diff --git a/src/modules/evas/engines/gl_common/evas_gl_font.c b/src/modules/evas/engines/gl_common/evas_gl_font.c index 3d5d436448..b7bd643756 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_font.c +++ b/src/modules/evas/engines/gl_common/evas_gl_font.c @@ -5,7 +5,7 @@ evas_gl_font_texture_new(void *context, RGBA_Font_Glyph *fg) { Evas_Engine_GL_Context *gc = context; Evas_GL_Texture *tex; - int w, h, j, nw, fh, y; + int w, h, nw, fh, y; DATA8 *ndata, *data, *p1, *p2; if (fg->ext_dat) return fg->ext_dat; // FIXME: one engine at a time can do this :( @@ -17,8 +17,6 @@ evas_gl_font_texture_new(void *context, RGBA_Font_Glyph *fg) if (!fg->glyph_out->rle) return NULL; data = evas_common_font_glyph_uncompress(fg, &w, &h); if (!data) return NULL; - j = w; - if (j < w) j = w; // expand to 32bit (4 byte) aligned rows for texture upload nw = ((w + 3) / 4) * 4; @@ -31,7 +29,7 @@ evas_gl_font_texture_new(void *context, RGBA_Font_Glyph *fg) // else copy row by row for (y = 0; y < h; y++) { - p1 = data + (j * y); + p1 = data + (w * y); p2 = ndata + (nw * y); memcpy(p2,p1,w); }