Cedric BAIL
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5f2527f791
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evas: move Evas.VG to use Efl.Gfx.Fill.
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2015-04-03 16:23:25 +02:00 |
Cedric BAIL
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2067e85d68
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evas: use the new Efl_File mmap function correctly for Evas_VG API.
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2015-04-03 16:23:14 +02:00 |
Cedric BAIL
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502ac45916
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evas: properly propagate Eina_Matrix from the VG scene graph to the Ector_Renderer.
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2015-04-03 16:23:03 +02:00 |
Cedric BAIL
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2cae706ab6
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evas: start correctly implementing the render callback.
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2015-04-03 16:23:00 +02:00 |
Cedric BAIL
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6097178ec3
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evas: start properly implementing render_pre for Evas_VG_Node.
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2015-04-03 16:22:58 +02:00 |
Cedric BAIL
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a00b6219fa
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evas: remove printf.
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2015-04-03 16:22:56 +02:00 |
Cedric BAIL
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09d7ffe520
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evas: add fill and size definition for a VG scene graph.
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2015-04-03 16:22:51 +02:00 |
Cedric BAIL
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40e3240e6e
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evas: fix copy and paste mistake.
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2015-04-03 16:22:50 +02:00 |
Cedric BAIL
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97714021d1
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evas: Evas_Object_VG should always create a root node.
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2015-04-03 16:22:37 +02:00 |
Cedric BAIL
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36ba2fc01d
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evas: add file manipulation API to Evas_Object_VG.
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2015-04-03 16:22:22 +02:00 |
Cedric BAIL
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0f27e887e4
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evas: make the interface part of the Generic name space.
This should enable having multiple backend that will use another namespace instead
of Generic.
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2015-04-03 16:15:40 +02:00 |
Cedric BAIL
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411bb5b64e
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efl: use Efl_Geometry_Shape.
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2015-04-03 16:14:55 +02:00 |
Cedric BAIL
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7f072eb607
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evas: add Efl.File interface to Evas_Object_VG.
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2015-04-03 16:13:11 +02:00 |
Cedric BAIL
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9ba6e1a0ae
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evas: add initial Evas_Object_VG.
Evas_Object_VG is meant to become an object that can hold a SVG
scenegraph inside of it.
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2015-04-03 16:12:59 +02:00 |