forked from enlightenment/efl
evas-gl-drm: Remove need for useless region_free function
Signed-off-by: Chris Michael <cp.michael@samsung.com>
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parent
85a9716c8f
commit
3ae469e648
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@ -941,7 +941,7 @@ eng_output_setup(void *engine, void *in, unsigned int w, unsigned int h)
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evas_outbuf_damage_region_set,
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evas_outbuf_damage_region_set,
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evas_outbuf_update_region_new,
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evas_outbuf_update_region_new,
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evas_outbuf_update_region_push,
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evas_outbuf_update_region_push,
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evas_outbuf_update_region_free,
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NULL,
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NULL,
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NULL,
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evas_outbuf_flush,
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evas_outbuf_flush,
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NULL,
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NULL,
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@ -129,7 +129,6 @@ int evas_outbuf_rot_get(Outbuf *ob);
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Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
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Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
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void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
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void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
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void evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
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void evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
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void evas_outbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
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void evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage, Evas_Render_Mode render_mode);
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void evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage, Evas_Render_Mode render_mode);
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void evas_outbuf_release_fb(void *, void *);
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void evas_outbuf_release_fb(void *, void *);
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void evas_outbuf_damage_region_set(Outbuf *ob, Tilebuf_Rect *damage);
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void evas_outbuf_damage_region_set(Outbuf *ob, Tilebuf_Rect *damage);
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@ -695,12 +695,6 @@ evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update EINA_UNUSED, int x
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glsym_evas_gl_common_context_flush(ob->gl_context);
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glsym_evas_gl_common_context_flush(ob->gl_context);
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}
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}
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void
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evas_outbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_UNUSED)
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{
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/* Nothing to do here as we don't really create an image per area */
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}
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void
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void
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evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage EINA_UNUSED, Evas_Render_Mode render_mode)
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evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage EINA_UNUSED, Evas_Render_Mode render_mode)
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{
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{
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