767,15 @@ EAPI int elm_win_norender_get(Evas_Object *obj);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This manually asks evas to render the window now
|
* This manually asks evas to render the window now
|
||||||
*
|
*
|
||||||
* @param obj The window object
|
* @param obj The window object
|
||||||
*
|
*
|
||||||
* You should NEVER call this unless you really know what you are doing and
|
* You should NEVER call this unless you really know what you are doing and
|
||||||
* why. Never call this unless you are asking for performance degredation
|
* why. Never call this unless you are asking for performance degredation
|
||||||
* and possibly weird behavior. Windows get automatically rendered when the
|
* and possibly weird behavior. Windows get automatically rendered when the
|
||||||
* application goes idle so there is never a need to call this UNLESS you
|
* application goes idle so there is never a need to call this UNLESS you
|
||||||
* have enabled "norender" mode.
|
* have enabled "norender" mode.
|
||||||
*
|
*
|
||||||
* @see elm_win_norender_push()
|
* @see elm_win_norender_push()
|
||||||
* @see elm_win_norender_pop()
|
* @see elm_win_norender_pop()
|
||||||
* @see elm_win_norender_get()
|
* @see elm_win_norender_get()
|
||||||
|
@ -1298,12 +1298,12 @@ EAPI Eina_Bool elm_win_floating_mode_get(const Evas_Object *obj);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the Ecore_Window of an Evas_Object
|
* Get the Ecore_Window of an Evas_Object
|
||||||
*
|
*
|
||||||
* When Elementary is using a Wayland engine, this function will return the surface id of the elm window's surface.
|
* When Elementary is using a Wayland engine, this function will return the surface id of the elm window's surface.
|
||||||
*
|
*
|
||||||
* @param obj The window object
|
* @param obj The window object
|
||||||
* @return The Ecore_Window of an Evas_Object
|
* @return The Ecore_Window of an Evas_Object
|
||||||
*
|
*
|
||||||
* @ingroup Win
|
* @ingroup Win
|
||||||
* @since 1.8
|
* @since 1.8
|
||||||
*/
|
*/
|
||||||
|
|
Loading…
Reference in New Issue