forked from enlightenment/efl
Give Batman it's own edc.
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parent
8f2cfdf490
commit
e7b2dc0017
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@ -22,6 +22,7 @@ elementary/themes/edc/appmenu.edc \
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elementary/themes/edc/background.edc \
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elementary/themes/edc/backlight.edc \
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elementary/themes/edc/battery.edc \
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elementary/themes/edc/batman.edc \
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elementary/themes/edc/bluez4.edc \
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elementary/themes/edc/border.edc \
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elementary/themes/edc/border-icons.edc \
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@ -142,6 +142,7 @@ collections {
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#include "edc/backlight.edc"
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#include "edc/mixer.edc"
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#include "edc/battery.edc"
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#include "edc/batman.edc"
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#include "edc/evrything.edc"
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#include "edc/illume.edc"
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#include "edc/bluez4.edc"
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@ -0,0 +1,287 @@
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group { name: "e/modules/batman/main";
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images.image: "bat_shadow.png" COMP;
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images.image: "bat_base.png" COMP;
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images.image: "bat_shine.png" COMP;
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images.image: "bat_bottom0.png" COMP;
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images.image: "bat_bottom1.png" COMP;
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images.image: "bat_top0.png" COMP;
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images.image: "bat_top1.png" COMP;
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images.image: "glow_med_white.png" COMP;
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script {
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public message(Msg_Type:type, id, ...) {
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if ((type == MSG_FLOAT) && (id == 1)) {
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new Float:val;
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new r = 51, g = 153, b = 255;
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new lr = 255, lg = 0, lb = 0;
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val = getfarg(2);
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if (val < 0.35) {
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new Float:val1, Float:val2;
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val1 = (val - 0.10) / 0.25;
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val2 = 1.0 - val1;
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r = round((r * val1) + (lr * val2), ROUND);
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g = round((g * val1) + (lg * val2), ROUND);
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b = round((b * val1) + (lb * val2), ROUND);
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}
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custom_state(PART:"fill", "default", 0.0);
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set_state_val(PART:"fill", STATE_COLOR, r, g, b, 255);
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set_state_val(PART:"fill", STATE_COLOR, r, g, b, 255);
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set_state_val(PART:"fill", STATE_COLOR, r, g, b, 255);
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set_state_val(PART:"fill", STATE_REL1, 0.0, 1.0 - val);
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set_state(PART:"fill", "custom", 0.0);
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}
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}
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}
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parts {
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part { name: "fade_clip"; type: RECT;
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description { state: "default" 0.0;
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color: 255 255 255 255;
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}
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description { state: "faded" 0.0;
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color: 128 128 128 255;
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}
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}
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part { name: "pulse_clip"; type: RECT;
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clip_to: "fade_clip";
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description { state: "default" 0.0;
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color: 255 255 255 255;
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}
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description { state: "faded" 1.0;
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color: 255 255 255 255;
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}
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description { state: "faded" 0.0;
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color: 255 255 255 64;
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}
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}
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part { name: "fill_region"; type: SPACER;
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description { state: "default" 0.0;
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rel1.to: "bg";
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rel2.to: "bg";
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}
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}
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part { name: "pwr"; type: SPACER;
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description { state: "default" 0.0;
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rel1.to: "bg";
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rel1.relative: 0.40 0.40;
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rel2.to: "bg";
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rel2.relative: 0.60 0.60;
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aspect: 1.0 1.0; aspect_preference: BOTH;
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step: 5 5;
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}
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}
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part { name: "base"; type: SPACER;
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description { state: "default" 0.0;
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aspect: 1.0 1.0; aspect_preference: BOTH;
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}
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}
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part { name: "shadow";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "top";
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rel1.offset: -4 0;
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rel2.to: "bottom";
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rel2.offset: 3 3;
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image.normal: "bat_shadow.png";
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}
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}
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part { name: "bg";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "top";
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rel1.relative: 0.0 1.0;
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rel2.to: "bottom";
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rel2.relative: 1.0 0.0;
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image.normal: "bat_base.png";
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fill.smooth: 0;
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}
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}
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part { name: "top";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "base";
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rel1.offset: 6 4;
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rel2.to: "base";
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rel2.offset: -7 4;
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rel2.relative: 1.0 0.0;
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aspect: (112/24) (112/24); aspect_preference: HORIZONTAL;
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align: 0.5 0.0;
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image.normal: "bat_top0.png";
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}
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}
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part { name: "bottom";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "base";
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rel1.offset: 6 -5;
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rel2.to: "base";
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rel2.offset: -7 -5;
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aspect: (112/12) (112/12); aspect_preference: HORIZONTAL;
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align: 0.5 1.0;
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image.normal: "bat_bottom0.png";
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}
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}
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part { name: "fill"; mouse_events: 0;
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "fill_region";
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rel1.offset: -5 -5;
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rel2.to: "fill_region";
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rel2.offset: 4 4;
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image.normal: "glow_med_white.png";
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image.border: 10 10 10 10;
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color: 51 153 255 255;
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}
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}
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part { name: "top-shine";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "top";
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rel2.to: "top";
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image.normal: "bat_top1.png";
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}
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}
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part { name: "bottom-shine";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "bottom";
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rel2.to: "bottom";
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image.normal: "bat_bottom1.png";
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}
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}
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part { name: "shine";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "bg";
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rel1.offset: 0 -6;
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rel2.to: "bg";
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rel2.offset: -1 5;
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image.normal: "bat_shine.png";
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image.border: 0 0 7 7;
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}
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}
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part { name: "pwr1";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "pwr";
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rel1.relative: (2/5) 0.0;
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rel1.offset: -5 -5;
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rel2.to: "pwr";
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rel2.relative: (3/5) 1.0;
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rel2.offset: 4 4;
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image.normal: "glow_med_white.png";
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image.border: 5 5 5 5;
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fill.smooth: 0;
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visible: 0;
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}
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description { state: "visible" 0.0;
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inherit: "default" 0.0;
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visible: 1;
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}
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}
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part { name: "pwr2";
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clip_to: "pulse_clip";
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description { state: "default" 0.0;
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rel1.to: "pwr";
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rel1.relative: 0.0 (2/5);
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rel1.offset: -5 -5;
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rel2.to: "pwr";
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rel2.relative: 1.0 (3/5);
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rel2.offset: 4 4;
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image.normal: "glow_med_white.png";
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image.border: 5 5 5 5;
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fill.smooth: 0;
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visible: 0;
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}
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description { state: "visible" 0.0;
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inherit: "default" 0.0;
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visible: 1;
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}
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}
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part { name: "over"; type: RECT;
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description { state: "default" 0.0;
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color: 0 0 0 0;
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}
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}
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}
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programs {
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program {
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signal: "e,state,charging"; source: "e";
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action: STATE_SET "visible" 0.0;
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target: "pwr1";
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target: "pwr2";
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}
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program {
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signal: "e,state,discharging"; source: "e";
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action: STATE_SET "default" 0.0;
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target: "pwr1";
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target: "pwr2";
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}
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program {
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signal: "e,state,unknown"; source: "e";
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action: STATE_SET "faded" 0.0;
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target: "fade_clip";
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}
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program { name: "pulse";
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signal: "e,action,pulse,start"; source: "e";
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action: STATE_SET "faded" 0.0;
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transition: ACCELERATE 0.3;
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after: "pulse2";
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target: "pulse_clip";
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}
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program { name: "pulse2";
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action: STATE_SET "faded" 1.0; transition: ACCELERATE 0.1;
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target: "pulse_clip";
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}
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program {
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signal: "e,action,pulse,stop"; source: "e";
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action: STATE_SET "default" 0.0;
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target: "pulse_clip";
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}
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}
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}
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group { name: "e/modules/batman/popup";
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min: 240 60;
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parts {
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part { name: "e.swallow.batman"; type: SWALLOW;
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description { state: "default" 0.0;
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aspect: 1.0 1.0; aspect_preference: VERTICAL;
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min: 1 1;
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max: 160 160;
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align: 0.0 0.5;
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}
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}
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part { name: "e.text.title"; type: TEXT;
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effect: SHADOW BOTTOM;
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scale: 1;
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description { state: "default" 0.0;
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rel1.relative: 1.0 0.0;
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rel1.to_x: "e.swallow.batman";
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rel2.relative: 1.0 0.5;
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color: FN_COL_DEFAULT;
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text { font: "Sans:style=Bold"; size: 10;
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text: "Your battery is low!";
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min: 1 1;
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ellipsis: -1;
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text_class: "module_large";
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}
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}
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}
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part { name: "e.text.label"; type: TEXT;
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effect: SHADOW BOTTOM;
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scale: 1;
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description { state: "default" 0.0;
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rel1.relative: 1.0 0.5;
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rel1.to_x: "e.swallow.batman";
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color: FN_COL_DEFAULT;
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text { font: "Sans"; size: 10;
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text: "AC power is recommended.";
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min: 1 1;
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ellipsis: -1;
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text_class: "module_normal";
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}
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}
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}
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}
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}
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