* border->fx REMOVED, related border api REMOVED
* comp edc has new class of groups: e/comp/effects[/auto]
** these are effects which can be applied to any compositor object through the e_comp_win_effect* api and are written in embryo
*** two types - base and auto - base = manual, for use with animators; auto are "trigger and forget", for use as actual effects
* desk flip transition animations moved to comp effects and FIXED(ish)
* "zoom" effect renamed to "diagonal" for slightly less misleading name since it never did any zooming
* actual "zoom" effect added
* border hierarchy now as follows: cw->effect_obj swallows cw->shobj, cw->shobj swallows cw->bd->bg_object ?: cw->obj, if (cw->bd->bg_object) cw->bd->bg_object swallows cw->obj
** cw->effect_obj now used for all positioning and comp logic
** cw->effect_obj ONLY used for object transformation effects (moving, zooming, fading, etc)
** cw->shobj ONLY for comp visual/non-movement effects (focus effect, unfocus opacity, legacy shadows); this is a candidate for removal/rewrite in E19
* even more comp shape rewrites
* desk flip animation time now controlled by theme since edje doesn't support setting transition time in C; related config value removed
* desk flip transitions (in e_desk.c) rewritten
* various modules (evry/illume2) updated to use comp effects instead of fx offset
* desk flip configuration BROKEN(ish)
* border frame/object now drawn directly on compositor canvas
* border shadows now in border theme with edje hint, non-updated themes still receive comp object shadows FOR NOW
* e_border MOVE/RESIZE pointer mode defines are now e_pointer.h enums
* added BD_CHANGED() util macro for setting bd->changed and printing a debug line to assist in finding places where this all-important flag is wrongly set
* bd->bg_win removed entirely
* bd->pointer objects moved to compositor object; now only one pointer object exists for each compositor
* resizing windows now shows a new and totally-intended scaling effect for window contents
* some additional retooling of border deletion/free callbacks
* fixed lurking potential bug where window could recieve focus from autoraise timer after border had been deleted
* more comp shape improvements/rewrites
* desk transitions are now BROKEN(ish)
* various modules updated to not be totally broken with these changes
This use a custom implementation of l2ping to ping known device and do
proper action when they go away. I don't recommend to use the auto unlonck,
but it is there if someone need it.
* e menus are now drawn directly onto the compositor canvas
* menu theme now requires at least one part which allows mouse events in every menu group (YOUR MENUS WILL NOT WORK IF YOU ARE USING A THEME WHICH LACKS THIS!!!!!!!)
* menus now also report dangling/zombie menus with slightly more accuracy now
visual indication.
NB: Someone may want to tweak the color used here ;)
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
SVN revision: 84205
an "inset" look like the wallpaper preview widget.
NB: This probably could have been aliased to the wallpaper preview
widget but is separate right now in case the boss wants to change it ;)
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
SVN revision: 84144
* added a number of new e_comp functions and macros
* options for disabling effects on objects: this option does not currently have any effect
* all modules which used gadcon popups have been adjusted
* all modules which used input windows to detect close events for gadcon popups have been adjusted to use new popup autoclose functionality
* shelves are now always drawn on the compositor canvas, meaning objects will never get clipped by the shelf (ticket #1810)
* shelves no longer have an event object
SVN revision: 84060
* remove xwin for container canvas: now drawn directly on the compositor canvas
* added SHAPE_DEBUG define for bored developers
* bindings now use new e struct for mouse/wheel events
* container+zone now get mouse events from smart callbacks instead of x events
* rename comp api namespace
* change comp underlay theme to have a swallow for the wallpaper
* add names to all zone/container/comp objects to make debugging much easier
* some minor related updates to go along with this
SVN revision: 83752