forked from enlightenment/enlightenment
e - be less noisy and dont assum zoomobj is always there
efl nicely skips failure and makes these nops but it does complain - better to check before doing that.
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@ -723,7 +723,7 @@ _e_comp_object_shadow_setup(E_Comp_Object *cw)
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/* breaks animation counter */
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//if (cw->ec->iconic)
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//e_comp_object_signal_emit(cw->smart_obj, "e,action,iconify", "e");
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if (!cw->zoomap_disabled)
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if ((!cw->zoomap_disabled) && (cw->zoomobj))
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e_zoomap_child_set(cw->zoomobj, NULL);
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if (cw->frame_object)
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{
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@ -732,7 +732,7 @@ _e_comp_object_shadow_setup(E_Comp_Object *cw)
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edje_object_part_swallow(cw->frame_object, "e.swallow.volume", cw->frame_volume);
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if (cw->zoomap_disabled)
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edje_object_part_swallow(cw->shobj, "e.swallow.content", cw->frame_object);
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else
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else if (cw->zoomobj)
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{
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e_zoomap_child_set(cw->zoomobj, cw->frame_object);
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edje_object_part_swallow(cw->shobj, "e.swallow.content", cw->zoomobj);
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@ -755,7 +755,7 @@ _e_comp_object_shadow_setup(E_Comp_Object *cw)
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else
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evas_object_pass_events_set(cw->obj, 0);
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#ifdef BORDER_ZOOMAPS
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e_zoomap_child_edje_solid_setup(cw->zoomobj);
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if (cw->zoomobj) e_zoomap_child_edje_solid_setup(cw->zoomobj);
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#endif
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return EINA_TRUE;
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}
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