From a99bc68baacb55420be0aed11bab6900150b16b6 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Thu, 17 Sep 2015 16:31:53 -0400 Subject: [PATCH] enable depth+stencil bits for x11 gl compositor canvas creation --- src/bin/e_comp_x_randr.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/bin/e_comp_x_randr.c b/src/bin/e_comp_x_randr.c index 5a42be143..73ff8069b 100644 --- a/src/bin/e_comp_x_randr.c +++ b/src/bin/e_comp_x_randr.c @@ -872,6 +872,14 @@ e_comp_x_randr_canvas_new(Ecore_Window parent, int w, int h) } if (opt_i > 0) { + opt[opt_i] = ECORE_EVAS_GL_X11_OPT_GL_DEPTH; + opt_i++; + opt[opt_i] = 24; + opt_i++; + opt[opt_i] = ECORE_EVAS_GL_X11_OPT_GL_STENCIL; + opt_i++; + opt[opt_i] = 8; + opt_i++; opt[opt_i] = ECORE_EVAS_GL_X11_OPT_NONE; e_comp->ee = ecore_evas_gl_x11_options_new(NULL, parent, 0, 0, w, h, opt); }