forked from enlightenment/efl
Elementary: Removed trailing whitespaces.
/me spanks raster. Raster has begun to like whitespaces recently. SVN revision: 59544
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179252f378
commit
c94f5ac6a6
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@ -41,7 +41,7 @@ _slice_update(State *st)
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Evas_Map *m;
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Slice *sl;
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int rad;
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evas_object_geometry_get(st->orig, &x, &y, &w, &h);
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x1 = st->down_x;
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y1 = st->down_y;
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@ -49,12 +49,12 @@ _slice_update(State *st)
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y2 = st->y;
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mx = (x1 + x2) / 2;
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my = (y1 + y2) / 2;
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if (mx < 0) mx = 0;
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else if (mx >= w) mx = w - 1;
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if (my < 0) my = 0;
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else if (my >= h) my = h - 1;
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if (!st->base)
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{
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st->base = evas_object_image_add(evas_object_evas_get(st->win));
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@ -64,7 +64,7 @@ _slice_update(State *st)
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evas_object_image_source_set(st->base, st->orig);
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evas_object_show(st->base);
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}
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m = evas_map_new(4);
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evas_map_smooth_set(m, 0);
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@ -72,7 +72,7 @@ _slice_update(State *st)
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evas_map_point_coord_set(m, 1, x + mx, y , 0);
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evas_map_point_coord_set(m, 2, x + mx, y + h, 0);
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evas_map_point_coord_set(m, 3, x , y + h, 0);
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evas_map_point_image_uv_set(m, 0, 0 , 0);
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evas_map_point_image_uv_set(m, 1, mx, 0);
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evas_map_point_image_uv_set(m, 2, mx, h);
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@ -82,34 +82,34 @@ _slice_update(State *st)
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evas_map_point_color_set(m, 1, 255, 255, 255, 255);
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evas_map_point_color_set(m, 2, 255, 255, 255, 255);
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evas_map_point_color_set(m, 3, 255, 255, 255, 255);
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/*
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// FIXME: lighting should be manual with pt 0 and 3 being white and
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// 2 and 3 matching the
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evas_map_util_3d_lighting(m,
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// 2 and 3 matching the
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evas_map_util_3d_lighting(m,
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0 , 0 , -1000,
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255, 255, 255,
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20 , 20 , 20);
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*/
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evas_map_util_3d_perspective(m, x + (w / 2), y + (h / 2), 0, 512);
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evas_object_map_enable_set(st->base, 1);
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evas_object_map_set(st->base, m);
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evas_map_free(m);
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EINA_LIST_FREE(st->slices, sl)
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{
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evas_object_del(sl->obj);
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free(sl);
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}
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// cylinder radius is width / 8
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rad = (w - mx) / 4;
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if (rad < (w / 16)) rad = (w / 16);
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if (rad > (w / 8)) rad = w / 8;
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rad = w / 12;
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px = mx;
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prx = 0;
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pry = rad;
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@ -123,7 +123,7 @@ _slice_update(State *st)
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evas_object_pass_events_set(sl->obj, 1);
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evas_object_image_source_set(sl->obj, st->orig);
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evas_object_show(sl->obj);
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rx = (double)rad * sin((i * M_PI) / RES);
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ry = (double)rad * cos((i * M_PI) / RES);
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dx = rx - prx;
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@ -137,7 +137,7 @@ _slice_update(State *st)
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ry = pry + (((ry - pry) * dst) / pdst);
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}
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if (dst <= 0) break;
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m = evas_map_new(4);
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evas_map_smooth_set(m, 0);
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@ -145,23 +145,23 @@ _slice_update(State *st)
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evas_map_point_coord_set(m, 1, x + mx + rx , y , 0 - (rad - ry ));
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evas_map_point_coord_set(m, 2, x + mx + rx , y + h, 0 - (rad - ry ));
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evas_map_point_coord_set(m, 3, x + mx + prx, y + h, 0 - (rad - pry));
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evas_map_point_image_uv_set(m, 0, px , 0);
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evas_map_point_image_uv_set(m, 1, px + dst, 0);
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evas_map_point_image_uv_set(m, 2, px + dst, h);
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evas_map_point_image_uv_set(m, 3, px , h);
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evas_map_point_color_set(m, 0, 255, 255, 255, 255);
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evas_map_point_color_set(m, 1, 255, 255, 255, 255);
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evas_map_point_color_set(m, 2, 255, 255, 255, 255);
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evas_map_point_color_set(m, 3, 255, 255, 255, 255);
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evas_map_util_3d_perspective(m, x + (w / 2), y + (h / 2), 0, 512);
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evas_object_map_enable_set(sl->obj, 1);
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evas_object_map_set(sl->obj, m);
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evas_map_free(m);
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prx = rx;
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pry = ry;
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px += dst;
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@ -176,7 +176,7 @@ _slice_update(State *st)
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evas_object_pass_events_set(sl->obj, 1);
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evas_object_image_source_set(sl->obj, st->orig);
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evas_object_show(sl->obj);
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m = evas_map_new(4);
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evas_map_smooth_set(m, 0);
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@ -184,19 +184,19 @@ _slice_update(State *st)
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evas_map_point_coord_set(m, 1, x + mx + (px - w) , y , 0 - (rad * 2 ));
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evas_map_point_coord_set(m, 2, x + mx + (px - w) , y + h, 0 - (rad * 2 ));
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evas_map_point_coord_set(m, 3, x + mx + prx, y + h, 0 - (rad - pry));
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evas_map_point_image_uv_set(m, 0, px , 0);
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evas_map_point_image_uv_set(m, 1, w, 0);
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evas_map_point_image_uv_set(m, 2, w, h);
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evas_map_point_image_uv_set(m, 3, px , h);
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evas_map_point_color_set(m, 0, 255, 255, 255, 255);
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evas_map_point_color_set(m, 1, 255, 255, 255, 255);
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evas_map_point_color_set(m, 2, 255, 255, 255, 255);
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evas_map_point_color_set(m, 3, 255, 255, 255, 255);
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evas_map_util_3d_perspective(m, x + (w / 2), y + (h / 2), 0, 512);
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evas_object_map_enable_set(sl->obj, 1);
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evas_object_map_set(sl->obj, m);
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evas_map_free(m);
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@ -246,7 +246,7 @@ im_up_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info)
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Evas_Event_Mouse_Up *ev = event_info;
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Evas_Object *win = data;
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Evas_Coord x, y;
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if (ev->button != 1) return;
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evas_object_geometry_get(obj, &x, &y, NULL, NULL);
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state.down = 0;
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@ -263,7 +263,7 @@ im_move_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info)
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Evas_Event_Mouse_Move *ev = event_info;
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Evas_Object *win = data;
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Evas_Coord x, y;
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if (!state.down) return;
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evas_object_geometry_get(obj, &x, &y, NULL, NULL);
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state.x = ev->cur.canvas.x - x;
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@ -292,12 +292,12 @@ test_flip_page(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_i
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im = elm_layout_add(win);
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snprintf(buf, sizeof(buf), "%s/objects/test.edj", PACKAGE_DATA_DIR);
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elm_layout_file_set(im, buf, "layout");
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#else
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#else
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im = evas_object_image_filled_add(evas_object_evas_get(win));
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snprintf(buf, sizeof(buf), "%s/images/%s",
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PACKAGE_DATA_DIR, "twofish.jpg");
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evas_object_image_file_set(im, buf, NULL);
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#endif
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#endif
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evas_object_move(im, 40, 40);
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evas_object_resize(im, 400, 400);
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evas_object_show(im);
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@ -305,7 +305,7 @@ test_flip_page(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_i
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evas_object_event_callback_add(im, EVAS_CALLBACK_MOUSE_DOWN, im_down_cb, win);
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evas_object_event_callback_add(im, EVAS_CALLBACK_MOUSE_UP, im_up_cb, win);
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evas_object_event_callback_add(im, EVAS_CALLBACK_MOUSE_MOVE, im_move_cb, win);
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evas_object_resize(win, 480, 480);
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evas_object_show(win);
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}
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@ -7,7 +7,7 @@ static void
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_ch_grid(void *data __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__)
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{
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int x, y, w, h;
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elm_grid_pack_get(obj, &x, &y, &w, &h);
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elm_grid_pack_set(obj, x - 1, y - 1, w + 2, h + 2);
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}
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@ -37,13 +37,13 @@ test_grid(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info _
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elm_scrolled_entry_single_line_set(en, 1);
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elm_grid_pack(gd, en, 50, 10, 40, 10);
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evas_object_show(en);
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en = elm_scrolled_entry_add(win);
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elm_scrolled_entry_entry_set(en, "Entry text 2");
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elm_scrolled_entry_single_line_set(en, 1);
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elm_grid_pack(gd, en, 60, 20, 30, 10);
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evas_object_show(en);
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bt = elm_button_add(win);
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elm_button_label_set(bt, "Button");
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elm_grid_pack(gd, bt, 0, 0, 20, 20);
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@ -69,7 +69,7 @@ test_grid(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info _
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elm_grid_pack(gd, bt, 40, 40, 20, 20);
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evas_object_smart_callback_add(bt, "clicked", _ch_grid, gd);
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evas_object_show(bt);
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rc = evas_object_rectangle_add(evas_object_evas_get(win));
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evas_object_color_set(rc, 128, 0, 0, 128);
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elm_grid_pack(gd, rc, 40, 70, 20, 10);
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@ -1402,7 +1402,7 @@ _env_get(void)
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(!strcasecmp(s, "software-16-x11")) ||
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(!strcasecmp(s, "software_16_x11")))
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eina_stringshare_replace(&_elm_config->engine, ELM_SOFTWARE_16_X11);
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/*
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/*
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else if ((!strcasecmp(s, "xrender")) ||
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(!strcasecmp(s, "xr")) ||
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(!strcasecmp(s, "xrender-x11")) ||
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@ -7,7 +7,7 @@
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* The grid is a grid layout widget that lays out a series of children as a
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* fixed "grid" of widgets using a given percentage of the grid width and
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* height each using the child object.
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*
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*
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* The Grid uses a "Virtual resolution" that is stretched to fill the grid
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* widgets size itself. The default is 100 x 100, so that means the
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* position and sizes of children will effectively be percentages (0 to 100)
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@ -34,7 +34,7 @@ _del_hook(Evas_Object *obj)
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free(wd);
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}
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static void
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static void
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_mirrored_set(Evas_Object *obj, Eina_Bool rtl)
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{
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Widget_Data *wd = elm_widget_data_get(obj);
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@ -101,7 +101,7 @@ elm_grid_size_set(Evas_Object *obj, int w, int h)
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/**
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* Get the virtual size of the grid
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*
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*
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* @param obj The grid object
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* @param w Pointer to integer to store the virtual width of the grid
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* @param h Pointer to integer to store the virtual height of the grid
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@ -141,12 +141,12 @@ elm_grid_pack(Evas_Object *obj, Evas_Object *subobj, int x, int y, int w, int h)
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/**
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* Unpack a child from a grid object
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*
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*
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* @param obj The grid object
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* @param subobj The child to unpack
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*
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*
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* @ingroup Grid
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*/
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*/
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EAPI void
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elm_grid_unpack(Evas_Object *obj, Evas_Object *subobj)
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{
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@ -11,7 +11,7 @@
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* Engines that may be supported (depending on Evas and Ecore-Evas compilation
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* setup and modules actually installed at runtime) are (listed in order of
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* best supported and most likely to be complete and work to lowest quality).
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*
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*
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* "x11", "x", "software-x11", "software_x11"
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* (Software rendering in X11)
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* "gl", "opengl", "opengl-x11", "opengl_x11"
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@ -36,14 +36,14 @@
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* (Windows CE rendering via GDI with 16bit software renderer)
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* "sdl-16", "software-16-sdl", "software_16_sdl"
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* (Rendering to SDL buffer with 16bit software renderer)
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*
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*
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* All engines use a simple string to select the engine to render, EXCEPT
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* the "shot" engine. This actually encodes the output of the virtual
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* screenshot and how long to delay in the engine string. The engine string
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* is encoded in the following way:
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*
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*
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* "shot:[delay=XX][:][file=XX]"
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*
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*
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* Where options are separated by a ":" char if more than one option is given,
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* with delay, if provided being the first option and file the last (order
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* is important). The delay specifies how long to wait after the window is
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@ -51,7 +51,7 @@
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* output to the file specified by the file option (and then exit). If no
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* delay is given, the default is 0.5 seconds. If no file is given the
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* default output file is "out.png". Some examples of using the shot engine:
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*
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*
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* ELM_ENGINE="shot:delay=1.0:file=elm_test.png" elementary_test
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* ELM_ENGINE="shot:file=elm_test2.png" elementary_test
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* ELM_ENGINE="shot:delay=2.0" elementary_test
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