forked from enlightenment/enlightenment
fix default theme shade/unshade parts to be consistent regardless of whether animations are enabled
ticket #1233 SVN revision: 74801
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c1105627ac
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@ -1671,16 +1671,12 @@ collections {
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target: "bottom";
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target: "bottom";
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target: "e.swallow.client";
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target: "e.swallow.client";
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}
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}
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// don't have any animation or stat change to do at the start of shading
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// program { name: "xx";
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// signal: "e,state,shading";
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// source: "e";
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// }
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program {
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program {
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name: "shade_end";
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name: "shade_end";
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/* run when the window finishes its
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/* run when the window finishes its
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* shading animation */
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* shading animation */
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signal: "e,state,shaded";
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signal: "e,state,shaded";
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signal: "e,state,shading";
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source: "e";
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source: "e";
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action: STATE_SET "shaded" 0.0;
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action: STATE_SET "shaded" 0.0;
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target: "bottom";
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target: "bottom";
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@ -1696,6 +1692,7 @@ collections {
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name: "unshade_start";
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name: "unshade_start";
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/* run when the window starts
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/* run when the window starts
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* unshading itself */
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* unshading itself */
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signal: "e,state,unshaded";
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signal: "e,state,unshading";
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signal: "e,state,unshading";
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source: "e";
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source: "e";
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action: STATE_SET "default" 0.0;
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action: STATE_SET "default" 0.0;
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@ -1708,11 +1705,6 @@ collections {
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target: "e.event.resize.t";
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target: "e.event.resize.t";
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target: "e.event.resize.b";
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target: "e.event.resize.b";
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}
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}
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// don't have any animation or stat change to do at the end of unshading
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// program { name: "xx";
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// signal: "e,state,unshaded";
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// source: "e";
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// }
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program {
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program {
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name: "resize_b_on";
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name: "resize_b_on";
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signal: "mouse,in";
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signal: "mouse,in";
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