Add local function prototype for engine output setup.

Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83239
This commit is contained in:
Christopher Michael 2013-01-24 09:16:12 +00:00 committed by Christopher Michael
parent b17b417b73
commit b1cadea6c5
1 changed files with 3 additions and 0 deletions

View File

@ -33,6 +33,9 @@ struct _Render_Engine
void (*outbuf_idle_flush)(Outbuf *ob);
};
/* local function prototypes */
static void *_output_engine_setup(int w, int h, unsigned int rotation, unsigned int depth, Eina_Bool destination_alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface, int try_swap);
/* engine function prototypes */
static void *eng_info(Evas *eo_evas EINA_UNUSED);
static void eng_info_free(Evas *eo_evas EINA_UNUSED, void *einfo);