Evas GL: Disable direct rendering if there is a map

The engine itself (gl_generic) will detect whether the target
surface (canvas where to draw the gl stuff) is the window
backbuffer or not.
This commit is contained in:
Jean-Philippe Andre 2015-04-14 20:41:56 +09:00
parent 796a0d7d34
commit 5e832dfa76
3 changed files with 12 additions and 6 deletions

View File

@ -2900,7 +2900,7 @@ evas_draw_image_map_async_check(Evas_Object_Protected_Data *obj,
static void * static void *
evas_process_dirty_pixels(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o, evas_process_dirty_pixels(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, Evas_Image_Data *o,
void *output, void *pixels) void *output, void *surface, void *pixels)
{ {
Eina_Bool direct_override = EINA_FALSE, direct_force_off = EINA_FALSE; Eina_Bool direct_override = EINA_FALSE, direct_force_off = EINA_FALSE;
@ -2923,7 +2923,7 @@ evas_process_dirty_pixels(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj,
if (ENFN->gl_direct_override_get) if (ENFN->gl_direct_override_get)
ENFN->gl_direct_override_get(output, &direct_override, &direct_force_off); ENFN->gl_direct_override_get(output, &direct_override, &direct_force_off);
if (ENFN->gl_surface_direct_renderable_get) if (ENFN->gl_surface_direct_renderable_get)
direct_renderable = ENFN->gl_surface_direct_renderable_get(output, ns, &direct_override); direct_renderable = ENFN->gl_surface_direct_renderable_get(output, ns, &direct_override, surface);
if ( ((direct_override) || if ( ((direct_override) ||
((direct_renderable) && ((direct_renderable) &&
@ -2996,7 +2996,7 @@ evas_process_dirty_pixels(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj,
if (ENFN->gl_direct_override_get) if (ENFN->gl_direct_override_get)
ENFN->gl_direct_override_get(output, &direct_override, &direct_force_off); ENFN->gl_direct_override_get(output, &direct_override, &direct_force_off);
if (ENFN->gl_surface_direct_renderable_get) if (ENFN->gl_surface_direct_renderable_get)
ENFN->gl_surface_direct_renderable_get(output, ns, &direct_override); ENFN->gl_surface_direct_renderable_get(output, ns, &direct_override, surface);
if (direct_override && !direct_force_off) if (direct_override && !direct_force_off)
{ {
@ -3130,7 +3130,7 @@ evas_object_image_render(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, v
} }
else if (!o->cur->source) else if (!o->cur->source)
{ {
pixels = evas_process_dirty_pixels(eo_obj, obj, o, output, o->engine_data); pixels = evas_process_dirty_pixels(eo_obj, obj, o, output, surface, o->engine_data);
/* pixels = o->engine_data; */ /* pixels = o->engine_data; */
imagew = o->cur->image.w; imagew = o->cur->image.w;
imageh = o->cur->image.h; imageh = o->cur->image.h;

View File

@ -1321,7 +1321,7 @@ struct _Evas_Func
void *(*gl_current_surface_get) (void *data); void *(*gl_current_surface_get) (void *data);
int (*gl_rotation_angle_get) (void *data); int (*gl_rotation_angle_get) (void *data);
Eina_Bool (*gl_surface_query) (void *data, void *surface, int attr, void *value); Eina_Bool (*gl_surface_query) (void *data, void *surface, int attr, void *value);
Eina_Bool (*gl_surface_direct_renderable_get) (void *data, Evas_Native_Surface *ns, Eina_Bool *override); Eina_Bool (*gl_surface_direct_renderable_get) (void *data, Evas_Native_Surface *ns, Eina_Bool *override, void *surface);
void (*gl_image_direct_set) (void *data, void *image, Eina_Bool direct); void (*gl_image_direct_set) (void *data, void *image, Eina_Bool direct);
int (*gl_image_direct_get) (void *data, void *image); int (*gl_image_direct_get) (void *data, void *image);
void (*gl_get_pixels_pre) (void *data); void (*gl_get_pixels_pre) (void *data);

View File

@ -1375,10 +1375,12 @@ eng_gl_direct_override_get(void *data, Eina_Bool *override, Eina_Bool *force_off
} }
static Eina_Bool static Eina_Bool
eng_gl_surface_direct_renderable_get(void *data, Evas_Native_Surface *ns, Eina_Bool *override) eng_gl_surface_direct_renderable_get(void *data, Evas_Native_Surface *ns, Eina_Bool *override, void *surface)
{ {
Render_Engine_GL_Generic *re = data; Render_Engine_GL_Generic *re = data;
Eina_Bool direct_render, client_side_rotation; Eina_Bool direct_render, client_side_rotation;
Evas_Engine_GL_Context *gl_context;
Evas_GL_Image *sfc = surface;
EVGLINIT(data, EINA_FALSE); EVGLINIT(data, EINA_FALSE);
if (!re || !ns) return EINA_FALSE; if (!re || !ns) return EINA_FALSE;
@ -1391,6 +1393,10 @@ eng_gl_surface_direct_renderable_get(void *data, Evas_Native_Surface *ns, Eina_B
if ((re->software.outbuf_get_rot(re->software.ob) != 0) && (!client_side_rotation)) if ((re->software.outbuf_get_rot(re->software.ob) != 0) && (!client_side_rotation))
return EINA_FALSE; return EINA_FALSE;
gl_context = re->window_gl_context_get(re->software.ob);
if (gl_context->def_surface != sfc)
return EINA_FALSE;
return EINA_TRUE; return EINA_TRUE;
} }