This new engine function will only be used in software generic for
now - since it's the only engine used with the async render.
This function has been introduced in order to avoid growing thread
command queue too much to draw a text_props at a time on render calls
from textgrid objects.
Patch by: Paulo Alcantara <pcacjr@profusion.mobi>
SVN revision: 82832
Instead of -I$(top_srcdir)... -I$(top_builddir)... and then do it for
the .la, use the EFL_ macros to generate the contents to be used in
automake files.
There is a nasty bit that libtool will parse Makefile*.am and will not
get _DEPENDENCIES from _LIBADD and _LDADD if these are in
@REPLACEMENT@. To solve this we must explicitly set _DEPENDENCIES. The
contents of this is almost the same as _LIBADD or _LDADD with the
"_INTERNAL_" replacement name.
I hope the code will be result will be shorter and consistent as there
is less places to change when we add/remove dependencies.
Statistics are quite impressive (diffstat):
{{{
37 files changed, 663 insertions(+), 1599 deletions(-)
}}}
SVN revision: 82785
fixed to be byte array instead of void pointer, did this based on the
code of convert... but what I found very strange is that math is "*
32"... really? Shouldn't it be "* 4"?
SVN revision: 82733
This one was a painful bitch. The edbus2 port was quite broken, mainly
leaking eina_stringshare and also not adding the '\0' to the strings
that are represented as bytearray (paths cannot be utf8 to avoid
translations).
Emotion plugin was also quite bogus and the video thumbnail as edje
(animated) is not working yet due bug in Edje_Edit api -- someone
needs to investigate this, seems strange.
Emotion plugin also had a bug that it was deleting the object from
inside object callback.
Now it seems to work. Please report if it does not.
SVN revision: 82675
This patch should make us get a reference on images, maps and glyphs
which are sent in a command to the render thread. Before we were doing
some useless ref and unref operations.
SVN revision: 82666
This is intended to preserve old behavior now that we have
evas_common_font_draw_cb() to handle both sync and async callbacks.
However, we need to check where why we end up with no glyphs in a
text_props even after calling evas_common_font_draw_prepare().
SVN revision: 82664
buffer is lightweight and dependency for many engines, merge it back
into core.
extn is a module on its own, and it's the only one linking to
ecore_ipc, no need to add that to ecore_evas.
minor cosmetic changes to configure to make output consistent.
SVN revision: 82648
Change the module infra and allow one to register using the
description structure itself, saves some work.
Replace module_open and module_close with add() and del(), that are
more descriptive.
Move stuff to init/shutdown where it was a better fit.
Since add() now receives the first parameter being the owning
structure we can create one structure per generic player and they will
merge transparently with other modules, then we can use a simple
algorithm that considers the plugin priority. ALL DYNAMIC!
Future work could be done to load the plugin priority specified by
user from configuration file. But this is not in my plans right now.
SVN revision: 82602
no - not planning a backport of this at this stage. small thing. maybe
backport (and chlog/news) if this doesnt cause any new issues?
SVN revision: 82549
we were using "" for locale that made eina_prefix think that we did
not had a common prefix.
take the time and add a magic file "checkme" to be checked at runtime
to validate stuff.
also made the binaries be searched in MODULE_ARCH namespace.
SVN revision: 82507
this one was quite a huge work, but hopefully it's correct.
NOTES:
* removed vlc generic module, it should go into a separate package.
* gstreamer is enabled by default (see --disable-gstreamer)
* xine is disabled by default (see --enable-gstreamer)
* generic is always built statically if supported
* gstreamer and xine can't be configured as static (just lacks command line options, build system supports it)
* v4l2 is enabled by default on linux if eeze is built (see --disable-v4l2)
* emotion_test moved to src/tests/emotion and depends on EFL_ENABLE_TESTS (--with-tests), but is still installed if enabled.
TODO (need your help!):
* fix warnings with gstreamer and xine engine
* call engine shutdown functions if building as static
* remove direct usage of PACKAGE_*_DIR and use eina_prefix
* add eina_prefix checkme file as evas and others
* add support for $EFL_RUN_IN_TREE
* create separate package for emotion_generic_modules
* check docs hierarchy (doxygen is segv'in here)
SVN revision: 82501
We must check whether source image has been loaded or not before
enqueueing draw commands. Otherwise, cserve2 may not have a specific
loader and then it does not load the source image and the enqueued draw
commands dereference the NULL pointer "data" from source image.
Patch by: Paulo Alcantara <pcacjr@profusion.mobi>
SVN revision: 82483