Including certain headers in the wrong order can cause problems if
we're configured to use beta api (right now wayland forces this).
In most cases we should just be including e.h and not the individual
EFL headers anyway. This fixes some of that.
fix T3426, T3428
xdg shell configure states (maximize, fullscreen) return a client ack when the
client has applied the state. the ack, followed by the next surface commit,
indicates that the surface is ready to be transitioned into the configured state
so i was profiling today .. leak hunting .. and i noticed. if you have
enough appss open - eg terminology, e uses a huge amount of memory...
for icons. terminology is 128x128 ... thats 64k per icon. open up a
lot of terminology windows and we duplicate that 64k per every window
on the wm sside because we get the data. it would apply for any app
that sets a netwm icon. this can be come rather silly if you have like
100 terminals. it's worse with larger icons (eg 256x256 - 256k per
icon).
this puts in a simply list for shared icons and a lookup on fetch to
de-duplicate and share icon data. this should drop memory usage
nicely.
@improvement
Clipboard fds from clients are regular files, which shouldn't be passed
to fd_handler_add. Using the wrong add function causes epoll to return
immediately and we end up running idle handlers and burning cpu.
Reviewed-by: Mike Blumenkrantz <zmike@osg.samsung.com>
this ensures that notification text reaching the module can be considered
"usable" without forcing multiple escape passes onto the same notification
fix T2757
in the case where a mouse binding is active and a signal binding is triggered
by the same mouse-up event which also ends the mouse binding, the deferred
nature of edje emissions will result in the signal being received by the
corresponding callback some time after the mouse-up event has been handled by
the client and the mouse binding has ended
to accurately handle these cases, signal bindings triggered in the same event
loop in which a mouse binding has ended after a mouse-up must be rejected in
order to enforce the compositor's mouse grab
fix T3347
wayland clients were previously set as ignored until they obtained
a shell surface in order to avoid early execution of things like placement.
this had no effect.
the ignore must last until the first commit, at which point surfaces have been
sized and can be placed accurately without needing to move the surface around
a lot of times due to resize/frame adjust/birthdays
for the case e_xkb gets initialized, we need to init it before ecore_drm
is called, otherwise ecore_drm will create his own context and keymap,
which will be overriden a few moment later when e_xkb is initializied.
So by calling e_comp_wl_input_keymap_set before ecore_drm_init the
correct context and keymap is set and no useless elements are created.
The mainproblem is that the comp_type is set when the compositor is
already running, so we have to pass the type at the init to the e_xkb
to tell for which kind of compositor we are running.
bindings enforce compositor grabs, which will result in stuck canvas buttons and
break internal windows which have already received button presses
fix T3347
As the block which uses this parameter is #if 0'd out, we end up not
using this param, which generates a compiler warning
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Summary:
- Change mouse button mapping for left handed mode
- Change a mouse_hand config and save
Currently e_mouse had e_mouse_update() API for support left_handed mode.
But that API only for Xorg not support wayland and only for update mapping not change mapping.
So I added new support for change mouse mapping for left handed mode and support wayland backend system.
Test Plan:
After set left handed mode,
mouse button mapping is changed for left handed people.
Reviewers: raster, devilhorns, zmike
Subscribers: ohduna, input.hacker, cedric
Differential Revision: https://phab.enlightenment.org/D3433
in many cases where a zone's useful geometry is marked dirty, the resulting
recalc ends up having the same useful geometry as before: this is the case
for things like tasks gadgets, which continually expand and contract along
a single axis and thus will never affect useful geometry while still forcing
a recalc
by ignoring these cases, a huge amount of compositor thrashing is avoided and
a number of related bugs can also be fixed
if we are setting the group or the set of groups in e we will receive a
XkbNotifyState Event from x, which will result in a
ECORE_X_EVENT_XKB_STATE_NOTIFY event. We are setting there again our
settings, since we need to reset the settings from a potential external
application. So we should only reset our settings when the event is not
expected by e.
If someone plugs in a external monitor, the notify event is set AND the
group is changed externally. This means enlightenment cannot configure a
new keyboard anymore. So we are flushing in our new config all the time,
setting the old group-index again.
an agent object can be used when a client should be represented on the
canvas solely by its window geometry and not including any csd
this creates and manages a mutable object which maintains the same geom
as ec->x/y/w/h and can be operated upon to modify those values
in the case where a client is at 0,0 relative to a zone, changing the coords
in this case will result in the client moving out of the zone by the size of the
csd
If enlightenment is built with support for wayland, then previously
the WBOD would not work if we were running the same binary with X11.
This was because the alert system would try to connect via drm by
default (due to wayland build option). We fix that by checking for the
existance of $DISPLAY (as this will not be present under drm), and
running the X11 codepath if it is found, running the drm codepath if
it is not found.
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
assume that an object is where it's supposed to be in order to avoid failing
to correctly animate objects which modify set geometries, such as e clients
We need to make sure we drop reference on all exit paths through the
hide callback - somehow this only seemed to break internal windows.
ref 65166c5a36
this function is only called when screen geometry (or useful geometry) has
changed, and so all clients should have their geometries checked at this point
to ensure that they update for any new zone obstacle changes which have occurred
Wayland buffers are currently either ARGB or XRGB - we don't need to
convert either of these, we just need to set alpha appropriately - which
we now do.
This code is similar to code in weston, but doesn't really work properly
for us in E, since this can blow up buffers behind the async renderer's
back.
The rest of the reference code has been pushed into e_pixmap, so we can
kill this all now.
We need to keep wayland buffers around even if they'll never be written
to again. This is part of Buffer_Reference's task in weston, but we
already have our pixmap abstraction which can serve mostly the same
purpose.
Remove the "buffer reference" stuff from e_pixmap and replace it with a
kept buffer for the last commit.
Add shared memory pool references to keep pools from going away on us.
We need to make sure wayland clients aren't deleted while the scene
graph has their data pointers, so we take an extra reference when creating
them.
We drop that reference by clearing the client's image data and putting it
in the render post_updates list.
In wayland we can be presented with a new frame before being deleted. If
we've never displayed that frame we should (since we released all pointers
to the old frame when we got the new one)
if multiple x11 clients receive focus during the same mainloop iteration,
an almost unbreakable cycle of window focus chaining will occur, resulting in
both windows being focused simultaneously--or so it appears--which results in
no window being able to receive input. to avoid this, ensure that only one x11
client can receive focus in a given loop iteration
due to event bursts, it's possible for multiple x11 clients to receive
mouse in events on during the same main loop iteration. in this scenario,
only the last client has received an actionable mouse in, and applying this
event after the dispatch has completed ensures that multiple clients do not
all receive mouse in+out events during the same loop
this greatly improves mouse-based focus reliability in a number of cases
mousing over a window for an x11 client should always yield x11 mouse events
in cases where mouse eventing is required; any events occurring on the comp
object in other cases inside the xwindow region are able to be ignored
the current security policy for this is based on two points:
1) don't add gadgets to your lockscreen that you don't want on your lockscreen
2) see #1
future improvements here will probably add gadget info to show what risks a gadget
may incur when placed on the lockscreen
if an e config save is queued, it may also be the case that an elm config
value has been updated due to the intertwined nature of these configs.
adding a silent save here without a flush will account for such cases
As we require wayland 1.10 now, there were missing functions for the
wl_data_source interface. This patch just adds placeholders for those
missing functions until we can implement them
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
As we require wayland 1.10 now, the wl_seat_interface implementation
was missing a function pointer for the 'release' request. This patch
just implements a function placeholder until we can implement it.
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
As we require wayland 1.10 now, there were missing functions for
wl_data_offer interface. This patch just adds placeholders for those
missing functions until we can implement them
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
if a file called ~/.e-mtrack existed then during startup the launcher would
read the first line of this file and set LD_PRELOAD to that value
CID 1039785
this avoids some minor canvas thrashing since the zoomap will try
to reapply existing geometries to the child instead of setting 0 and
triggering infinite callbacks
This reverts commit 26a7ba3a58.
this can only occur if something forces an event flush during shutdown.
in this case, whatever is triggering the event flush is a bug, not the
dereferencing of a pointer which is guaranteed to exist for the normal
lifetime of the process
if the option to always raise a window on click is enabled, clicking an internal
window in a way which creates another window will cause a race condition where
the clicked window is raised over the newly created window
there is no obvious policy-wide solution to this issue, but making this change
at least resolves the issue in question
fix T3210
using pointers for this turned out to have some corner case collisions, so
now just use something totally unrelated to the surface to ensure uniqueness
eina list stopped using eina_error like... so so so so so long ago like
before 1.0 - so eina_error value may be something junk and from
somewhere else where the list append succeeded but ena error said
fail- and that is what was happening and things crashed. this fixes this
@fix
in the event of a wayland start, x11 comp init will fail, meaning that
cleanup must occur in order to avoid erroneous triggering of x11 handlers
#TooSoon
The resource destroy callback for frame callbacks will walk the frame list
to remove itself. When freeing that list we need to make sure the
resource destroy callback doesn't see the same list we're walking and
corrupt it.
There are 3 places a frame callback could be hiding. frames list,
pending.frames list, or subsurface cached.frames list. We weren't
clearing it from the subsurface cache on destruction.
in the case where every binding until the end of the binding list has been rejected,
returning NULL must happen in order to inform callers that there is no more resolving
to be done, breaking out of an otherwise infinite resolve loop
ref fe5d2e6e61
for whatever reason, there's a global option which makes windows adjust
when a shelf autohides as well as a per-shelf option to ignore the global
option
in the case where the global option is not enabled, there is no reason to
check the per-shelf option
ref 5d63b07ca3
Summary:
It's apparently possible to trigger at least some of these by interacting
with a client as it's closing, so add a bunch of checks.
Reviewers: zmike
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3699
I added a lower quality and less precise workaround for this before
since I didn't have enough test cases to think of something which would
be suffiently good to handle all cases.
as a result, initial calculations for obstacles would incorrectly detect
horizontally-oriented obstacles as being vertical, causing inconsistencies
in window placement. this would become even more severe if the obstacle
never resized itself, erroneously modifying window placement to position
around obstacles which did not exist
having a hint on the obstacle to indicate a direction is sufficient for
most cases, specifically zone useful geometry calcs, where obstacles are
expanded to cover the entire screen on which they reside and must expand
accurately based on the orientation of the obstacle
ref 10c43efc83
this case is solely for handling clients which are created with nonzero
position, eg. an x11 window trying to display itself centered upon initial
creation. re_manage indicates a window which is re-managed after a restart of
enlightenment, so these windows clearly do not fall into that case
fixes an issue where windows would move up+left by the size of their frame during
restart
ref 95e133282e
so every time i restart e i have my windows all messed up. it's
INSANELY annoying and time consuming every single time having to move
a dozen or more windows back to where they should be just because i
restarted e. i've narrowed it down to 2 places. 1 which is trying to
handle "out of screen" windows and during startup it seems things are
not quite stable yet as the randr code figures things out until the
event storm settles down.
when this is then fixed - another bit of code just shuffles windows up
all the time by a titlebar whcih is also supremely annoying. this is
the code that adopes a new frame for a window.
so the nasty hack to avoid piles of pain right now is for the first 5
seconds of e's life - don't do this stuff. at least you can now use e
and not be annoyed to hell and back every restart.
yes a nicer fix may be better - but that's going to take a lot more
time and patience and until then - this will do.
this allows video files to be played for wapapers - they loop and run
indefinitely. it is a special video object that shares the same source
across all outputs, so if you have the same video set, on 2 screens
(or desktops) then it's only decoded once and uses proxies to
ducplicate. this works in the pager too (it uses proxies).
this is for amusement and fun and ... because we can. :)
in the case where the existence of a zoomap in the comp frame edje has changed
during the course of changing the type, these callbacks must be updated with new
data params in order to ensure accurate operations during callbacks
This patch fixes an issue where building with wayland support but
disabling wl_drm module would cause compiler warnings about these
variables being defined but not used
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
in many cases, a mouse action's callback will fail to execute as a result of multiple
objects being under the pointer at the time of the event. in this case,
the callback should be able to determine whether action callback processing should
continue.
as an example, when attempting to execute an action which only activates for
client objects, if the passed object is not a client then the callback should return
false to indicate that it was not able to perform the action for the given object,
allowing further actions to be attempted on this object
if the existing map is left enabled when the child is removed from the
zoomap, the child object will be permanently misrendered with the previously
applied map
keys such as tab will have different names in key and keyname, eg.
"Tab" vs "ISO_Left_Tab", and both names are valid for comparisons
thanks to @billiob for pointing out this regression
according to xkbcommon, the group returned from serializing the EFFECTIVE layout
is the one which is currently active. this array index should match up with the
list used in the xkb part of E_Config
this fixes an issue where shrinking vertical shelves would cause vertically
maximized windows to always match the height of the shelf
possibly needs improving later depending on usage of zone obstacles in
the future...
in the case where an ANY context action exists and a SPECIFIC context action
also exists for the exact same binding (eg. alt+click), the action which was
added to the config first would be activated
this is unreliable and confusing since it's impossible for users to determine
the order without either manually examining the config or clearing all bindings
and starting over, and this presupposes that the user is even aware of such an
issue
instead, now the most specific binding context will be chosen, with ANY used only
as a fallback in the case where no other binding could be activated for a given
scenario
this used to be handled by the "shaped" flag back when shelves had their
own windows, but the handling for it was lost during the transition away from
the E18 compositor
wayland requires a ton of boilerplate code. anything that can be done to
reduce the amount of work (copy/pasting) required to handle extension adding
is a plus
these bindings activate before any other handler can process the
corresponding event and will block all propagation of the event upon
activation
as an example, the alt+wheel default binding for flipping desks currently
passes through a number of event handlers prior to activating the binding,
meaning that it's possible for the wheel action to have unwanted effects
when these handlers cause actions before the binding stops the propagation.
using a MANAGER context instead ensures that this is not possible
these are all cases where bindings should fail to activate in order to
avoid interfering with current operations
also fixes an issue where attempting to add or modify an existing
mouse/key/wheel binding would fail as a result of that binding activating
while the grab dialog was active
currently there are a lot of workarounds for inhibiting these bindings,
but it's getting harder to keep track of all the conditions and cases
where bindings need to be worked around
this should greatly simplify the process of toggling binding activation
in cases where such behavior is undesirable
acpi bindings are always allowed since they are unlikely to interfere with
operations where direct-input bindings would be harmful
in the case where the xwayland pixmap has previously been marked as usable,
the corresponding client is guaranteed to have gone through the new_client
eval. allowing a second eval will result in wrong geometries being set for
the window in some cases
if an action triggers on a window, the triggering mouse event should
not be passed to the window. the only way to determine this is if the
action object lives through the entire event
When VT switching away and back, the kernel uses SIGUSR1 and SIGUSR2
to notify us of a vt switch event. That same signal was being trapped
here to toggle display of the 'fps' window. If we check the signal's
si_code, we can tell if this signal came from the kernel (as in vt
switch) or from the user (as is sent in 'kill'). This fixes the issue
of VT-switching back and forth under DRM would cause the compositor
'fps' display to appear.
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
a cursor client should be shown/hidden as needed despite its lack of a
shell interface, and having a special flag to identify these types of
surfaces makes it easier to do that
in some cases it might be desirable to remap a mouse button to a key.
this is not very user-friendly since it requires device-specific key names
which need to be translated to/from files such as /usr/share/X11/xkb/keycodes/evdev
#SamsungFeatures
in automated testing scenarios, being able to generate input events is useful
for detecting regressions related to keyboard actions
this depends on an xkbcommon function which is expected to be in the 0.6.0
release, so dlsym here in order to make that a runtime dependency for now
since this is not going to be a widely-used feature
#SamsungFeatures