From db3bbe821fd8a6c594710cd559b5008bed3a1c74 Mon Sep 17 00:00:00 2001 From: Daniel Kolesa Date: Thu, 3 Nov 2016 17:08:54 +0100 Subject: [PATCH] evas_canvas3d_node: remove pointers --- src/lib/evas/canvas/evas_canvas3d_node.eo | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lib/evas/canvas/evas_canvas3d_node.eo b/src/lib/evas/canvas/evas_canvas3d_node.eo index 4ecb4122ba..541d97a6d1 100644 --- a/src/lib/evas/canvas/evas_canvas3d_node.eo +++ b/src/lib/evas/canvas/evas_canvas3d_node.eo @@ -212,12 +212,12 @@ class Evas.Canvas3D.Node (Evas.Canvas3D.Object) bounding_box_get{ [[Get axis-aligned bounding box (AABB) of the given node.]] params { - @in x: Evas.Real *; [[Pointer to receive X coordinate of the first point of AABB.]] - @in y: Evas.Real *; [[Pointer to receive Y coordinate of the first point of AABB.]] - @in z: Evas.Real *; [[Pointer to receive Z coordinate of the first point of AABB.]] - @in x2: Evas.Real *; [[Pointer to receive X coordinate of the second point of AABB.]] - @in y2: Evas.Real *; [[Pointer to receive Y coordinate of the second point of AABB.]] - @in z2: Evas.Real *; [[Pointer to receive Z coordinate of the second point of AABB.]] + @in x: ptr(Evas.Real); [[Pointer to receive X coordinate of the first point of AABB.]] + @in y: ptr(Evas.Real); [[Pointer to receive Y coordinate of the first point of AABB.]] + @in z: ptr(Evas.Real); [[Pointer to receive Z coordinate of the first point of AABB.]] + @in x2: ptr(Evas.Real); [[Pointer to receive X coordinate of the second point of AABB.]] + @in y2: ptr(Evas.Real); [[Pointer to receive Y coordinate of the second point of AABB.]] + @in z2: ptr(Evas.Real); [[Pointer to receive Z coordinate of the second point of AABB.]] } } @@ -225,10 +225,10 @@ class Evas.Canvas3D.Node (Evas.Canvas3D.Object) [[Get bounding sphere of the given node.]] params { - @in x: Evas.Real *; [[Pointer to receive X coordinate of the center of sphere.]] - @in y: Evas.Real *; [[Pointer to receive Y coordinate of the center of sphere.]] - @in z: Evas.Real *; [[Pointer to receive Z coordinate of center of sphere.]] - @in r: Evas.Real *; [[Pointer to receive radius of center of sphere.]] + @in x: ptr(Evas.Real); [[Pointer to receive X coordinate of the center of sphere.]] + @in y: ptr(Evas.Real); [[Pointer to receive Y coordinate of the center of sphere.]] + @in z: ptr(Evas.Real); [[Pointer to receive Z coordinate of center of sphere.]] + @in r: ptr(Evas.Real); [[Pointer to receive radius of center of sphere.]] } }