forked from enlightenment/efl
docs: minor nitpicks to Efl.Ui.Win docs
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@ -1,6 +1,6 @@
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enum @beta Efl.Ui.Win_Type
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{
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[[Defines the types of window that can be created
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[[Defines the types of window that can be created.
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These are hints set on a window so that a running Window Manager knows
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how the window should be handled and/or what kind of decorations it
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@ -9,7 +9,7 @@ enum @beta Efl.Ui.Win_Type
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Currently, only the X11 backed engines use them.
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]]
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unknown = -1, [[Default, unknown, type]]
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unknown = -1, [[Default, unknown type.]]
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basic, [[A normal window. Indicates a normal, top-level window. Almost every
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window will be created with this type.]]
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dialog_basic, [[Used for simple dialog windows.]]
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@ -17,23 +17,23 @@ enum @beta Efl.Ui.Win_Type
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desktop icons.]]
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dock, [[The window is used as a dock or panel. Usually would be kept on top
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of any other window by the Window Manager.]]
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toolbar, [[The window is used to hold a floating toolbar, or similar.]]
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menu, [[Similar to @.toolbar.]]
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toolbar, [[The window is used to hold a floating toolbar or similar.]]
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menu, [[Similar to @Efl.Ui.Win_Type.toolbar.]]
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utility, [[A persistent utility window, like a toolbox or palette.]]
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splash, [[Splash window for a starting up application.]]
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dropdown_menu, [[The window is a dropdown menu, as when an entry in a
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menubar is clicked.
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This hint exists for completion only, as the EFL way of
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menu bar is clicked.
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This hint exists for completeness' sake, as the EFL way of
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implementing a menu would not normally use a separate
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window for its contents.]]
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popup_menu, [[Like @.dropdown_menu, but for the menu triggered by
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popup_menu, [[Like @Efl.Ui.Win_Type.dropdown_menu, but for the menu triggered by
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right-clicking an object.]]
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tooltip, [[The window is a tooltip. A short piece of explanatory text that
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typically appear after the mouse cursor hovers over an object
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for a while. Typically not very commonly used in the EFL.]]
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for a while. Not commonly used in the EFL.]]
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notification, [[A notification window, like a warning about battery life or
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a new E-Mail received.]]
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combo, [[A window holding the contents of a combo box. Not usually used in
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combo, [[A window holding the contents of a combo box. Not commonly used in
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the EFL.]]
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dnd, [[Internal use.]]
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inlined_image, [[Internal use.]]
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@ -73,27 +73,27 @@ enum @beta Efl.Ui.Win_Keyboard_Mode
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enum Efl.Ui.Win_Indicator_Mode
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{
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[[Defines the type indicator that can be shown
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[[Defines the type indicator that can be shown.
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@since 1.22
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]]
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off, [[Request to deactivate the indicator]]
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off, [[Request to deactivate the indicator.]]
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bg_opaque, [[The indicator icon is opaque, as is the indicator background.
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The content of window is located at the end of the indicator.
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The area of indicator and window content are not overlapped]]
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The area of indicator and window content are not overlapped.]]
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bg_transparent, [[The icon of indicator is opaque, but the background is transparent.
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The content of window is located under the indicator in Z-order.
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The area of indicator and window content are overlapped]]
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The area of indicator and window content are overlapped.]]
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hidden [[The indicator is hidden so user can see only the content of window such as in video mode.
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If user flicks the upper side of window, the indicator is shown temporarily.]]
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}
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enum @beta Efl.Ui.Win_Modal_Mode
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{
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[[Defines the mode of a modal window]]
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[[Defines the mode of a modal window.]]
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none, [[The window is not modal window.]]
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modal [[The window is modal window.]]
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none, [[The window is not a modal window.]]
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modal [[The window is a modal window.]]
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}
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enum @beta Efl.Ui.Win_Urgent_Mode
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@ -106,7 +106,7 @@ enum @beta Efl.Ui.Win_Urgent_Mode
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enum Efl.Ui.Win_Move_Resize_Mode
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{
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[[Define the move or resize mode of window.
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[[Define the move or resize mode of a window.
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The user can request the display server to start moving or resizing
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the window by combining these modes. However only limited combinations
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@ -140,7 +140,7 @@ class Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Access.W
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Efl.Text, Efl.Config,
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Efl.Ui.Widget_Focus_Manager, Efl.Ui.Focus.Manager_Window_Root
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{
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[[Efl UI window class
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[[Efl UI window class.
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@since 1.22
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]]
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