edje: Remove Message_Type from EO

See the previous commits, Eina_Value is used directly, no need to
specify the type.
This commit is contained in:
Jean-Philippe Andre 2017-05-25 19:22:46 +09:00
parent 71678f301a
commit 5540ab8c6f
2 changed files with 49 additions and 25 deletions

View File

@ -97,6 +97,55 @@ EAPI void *edje_object_signal_callback_del (Evas_Object *obj, const char
*/
EAPI void *edje_object_signal_callback_del_full(Evas_Object *obj, const char *emission, const char *source, Edje_Signal_Cb func, void *data);
/** Identifiers of Edje message types, which can be sent back and forth code
* and a given Edje object's theme file/group.
*
* @ref edje_object_message_send
* @ref edje_object_message_handler_set
*/
typedef enum
{
EDJE_MESSAGE_NONE = 0, /**< No message type */
EDJE_MESSAGE_SIGNAL = 1, /**< DO NOT USE THIS */
EDJE_MESSAGE_STRING = 2, /**< A message with a string as value. Use
* #Edje_Message_String structs as message body, for
* this type. */
EDJE_MESSAGE_INT = 3, /**< A message with an integer number as value. Use
* #Edje_Message_Int structs as message body, for this
* type. */
EDJE_MESSAGE_FLOAT = 4, /**< A message with a floating pointer number as
* value. Use #Edje_Message_Float structs as message
* body, for this type. */
EDJE_MESSAGE_STRING_SET = 5, /**< A message with a list of strings as value.
* Use #Edje_Message_String_Set structs as
* message body, for this type. */
EDJE_MESSAGE_INT_SET = 6, /**< A message with a list of integer numbers as
* value. Use #Edje_Message_Int_Set structs as
* message body, for this type. */
EDJE_MESSAGE_FLOAT_SET = 7, /**< A message with a list of floating point
* numbers as value. Use #Edje_Message_Float_Set
* structs as message body, for this type. */
EDJE_MESSAGE_STRING_INT = 8, /**< A message with a struct containing a string
* and an integer number as value. Use
* #Edje_Message_String_Int structs as message
* body, for this type. */
EDJE_MESSAGE_STRING_FLOAT = 9, /**< A message with a struct containing a
* string and a floating point number as
* value. Use #Edje_Message_String_Float
* structs as message body, for this type. */
EDJE_MESSAGE_STRING_INT_SET = 10, /**< A message with a struct containing a
* string and list of integer numbers as
* value. Use #Edje_Message_String_Int_Set
* structs as message body, for this type.
*/
EDJE_MESSAGE_STRING_FLOAT_SET = 11 /**< A message with a struct containing a
* string and list of floating point
* numbers as value. Use
* #Edje_Message_String_Float_Set structs
* as message body, for this type. */
} Edje_Message_Type;
/**
* @brief Sets an Edje message handler function for a given Edje object.
*

View File

@ -152,31 +152,6 @@ struct Edje.External.Param {
s: string; [[Used by both string and choice]]
}
enum Edje.Message_Type {
[[Identifiers of Edje message types, which can be sent back and forth code and a given Edje object's theme file/group.
\@ref edje_object_message_send, \@ref edje_object_message_handler_set.
]]
legacy: Edje_Message;
none = 0, [[No message type]]
signal = 1, [[DO NOT USE THIS]]
string = 2, [[A message with a string as value. Use #Edje_Message_String structs as message body, for this type.]]
int = 3, [[A message with an integer number as value. Use #Edje_Message_Int structs as message body, for this type.]]
float = 4, [[A message with a floating pointer number as value. Use #Edje_Message_Float structs as message body, for this type.]]
string_set = 5, [[A message with a list of strings as value. Use #Edje_Message_String_Set structs as message body, for this type.]]
int_set = 6, [[A message with a list of integer numbers as value. Use #Edje_Message_Int_Set structs as message body, for this type.]]
float_set = 7, [[A message with a list of floating point numbers as value. Use #Edje_Message_Float_Set structs as message body, for this type.]]
string_int = 8, [[A message with a struct containing a string and an integer number as value. Use #Edje_Message_String_Int structs as message body, for this type.]]
string_float = 9, [[A message with a struct containing a string and a floating point number as value. Use #Edje_Message_String_Float structs as message body, for this type.]]
string_int_set = 10, [[A message with a struct containing a string and list of integer numbers as value. Use #Edje_Message_String_Int_Set structs as message body, for this type.]]
string_float_set = 11 [[A message with a struct containing a string and list of floating point numbers as value. Use #Edje_Message_String_Float_Set structs as message body, for this type.]]
}
struct Edje.Perspective; [[Perspective info for maps inside edje objects]]