NOTE: the color selection widget (e_widget_csel) is way too
complex. The basic editor should not show HSV as most people
have no clue what it is.
SVN revision: 46926
pass in a color struct to update
(use the change hook to know when changes have occured)
use a short timer instead of an idler to update the spectrum image data
-- ideally, we would add a pre/post render hooks for smart objects. then we could redraw int he pre-render callback.
SVN revision: 24676
Change the last test in e_test.c to #if 1 to play.
Issues:
Redrawing the H,S and V spectra is a bit slow. Needs to be optimized.
Spacing / Sizing of the various pieces of the csel widget needs to be cleaned up a bit.
I haven't actually themed anything yet. Just some fairly basic place holders to get it working. We should wrap each piece in shadowed cutout graphic, and make fancier cursors.
A color well widget
- show the currently selected color
- allows dnd of colors (this probably requires some reworking of ecore selection code)
For anyone wanting to play with this, a single E_Color struct is used by all parts of the selector, preventing the need to copy values around. This includes RGB *and* HSV values since the two spaces aren't 1:1.
SVN revision: 24669