forked from enlightenment/efl
evas: Fix a few shadow warnings
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0a0bbe5fda
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@ -3338,11 +3338,11 @@ evas_render_updates_internal(Evas *eo_e,
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EINA_LIST_FOREACH(e->video_objects, ll, eo_obj)
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{
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Evas_Object_Protected_Data *obj;
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Evas_Object_Protected_Data *obj2;
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Evas_3State state;
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obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
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state = _evas_overlay_output_find(out, obj);
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obj2 = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
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state = _evas_overlay_output_find(out, obj2);
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if (state == EVAS_3STATE_OUTSIDE) continue;
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/* we need the surface to be transparent to display the underlying overlay */
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@ -3667,14 +3667,14 @@ evas_render_updates_internal(Evas *eo_e,
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if (!do_async || !rendering)
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{
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Evas_Event_Render_Post post;
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Eina_List *l, *ll;
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Eina_List *l1, *l2;
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Render_Updates *ru;
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nothing2render:
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post.updated_area = NULL;
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EINA_LIST_FOREACH(e->outputs, ll, out)
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EINA_LIST_FOREACH(e->outputs, l1, out)
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{
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EINA_LIST_FOREACH(out->updates, l, ru)
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EINA_LIST_FOREACH(out->updates, l2, ru)
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{
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post.updated_area = eina_list_append(post.updated_area, ru->area);
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//XXX: need a way of unreffing output surfaces
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