forked from enlightenment/efl
186 lines
8.0 KiB
Plaintext
186 lines
8.0 KiB
Plaintext
Edje 1.8.0
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Changes since Edje 1.8.0:
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-------------------------
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Additions:
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* Report type of file when listing file used by an edc.
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* Add nested parts support.
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* Add EDJE_INPUT_PANEL_RETURN_KEY_TYPE_SIGNIN
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* Add edje_codegen - A code generator to working with edje files.
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Improvements:
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* Check the number of parameter for image in edc.
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* Less memory used per part in an edje file (about 25% less).
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* O(1) lookup used when searching Part_Lookup in edje_cc.
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* O(1) lookup when generating alias of group.
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* O(1) access time for parameters in edje_cc_handler.
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* Recycle and use less memory during load time.
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Fixes:
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Edje 1.7.0
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Changes since Edje 1.2.0:
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-------------------------
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Additions:
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* Add edje_watch to monitore change on edje source.
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* Emit ['edje,change,file', 'edje'] when the file change on disk.
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* edje_player will automatically reload the file when it change on disk.
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* Add SPACER part. This part are not putting anything into the canvas. So lighter and faster to
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process (Use it to replace RECT part that are never visible and never catch any event).
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* Add accessibility flags and API to retrieve the relevant part.
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* Emit signal when flagged part size get to zero.
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* Warn at compile time about forgotten image.
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* Stop compilation when clipping to a non RECT part.
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Improvements:
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* Allocate once and reuse Evas_Map.
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* Make edje_cc faster by improving the parser, mapping file in memory and using threads.
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* Made state index optional in EDC files and Embryo scripts.
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* Improve speed of color_class lookup by using an Eina_Hash.
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Fixes:
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* Add missing files in the tarballs.
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* Prevent crash when running nested edje_object_signal_emit with edje_object_signal_callback_{add,del}.
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* Do actually verify that the file on disk is different from the file we have loaded.
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* Preserve user drag, box and table information during call of edje_object_file_set.
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* Fix table and text when fixed point is turned on.
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* Clamp image tween to never underflow also.
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* [entry] display preedit string even though there is no attribute
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* Fix shutdown of Edje_Multisense.
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* Reduce potential reentrant issue when using edje_object_signal_emit.
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* Call edje_object_message_signal_process also on GROUP part Edje object.
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* Remove memory leak when alias are present in the edj file.
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* Properly destroy color_class and text_class on an Edje_Object.
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* Stop leaking memory on edje block error during signal emit.
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Edje 1.2.0
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Changes since Edje 1.1.0:
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-------------------------
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Additions:
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* "recalc" smart callback for object size changes.
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* EDJE_ASPECT_PREFER_SOURCE.
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* edje.version() Lua function.
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* minmul edc property.
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* add min: SOURCE and max: SOURCE to IMAGE and GROUP parts.
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* add broadcast_signal: bool.
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* add edje_object_part_text_imf_context_get().
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* add edje_object_update_hints_set() and edje_object_update_hints_get().
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* nee keybindings in entry flr ctrl+arrows, ctrl+del and ctrl+backspace.
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* cursor,changed,manual signal from entry.
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* undo/redo in entry + IMF.
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* HEX, TERMINAL, PASSOWORD vkbd types added.
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* recalc smart callback for object size changes back to C.
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* EDJE_ASPECT_PREFER_SOURCE.
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* Lua: edje.version().
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* minmul property.
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* edje_object_part_text_style_user_set/get().
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* min/max: SOURCE.
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* edje_object_text_markup_filter_callback_add/del/del_full().
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* edje_object_part_text_input_panel_show/hide().
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* edje_object_part_text_imf_context_reset().
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* edje_object_part_text_prediction_allow_set/get().
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* add a way to disable signal broadcasting.
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* edje_object_part_text_input_panel_language_set/get().
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* edje_object_part_text_input_panel_imdata_set/get().
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* edje_object_part_text_input_panel_return_key_type_set/get().
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* edje_object_part_text_input_panel_return_key_disabled_set/get().
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* edje_object_part_text_user_insert()
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* double click in entry selects word, triple selects line.
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* EDJE_VERSION_12 define in edc for #ifdefs handling edje 1.2 (or older)
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* edje_object_part_text_escaped_set()
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Improvements:
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* speedup load time of Edje file.
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* check existence of group at compile time also.
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* reduce number of call to stat during edje_object_file_set.
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* unswallow object about to be swallowed if necessary.
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* Lua scripts now more resilient against API changes.
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* edje_cc only store the image actively used in an edje file.
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* reduction in part walking.
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* check group existence at edje_cc time.
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* edje_object_part_text_cursor_content_get() prototype fixed.
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* calling non-existant lua functions doesn't crash now.
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* make it possible to update size hints automatically
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Fixes:
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* Correctly count and propagate preload signal with GROUP.
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* Fix rotation with fixed point.
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* Correctly propagate scale factor to GROUP.
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* Potential crash from buffer overflow copying map data.
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* Limits detection by edje_cc.
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* Errant free() call in loading of edje files.
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* unswallow objects that are going to be swallowed elsewhere.
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* ability to change edje source correctly inside edje callback.
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* overriding group in edje_cc.
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* filter now only valid once program affecting parts is done.
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* edje_object_part_text_input_panel_enabled_set/get if IMF doesn't exist.
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* EDJE_CALC_CACHE issues and when using relative to_x/y on separate parts.
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* filter preventing any action being triggered.
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* signal propagation when matching target GROUP exists.
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* correctly count and propagate preload signal with GROUP
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* rotation with fixed point
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* propagate scale factor to GROUPS
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* fix no number inserts even if numlock is locked
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Changes since Edje 1.0.0:
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-------------------------
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Additions:
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* "UNDER" entry cursor mode
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* auto alignment of TEXT parts with text.alignment set to -1
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* mirroring support
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* edje_object_part_text_cursor_pos_set/get()
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* size_range propert to TEXT parts
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* proxy parts so part can source other parts including swallows
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* support explicit shadow direction with added effect param
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* edje_object_part_text_append()
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* new interpolations: ACCEL_FAC, DECEL_FAC, SIN_FAC, DIVIS, BOUNCE, SPRING
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* "entry,paste,request,1" signal (primary)
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* "entry,paste,request,3" signal (clipboard)
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* "entry,selection,all,request" signal
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* "entry,selection,none,request" signal
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* "entry,paste,request*" signals afte cursor change
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* "entry,changed,user" signal
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* collection.group.limits.horizontal/vertical
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* input panel layout setting API's
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* edje_object_signal_callback_extra_data_get()
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* group inheritance and part re-ordering with inheritance
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* add change information to "entry,changed,user"
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* add "CURRENT" option for transitions to transition from current state
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* lua color/text class, map, text, image, line, polygon and edje object API's
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Fixes:
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* invalid memory access in edje alias code
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* recusive aliases fixed
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* cursor didn't change on backspace signal
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* propagation of recursive events on existing part
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* box/table signal not including name correctly
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* clicked signal on entry
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* propagation of recursive events between existing and non-existing parts
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* textblock handling in size_min_restricted_calc fixed
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* stop emitting "cursor,changed" on text set
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* external usage in sub groups now have proper parents
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* ellipsis fixed with small text parts
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* edje_shutdown() fixed if called before all edje objects are gone
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* allow -1 for description.max
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Improvements:
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* built-in epp (from e16) to replace cpp/gcc pre-processor on all platforms
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* edje_decc only uses edje_cc as compiler for security paranoia
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* use smart clipper more from evas
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* text.align now works for textblock too
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* creation/deletion of edje objects should be faster with freeze and thaws
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* don't walk eina_list when deleting member classes - faster
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* part.description.max now can define just 1 axis
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* signal and message propagation is more consistent and simpler now
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