forked from enlightenment/efl
example: fix after change in eo_do syntax.
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1b8772d7d1
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fbb0371901
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@ -113,7 +113,9 @@ _stop_scene(void *data,
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if (ev->button == 1)
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if (ev->button == 1)
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{
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{
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if (eo_do(d->scene,
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Eina_Bool ret;
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if (eo_do_ret(d->scene, ret,
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evas_3d_scene_pick(ev->canvas.x, ev->canvas.y, &n, &m, &s, &t)))
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evas_3d_scene_pick(ev->canvas.x, ev->canvas.y, &n, &m, &s, &t)))
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{
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{
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d_angle = 0.0;
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d_angle = 0.0;
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@ -242,7 +242,9 @@ _stop_scene(void *data,
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if (ev->button == 1)
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if (ev->button == 1)
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{
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{
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if (eo_do(d->scene,
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Eina_Bool ret;
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if (eo_do_ret(d->scene, ret,
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evas_3d_scene_exist((ev->canvas.x - (d_w / 2)),
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evas_3d_scene_exist((ev->canvas.x - (d_w / 2)),
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(ev->canvas.y - (d_h / 2)),
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(ev->canvas.y - (d_h / 2)),
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d->mesh_node)))
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d->mesh_node)))
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