NOTE: VIRTUAL part are almost like rectangle except they don't create any object
on the canvas. This part can't be visible, nor have any color, nor be used as a
clip, nor receive any event.
SVN revision: 71674
NOTE: now you can change theme dynamically in elementary apps more reliably.
This doesn't handle the case where the swallow was done in a parent object and
the reswallow should happen in a another group. I don't how to fix that use
case.
don't see yet how to handle that
SVN revision: 70901
For the moment only edje_player use it. This means that when used with
edje_watch, you don't need any more to type any kind of command line
when you are testing value in your theme. As a side effect, this means
that their is a real use case to make edje_cc faster !
SVN revision: 70890
edje_watch call edje_cc and monitor all the source file (edc, font
image, sound). If any of them change, it call edje_cc, update its
watching list and so on. edje_watch as the same command line as
edje_cc.
Still a little bit rought, but it's the beginning of an interesting
experiment.
SVN revision: 70872
This make it possible to completly disable signal broadcasting as this
new behaviour broke Edje 1.0 file. It's also now possible to use the
same group in different part in the same parent group without any issue.
I am tempted to backport this patch to 1.1 branch as it would make it
play nicely with file coming from Edje 1.0.
Another issue that this patch fix is that I did increment the minor version
as we really have add a lot of addition since Edje 1.1 and Edje file build
with trunk may not play well anymore on Edje 1.1.
SVN revision: 67936
This is so that future scripts will still work with old libraries,
and lets us add the "host can provide Lua API" feature soon.
Also some more comments.
SVN revision: 66961
NOTE: I am still wondering what is the cost difference between
forcing a request to eet_open and calling stat. If someone has some
time to benchmark, feel free to do so and report on e-devel ml.
SVN revision: 66902