so a new bug in a gpu driver. if dpms is enabled, wakeup doesn't
happen. mouse doesn't do anything, rendering doesn't happen... i can
use the keyboard and ctrl+alt+enmd restart e or killall -HUP
enlightenment and e restarts and renders ... but nothing appears.
interestingly if i let it timeout again and wake it up a second
time... things render (but e is confused it seems and mouse input
doesnt work until i restart e). it's some kind of xorg/driver bug here
with this dpms - no dpms and all is fine. all e does with regards to
dplms is enable or disbale it (and set the timeouts) so e isn't doing
antyhign special otherwise with dpms on vs off ... so somethnig deeper
down the stack here, but to get a desktop that works at least for now,
add an option to not use dpms.
So yeah, I've literally used sed to replace every occurrence of
ecore_time_add() with ecore_timer_loop_add() because I'm reasonably
confident that no part of E has a legitimate need for timer based on the
exact current time.
It would be really nice if I'm not wrong. :)
The reason for this is the incredible spew of clock_gettime() calls I'm
seeing on an ARM system (that should have a vdso for gettime, but...)
This can amount to thousands of system calls per second.
#YOLO
@fix - this fixes T1019 - when a window is fullscreen the display just
NVER can blank no mater what. it's hrdcoded, and wrong to enforce. if
an app wants to display screensaver - there is the xscreensaver extn -
or maybe supporting an explicit property on a window would work
better, but just equating fullscreen == never blank is wrong. it's an
option now. off by default.
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
1. make idle fade timer work at all (dodnt work before)
2. fixes backlight status on e restart
3. fixes setting bl level on start
4. improves the compositor fade in/out effect by ALSO fading backlight
in and out... oh so much smoother now
5. fixes label in ui to be seconds, not minutes.
6. in order to make this all work - it adds a special screensaver
event inside of e that the screensaver subsystem generates based on
the real x one.
SVN revision: 80538
Do not abuse the concept of e_*_init(), make them call-once and those
that needed multiple call are renamed to e_*_update(). To make sure
convert them to EINTERN so the symbols are not exported.
Actually I guess too much is exported as EAPI while they should be
EINTERN, but that would require manual investigation, while this patch
was basically created with sed + grep.
SVN revision: 54795
keeping local count of borders is too error prone, instead query
it. Right now the count is being done for the current zone only, I
guess this is the best policy.
SVN revision: 54793
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
fullscreen windows).
I modified this patch slightly. Removed some unused handlers. limits.h
is already included in e.h, so no need to reinclude it. Fixed formatting.
SVN revision: 50356
I guess there is nothing more annoying than having a fullscreen window
to watch a quick movie, read some text or webpage or whatever and have
the DPMS to show, or the screensaver to be activated or your screen to
be locked.
This patch uses the new border signal and counts, if there is at least
one fullscreen border, then avoid doing these annoyances.
I'm not accounting for any border parameter/property, like if it is in
a visible screen or desktop. I hope this is fine, otherwise let me know.
I also asked and common sense at IRC (at least to me and englebass) is
that there is no need to configure such behavior, so there is no
configure option for it.
I'm also thinking about maximized windows to have a configurable
behavior to match this, but I'm not sure.
SVN revision: 49262