forked from enlightenment/enlightenment
fix comp canvas win finding for some dnd operations
SVN revision: 84238
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da751bc1af
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@ -4894,7 +4894,7 @@ e_comp_top_window_at_xy_get(E_Comp *c, Evas_Coord x, Evas_Coord y, Ecore_X_Windo
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eina_list_free(ignore_list);
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cw = evas_object_data_get(o, "comp_win");
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if (!cw) return c->ee_win;
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return cw->win;
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return cw->real_obj ? c->ee_win : cw->win;
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}
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EAPI E_Comp_Win *
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@ -768,19 +768,13 @@ _e_drag_win_get(const E_Drop_Handler *h, int xdnd)
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hwin = ((E_Win *)(h->obj))->evas_win;
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break;
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case E_ZONE_TYPE:
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/* Not quite sure about this, probably need to set up
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* E_Container to pass DND events from event_win to bg_win. */
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// hwin = ((E_Zone *)(h->obj))->container->event_win;
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hwin = ((E_Zone *)(h->obj))->container->event_win;
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break;
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case E_BORDER_TYPE:
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hwin = ((E_Border *)(h->obj))->event_win;
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break;
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case E_ZONE_TYPE:
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case E_POPUP_TYPE:
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hwin = e_comp_get(h->obj)->win;
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hwin = e_comp_get(h->obj)->ee_win;
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break;
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/* FIXME: add more types as needed */
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