efl_canvas_scene: we never provided a object as event type here

And further more, this object here would have been wrong(as it is
transporting the focused object), so we should not write here any type.

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9136
This commit is contained in:
Marcel Hollerbach 2019-06-20 12:38:34 +02:00
parent f77bc6957c
commit f7bab94928
1 changed files with 2 additions and 2 deletions

View File

@ -230,8 +230,8 @@ interface Efl.Canvas.Scene
}
}
events {
scene,focus,in: Efl.Input.Focus; [[Called when scene got focus]]
scene,focus,out: Efl.Input.Focus; [[Called when scene lost focus]]
scene,focus,in: void; [[Called when scene got focus]]
scene,focus,out: void; [[Called when scene lost focus]]
object,focus,in: Efl.Input.Focus; [[Called when object got focus]]
object,focus,out: Efl.Input.Focus; [[Called when object lost focus]]
render,pre: void; [[Called when pre render happens]]