fix default theme shade/unshade parts to be consistent regardless of whether animations are enabled

ticket #1233


SVN revision: 74801
This commit is contained in:
Mike Blumenkrantz 2012-08-02 10:52:57 +00:00
parent c1105627ac
commit ec885abce6
1 changed files with 2 additions and 10 deletions

View File

@ -1671,16 +1671,12 @@ collections {
target: "bottom"; target: "bottom";
target: "e.swallow.client"; target: "e.swallow.client";
} }
// don't have any animation or stat change to do at the start of shading
// program { name: "xx";
// signal: "e,state,shading";
// source: "e";
// }
program { program {
name: "shade_end"; name: "shade_end";
/* run when the window finishes its /* run when the window finishes its
* shading animation */ * shading animation */
signal: "e,state,shaded"; signal: "e,state,shaded";
signal: "e,state,shading";
source: "e"; source: "e";
action: STATE_SET "shaded" 0.0; action: STATE_SET "shaded" 0.0;
target: "bottom"; target: "bottom";
@ -1696,6 +1692,7 @@ collections {
name: "unshade_start"; name: "unshade_start";
/* run when the window starts /* run when the window starts
* unshading itself */ * unshading itself */
signal: "e,state,unshaded";
signal: "e,state,unshading"; signal: "e,state,unshading";
source: "e"; source: "e";
action: STATE_SET "default" 0.0; action: STATE_SET "default" 0.0;
@ -1708,11 +1705,6 @@ collections {
target: "e.event.resize.t"; target: "e.event.resize.t";
target: "e.event.resize.b"; target: "e.event.resize.b";
} }
// don't have any animation or stat change to do at the end of unshading
// program { name: "xx";
// signal: "e,state,unshaded";
// source: "e";
// }
program { program {
name: "resize_b_on"; name: "resize_b_on";
signal: "mouse,in"; signal: "mouse,in";