forked from enlightenment/efl
* This feature requires libOSMesa to be installed. One caveat with OSMesa is that a surface config (ie. Depth Buffer and etc) is associated with a context rather than a surface, which is the case in EvasGL. So for now, when a user specifies a surface config, it gets associated with the first context that the surface does a make current to. For typical usage case, this shouldn't be a prolem. Will need to fix it eventually. SVN revision: 66896 |
||
---|---|---|
legacy |