set the spacer rect as the drop handler base when creating gadget drop handlers

this provides layering info to dnd internals
This commit is contained in:
Mike Blumenkrantz 2016-09-15 14:47:48 -04:00
parent 2d9ee4233e
commit ca7bc28286
1 changed files with 1 additions and 0 deletions

View File

@ -1436,6 +1436,7 @@ e_gadget_drop_handler_add(Evas_Object *g, void *data,
enter_cb, move_cb, leave_cb, drop_cb,
types, num_types, x, y, w, h);
drop_object = evas_object_rectangle_add(e_comp->evas);
drop_handler->base = drop_object;
evas_object_color_set(drop_object, 0, 0, 0, 0);
e_object_data_set(E_OBJECT(drop_handler), drop_object);
evas_object_data_set(drop_object, "gadget_drop_handler", drop_handler);