install e_utils module for full icon editing effect
need to fix up icon creation in eapp_edit, then hook in file name generation here
will be able to pass in window class, which will save folk a lot of time
SVN revision: 12551
fix a few typo bugs on client list menu
move client menu to middle click
- feel free to slap me down, just think it looks nicer like this
SVN revision: 12544
Add a "clients" submenu to the right click menu to show the current container's clients and all iconified clients (so you can actually un-iconify now)
Add "iconify" subsystem to keep track of iconic windows. This will be used be used by modules to do things like taskbars and icon boxes.
SVN revision: 12534
support shading in other directions
support other transition types for shade animation (default is DECELERATE)
simplify some logic in _e_border_eval()
SVN revision: 12529
(this is actually debatable, e16 lets you do it, and it can be nice if your
resize handles are all of screen to be able to maximize it to get at the
handles. anyway, let me know if you think i should re-enable this)
Animate shading.
Emit "shading" and "unshading" signals at start of (un)shade.
Emit "shaded" and "unshaded" signals at finish of (un)shade.
i still need to handle attempting to (un)shade while already (un)shading.
Should this a) be disallowed (i.e. ignore shade requests while shading)
or b) go the other direction from the current point in the shade anim
SVN revision: 12503
2. add app icons (based off applications/all repository - need to make this a
function of its own though)
3. fix default apps to have name/class info.
SVN revision: 12336
modules now via enlightenment_remote (or any app that speaks the protocol
over ipc - INCLUDING apps that want to go insert modules into e when ther
execute)
SVN revision: 12276
- bordermenu is now properly regenerated for each window
- sticky windows are now properly placed
- destroying a sticky window or a window on a desktop different than
the current one does not produce a segmentation violation anymore
- switching desktops while moving the window moves the window to the
new desktop
- moving focused window out of the current desktop switches the focus
to the next available window or root window if neccessary
SVN revision: 6843
Plug a pre-existing key_grab leak. e17 was leaving passive grabs in
the server and not releasing them. Looks like a bug in the new config parts.
Kevin Brosius <cobra@compuserve.com>
SVN revision: 6755
Also allow different fonts for borders vs. menus. This adds links in /usr/local/share/enlightenment/fonts (default install) for a menu.ttf and a text.ttf file. text.tff is the font used for border text/window titles. menu.ttf will be used for menus. No change by default, but you'll need to re-run autogen.sh & make install for the links to be created automatically.
Update AUTHORS
Kevin Brosius <cobra@compuserve.com>
SVN revision: 6751
Which recreates the focus problem. Try this instead. Cleanup focus switching
on app destruction, plus retain focus when no app is on a desktop.
Kevin Brosius <cobra@compuserve.com>
SVN revision: 6675
and 1 ebit, with an obscure rectangle covering the client area. Right now, all
borders (except borderless windows) are considered shaped, would be good to
add a way to indicate non-shaped themes.
SVN revision: 6383
legacy apps such as eterm, xchat, xemacs etc. Those apps will now be
transparent against the desktop, including icons, iconbar and all, if
configured to be.
SVN revision: 6172
--
Intersect area for mouse clicks did not cover the entire menu item. Fixed
to use the full dimensions of the menu item evas object instead.
SVN revision: 6072
* scrollbars should not need to know the dir the view they are part of is in,
because that can change without further notice. Access the dir through
scrollbar->view->model->dir and replace the dir with the name of the view for
named callbacks
SVN revision: 6040
for some reason, in e_configure,
if ((v = e_view_machine_get_view_by_base_window(e->win)))
was acting as though true for all cases (including non views), and was segfaulting, so i made it
v = e_view_machine_get_view_by_base_window(e->win);
if (v)
any ideas why this would be necessary?
SVN revision: 6036
Instead of /path/.e_iconbar.bits.db, now uses /path/.e_layout/iconbar.bits.db.
Custom scrollbars can be placed in the .e_layout directory as well.
I should probably move the background db into here also, any objections?
So, to get your iconbar again, move the .e_iconbar[.bits].db to .e_layout/iconbar[.bits].db
SVN revision: 6034
segfault protection, renamed get_model_from_realpath() to
view_model_lookup(). Moved the realpath call to view_model_lookup(),
this way we need not rely on the realpath being passed in.
All minor stuff, really.
One thing I noticed: e_view_machine_get_model() is in the wrong
place and should change its name -- it is not related to the view
machine and does not return anything. It should probably become
e_view_register_model()
and live in view.c.
Also, Raster hasn't replied yet to my question regarding
the need for the explicit -lc in Makefile.am. It works fine
here without it and apparently breaks FreeBSD build, so I
think we should remove it.
Fixed a warning in focus.c due to missing icccm.h.
Added "void" to function declarations that don't accept
parameters.
SVN revision: 5994
their geometry on close. I'll start getting the documentation back in sync and commenting some more. Could anyone
willing to clean up/fix either the iconbar dnd stuff and/or the regular dnd stuff please announce it, so we dont start
duplicating work. Thanks.
SVN revision: 5977
LMB will scroll one screen when pressed in the scrollbar area.
Middle and Right MB will move the scroll bar slider to the clicked
position directly.
So this is rather similar to the behaviour we have in standard GTK apps
for example.
Also, I corrected a small bug in view.c and scrollbar.c that could lead to
the scrollbar beeing redrawn outside the view (because "value" was
recalculated before "range" and "max" were set ; and since value depends
on max and range, this could lead to value of value that were too big).
Thanks Nicolas!
SVN revision: 5976
The matching_drop_attempt flag was set, so it should handle the drop regardless of whether the same view or not, since it checks for the flag later.
Now you can drop icons from the desktop to the iconbar.
SVN revision: 5960
The old background code(background.c) had
e_object_init(E_OBJECT(bg), (E_Cleanup_Func) e_background_cleanup);
in the e_background_new function which isn't being used anymore
I don't fully understand the way the E_Object stuff would work with this or
if this is ok since ebg is its own separate library now.
SVN revision: 5943
(copy em manually for now)
Get epplets to keep track of the ebits / evas objects they create, so they can be cleaned up later.
Also, some small epplet API changes.
When creating Ebits / EvasObjects, pass a path relative to the .fe file rather than the full path. Usually, you just need a file name, which should be in the same dir as the epplet.
if a file named layout.bits.db exists in an epplet's dir, it is used for the default layout (location) of that epplet rather than whatever is in ~/.e/desktop/default/.e_epplets.bits.db. Only use this if a specific size/location of the epplet is necessary. (just create one dummy image in the bits with the name of the epplet, and its location/size relative to the entire view) Note, try to not use this, as user customizability is important...
I will eventually make it so that if a ui.bits.db exists, it will automatically be loaded as the main bits file, and set as epplet.bits in the script. (Can't get object creation from within a .fec to work correctly yet...) This would remove the need for the setBits() call.
SVN revision: 5881