Commit Graph

14 Commits

Author SHA1 Message Date
Xavi Artigas 65ee277a66 Efl.Canvas.Scene (from Efl.Canvas)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:23 -07:00
Daniel Kolesa fcae7cab27 eolian gen: enable constness generation on property getter impls
This changes a lot of things all across the EFL. Previously,
methods tagged @const had both their external prototype and
internal impl generated with const on object, while property
getters only had const on the external API. This is now changed
and it all has const everywhere.

Ref T6859.
2018-04-17 20:31:55 +02:00
Cedric BAIL 4c4177ac20 efl: use efl_add_ref to create objects which have no parent
Signed-off-by: Mike Blumenkrantz <zmike@osg.samsung.com>
2018-03-20 17:20:56 -07:00
Cedric Bail 2c336d3063 evas: use efl_add_ref for the container, might consider using a parent later on. 2018-03-19 15:36:58 -07:00
Mike Blumenkrantz 7eb0375c0e efl_vg: namespace moves
efl.vg -> efl.canvas.vg.node
efl.vg.* -> efl.canvas.vg.*

ref T6714
2018-02-21 14:04:59 -05:00
Jean-Philippe Andre 1fdbb00e22 efl: Move VG-specific change event to efl.gfx.path 2017-12-13 13:47:48 +09:00
Amitesh Singh 196b6f1ba4 interface: rename Efl.Dup to Efl.Duplicate.
dup is considered too short and maybe confusing,
hence rename it to duplicate instead.
2017-12-11 15:25:31 +09:00
Jean-Philippe Andre bd5b76508b efl: Introduce interface Efl.Dup
A few classes allow their objects to be duplicated, so they should all
use the same interface.

Also, rename VG's dup to copy_from as it's not conforming to the
definition of dup.
2017-11-30 10:48:24 +09:00
Jean-Philippe Andre 8803040484 evas: Implement scale API in proper EO fashion
This removes the internal function pointer for scale_update. This makes
all relevant classes implement the scale API in EO.

This removes the duplicate function in Efl.Canvas.Object and only uses
the one from Efl.Ui.Base interface.

This *seems* to be working as expected. Fingers crossed!

PS: I don't like the name Efl.Ui.Base. It's an interface for a few
common API's between Gfx, Canvas and UI levels... Maybe scale simply
doesn't belong there.
2017-11-30 10:48:24 +09:00
subhransu mohanty 41062cb15d evas/vg: use surface cache for efl vg canvas 2017-11-10 11:20:38 +09:00
Jean-Philippe Andre ec1acca74d evas vg: Add FIXME and fix strbuf use
This is the result of a really quick review of the new VG code. Most of
it was moved around, but this merge includes the following:
 - Move logic from edje to evas
 - Create static lib for common VG handling
 - Add file_set() API
 - Add a basic VG cache in evas side
 - Add savers modules, implement loaders and savers.
2017-10-27 14:58:38 +09:00
subhransu mohanty ad4e133e08 evas/vg: Added file handling support in vg canvas. 2017-10-27 14:58:38 +09:00
subhransu mohanty 57ba3318dc evas/vg: Added align, viewbox and fill_mode property to the vg canvas
Summary:
viewbox, fill_mode and align property required to scale the vg tree that
we get from the svg file or manually created depending on the vg canvas
size.

Reviewers: jpeg, cedric

Subscribers: jenkins, cedric

Differential Revision: https://phab.enlightenment.org/D5358
2017-10-25 20:17:20 +09:00
subhransu mohanty 880dd63a0c evas/vg: renamed the evas_vg class to efl_canvas_vg
Reviewers: jpeg

Subscribers: jenkins, cedric

Differential Revision: https://phab.enlightenment.org/D5357
2017-10-24 15:19:53 +09:00