state system - add start of it

Why this? A way to have a shared store of "variables" or states that
any part of e or modules can store some simple things in and thus also
broadcast changes to state, listen to changes in state and react.

I am thinking of things like advertising:

  "/power/ac"               = [ true | false ]
  "/power/battery/low"      = [ true | false ]
  "/power/battery/charging" = [ true | false ]
  "/power/state"            = [ "on" | "sleep" ]
  "/screen"                 = [ "on" | "dim" | "blank" ]
  "/screen/locked"          = [ true | false ]
  "/network/online"         = [ true | false ]
  "/network/location"       = "name of network detected"
This commit is contained in:
Carsten Haitzler 2023-01-17 09:26:48 +00:00
parent acb59e1c78
commit 21ac62127c
5 changed files with 330 additions and 0 deletions

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@ -28,6 +28,7 @@
#include "e_place.h"
#include "e_resist.h"
#include "e_startup.h"
#include "e_state.h"
#include "e_signals.h"
#include "e_xinerama.h"
#include "e_layout.h"

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@ -698,6 +698,11 @@ main(int argc, char **argv)
TS("E_Ipc Init Done");
_e_main_shutdown_push(e_ipc_shutdown);
TS("E_State Init");
e_state_init();
TS("E_State Init Done");
_e_main_shutdown_push(e_state_shutdown);
TS("E_Font Init");
if (!e_font_init())
{

249
src/bin/e_state.c Normal file
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@ -0,0 +1,249 @@
#include "e.h"
/* public variables */
E_API int E_EVENT_STATE_CHANGE = 0;
static Eina_Hash *_e_state_items = NULL;
static void
_state_item_free(void *data)
{
E_State_Item *it = data;
if (it->name) eina_stringshare_del(it->name);
if (it->type == E_STATE_STRING) eina_stringshare_del(it->val.s);
free(data);
}
static void
_state_event_free(void *data EINA_UNUSED, void *ev)
{
E_Event_State *e = ev;
if (e->item.name) eina_stringshare_del(e->item.name);
if (e->item.type == E_STATE_STRING) eina_stringshare_del(e->item.val.s);
free(e);
}
/* public functions */
EINTERN int
e_state_init(void)
{
E_EVENT_STATE_CHANGE = ecore_event_type_new();
_e_state_items = eina_hash_string_superfast_new(_state_item_free);
return 1;
}
EINTERN int
e_state_shutdown(void)
{
E_FREE_FUNC(_e_state_items, eina_hash_free);
return 1;
}
E_API E_State_Item
e_state_item_get(const char *name)
{
E_State_Item it = { NULL, E_STATE_UNKNOWN, { 0 } };
E_State_Item *it2 = eina_hash_find(_e_state_items, name);
if (it2) it = *it2;
return it;
}
E_API void
e_state_item_set(E_State_Item it)
{
E_State_Item *it2 = eina_hash_find(_e_state_items, it.name);
Eina_Bool changed = EINA_FALSE;
if (!it2)
{
it2 = calloc(1, sizeof(E_State_Item));
if (!it2) return;
it2->name = eina_stringshare_add(it.name);
eina_hash_add(_e_state_items, it2->name, it2);
changed = EINA_TRUE;
}
if (!changed)
{
if (it2->type != it.type) changed = EINA_TRUE;
}
if (!changed)
{
switch (it2->type)
{
case E_STATE_UNKNOWN:
changed = EINA_TRUE;
break;
case E_STATE_BOOL:
if (it2->val.b != it.val.b) changed = EINA_TRUE;
break;
case E_STATE_INT:
if (it2->val.i != it.val.i) changed = EINA_TRUE;
break;
case E_STATE_UINT:
if (it2->val.u != it.val.u) changed = EINA_TRUE;
break;
case E_STATE_DOUBLE:
if (!EINA_FLT_EQ(it2->val.d, it.val.d)) changed = EINA_TRUE;
break;
case E_STATE_STRING:
if (!((it2->val.s) && (it.val.s) &&
(!strcmp(it2->val.s, it.val.s))))
changed = EINA_TRUE;
break;
default:
break;
}
}
if (changed)
{
E_Event_State *e;
if (it2->type == E_STATE_STRING)
{
eina_stringshare_del(it2->val.s);
it2->val.s = NULL;
}
it2->type = it.type;
if (it2->type == E_STATE_STRING)
it2->val.s = eina_stringshare_add(it.val.s);
else
it2->val = it.val;
e = calloc(1, sizeof(E_Event_State));
if (e)
{
e->event = E_STATE_CHANGE;
e->item = *it2;
e->item.name = eina_stringshare_add(e->item.name);
if (e->item.type == E_STATE_STRING)
e->item.val.s = eina_stringshare_add(e->item.val.s);
ecore_event_add(E_EVENT_STATE_CHANGE, e, _state_event_free, NULL);
}
}
}
E_API void
e_state_item_del(const char *name)
{
E_State_Item *it2 = eina_hash_find(_e_state_items, name);
if (it2)
{
E_Event_State *e = calloc(1, sizeof(E_Event_State));
if (e)
{
e->event = E_STATE_DEL;
e->item = *it2;
e->item.name = eina_stringshare_add(e->item.name);
if (e->item.type == E_STATE_STRING)
e->item.val.s = eina_stringshare_add(e->item.val.s);
ecore_event_add(E_EVENT_STATE_CHANGE, e, _state_event_free, NULL);
}
eina_hash_del_by_key(_e_state_items, name);
}
}
E_API Eina_Bool
e_state_item_val_bool_get(const char *name)
{
E_State_Item it = e_state_item_get(name);
if (it.type != E_STATE_BOOL) return EINA_FALSE;
return it.val.b;
}
E_API int
e_state_item_val_int_get(const char *name)
{
E_State_Item it = e_state_item_get(name);
if (it.type != E_STATE_INT) return 0;
return it.val.i;
}
E_API unsigned int
e_state_item_val_uint_get(const char *name)
{
E_State_Item it = e_state_item_get(name);
if (it.type != E_STATE_UINT) return 0;
return it.val.u;
}
E_API double
e_state_item_val_double_get(const char *name)
{
E_State_Item it = e_state_item_get(name);
if (it.type != E_STATE_DOUBLE) return 0.0;
return it.val.d;
}
E_API const char *
e_state_item_val_string_get(const char *name)
{
E_State_Item it = e_state_item_get(name);
if (it.type != E_STATE_STRING) return NULL;
return it.val.s;
}
E_API void
e_state_item_val_bool_set(const char *name, Eina_Bool b)
{
E_State_Item it;
it.name = name;
it.type = E_STATE_BOOL;
it.val.b = b;
e_state_item_set(it);
}
E_API void
e_state_item_val_int_set(const char *name, int i)
{
E_State_Item it;
it.name = name;
it.type = E_STATE_INT;
it.val.i = i;
e_state_item_set(it);
}
E_API void
e_state_item_val_uint_set(const char *name, unsigned int u)
{
E_State_Item it;
it.name = name;
it.type = E_STATE_UINT;
it.val.u = u;
e_state_item_set(it);
}
E_API void
e_state_item_val_double_set(const char *name, double d)
{
E_State_Item it;
it.name = name;
it.type = E_STATE_DOUBLE;
it.val.d = d;
e_state_item_set(it);
}
E_API void
e_state_item_val_string_set(const char *name, const char *s)
{
E_State_Item it;
it.name = name;
it.type = E_STATE_STRING;
it.val.s = s;
e_state_item_set(it);
}

73
src/bin/e_state.h Normal file
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@ -0,0 +1,73 @@
#ifdef E_TYPEDEFS
/* struct used to pass to event handlers */
typedef struct _E_Event_State E_Event_State;
typedef struct _E_State_Item E_State_Item;
typedef union _E_State_Val E_State_Val;
typedef enum
{
E_STATE_UNKNOWN,
E_STATE_BOOL,
E_STATE_INT,
E_STATE_UINT,
E_STATE_DOUBLE,
E_STATE_STRING
} E_State_Type;
typedef enum
{
E_STATE_CHANGE,
E_STATE_DEL
} E_State_Event;
#else
# ifndef E_STATE_H
# define E_STATE_H
union _E_State_Val
{
Eina_Bool b;
int i;
unsigned int u;
double d;
const char *s;
};
struct _E_State_Item
{
const char *name;
E_State_Type type;
E_State_Val val;
};
struct _E_Event_State
{
E_State_Event event;
E_State_Item item;
};
EINTERN int e_state_init(void);
EINTERN int e_state_shutdown(void);
E_API E_State_Item e_state_item_get(const char *name);
E_API void e_state_item_set(E_State_Item it);
E_API void e_state_item_del(const char *name);
E_API Eina_Bool e_state_item_val_bool_get(const char *name);
E_API int e_state_item_val_int_get(const char *name);
E_API unsigned int e_state_item_val_uint_get(const char *name);
E_API double e_state_item_val_double_get(const char *name);
E_API const char *e_state_item_val_string_get(const char *name);
E_API void e_state_item_val_bool_set(const char *name, Eina_Bool b);
E_API void e_state_item_val_int_set(const char *name, int i);
E_API void e_state_item_val_uint_set(const char *name, unsigned int u);
E_API void e_state_item_val_double_set(const char *name, double d);
E_API void e_state_item_val_string_set(const char *name, const char *s);
extern E_API int E_EVENT_STATE_CHANGE;
# endif
#endif

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@ -181,6 +181,7 @@ src = [
'e_slidesel.c',
'e_spectrum.c',
'e_startup.c',
'e_state.c',
'e_sys.c',
'e_system.c',
'e_test.c',
@ -361,6 +362,7 @@ hdr = [
'e_slidesel.h',
'e_spectrum.h',
'e_startup.h',
'e_state.h',
'e_sys.h',
'e_system.h',
'e_test.h',