forked from enlightenment/enlightenment
don't fetch window pixmap for shaded window
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@ -2797,10 +2797,8 @@ _e_comp_win_configure(E_Comp_Win *cw, int x, int y, int w, int h, int border)
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{
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if ((cw->bd->shading) || (cw->bd->shaded))
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{
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cw->needpix = 1;
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// was cw->w / cw->h
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// evas_object_resize(cw->effect_obj, cw->pw, cw->ph);
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resized = EINA_TRUE;
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/* don't need pixmap fetch! */
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_e_comp_win_damage(cw, 0, 0, cw->w, cw->h, 0);
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}
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else
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