forked from enlightenment/enlightenment
Tiling2: Cleaned up some more code.
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@ -100,11 +100,6 @@ static struct tiling_mod_main_g
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E_Action *act_togglefloat,
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E_Action *act_togglefloat,
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*act_swap,
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*act_swap,
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*act_move,
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*act_move_left,
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*act_move_right,
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*act_move_up,
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*act_move_down,
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*act_toggle_split_mode;
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*act_toggle_split_mode;
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int warp_x,
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int warp_x,
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@ -696,6 +691,7 @@ change_desk_conf(struct _Config_vdesk *newconf)
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static void
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static void
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_add_client(E_Client *ec)
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_add_client(E_Client *ec)
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{
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{
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/* Should I need to check that the client is not already added? */
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if (!ec) {
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if (!ec) {
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return;
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return;
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}
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}
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@ -1140,7 +1136,6 @@ _desk_before_show_hook(void *data __UNUSED__, int type __UNUSED__, void *event _
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static bool
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static bool
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_desk_set_hook(void *data __UNUSED__, int type __UNUSED__, E_Event_Client_Desk_Set *ev)
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_desk_set_hook(void *data __UNUSED__, int type __UNUSED__, E_Event_Client_Desk_Set *ev)
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{
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{
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// FIXME: Fix this function
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DBG("%p: from (%d,%d) to (%d,%d)", ev->ec,
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DBG("%p: from (%d,%d) to (%d,%d)", ev->ec,
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ev->desk->x, ev->desk->y,
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ev->desk->x, ev->desk->y,
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ev->ec->desk->x, ev->ec->desk->y);
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ev->ec->desk->x, ev->ec->desk->y);
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@ -1153,21 +1148,16 @@ _desk_set_hook(void *data __UNUSED__, int type __UNUSED__, E_Event_Client_Desk_S
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if (is_floating_window(ev->ec)) {
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if (is_floating_window(ev->ec)) {
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EINA_LIST_REMOVE(_G.tinfo->floating_windows, ev->ec);
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EINA_LIST_REMOVE(_G.tinfo->floating_windows, ev->ec);
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} else {
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} else {
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#if 0
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if (tiling_window_tree_client_find(_G.tinfo->tree, ev->ec)) {
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if (get_stack(ev->ec) >= 0) {
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_remove_client(ev->ec);
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_remove_client(ev->ec);
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_restore_client(ev->ec);
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_restore_client(ev->ec);
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}
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}
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#endif
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}
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}
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if (!desk_should_tile_check(ev->ec->desk))
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if (!desk_should_tile_check(ev->ec->desk))
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return true;
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return true;
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#if 0
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_add_client(ev->ec);
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if (get_stack(ev->ec) < 0)
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_add_client(ev->ec);
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#endif
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return true;
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return true;
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}
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}
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@ -1454,12 +1444,6 @@ e_modapi_shutdown(E_Module *m __UNUSED__)
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ACTION_DEL(_G.act_togglefloat, "Toggle floating", "toggle_floating");
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ACTION_DEL(_G.act_togglefloat, "Toggle floating", "toggle_floating");
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ACTION_DEL(_G.act_swap, "Swap a window with an other", "swap");
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ACTION_DEL(_G.act_swap, "Swap a window with an other", "swap");
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ACTION_DEL(_G.act_move, "Move window", "move");
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ACTION_DEL(_G.act_move_left, "Move window to the left", "move_left");
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ACTION_DEL(_G.act_move_right, "Move window to the right", "move_right");
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ACTION_DEL(_G.act_move_up, "Move window up", "move_up");
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ACTION_DEL(_G.act_move_down, "Move window down", "move_down");
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ACTION_DEL(_G.act_toggle_split_mode, "Toggle split mode",
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ACTION_DEL(_G.act_toggle_split_mode, "Toggle split mode",
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"toggle_split_mode");
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"toggle_split_mode");
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#undef ACTION_DEL
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#undef ACTION_DEL
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