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authorJean-Philippe Andre <jp.andre@samsung.com>2017-09-15 18:37:25 +0900
committerJean-Philippe Andre <jp.andre@samsung.com>2017-09-18 13:34:50 +0900
commitb331ec013e547a4002a9d9cdd24786fe5bc524ae (patch)
tree320eb0782673b62fd5089c993c00501fff413f95 /unsorted/elementary/evas3d_object_on_button_example.c
parent065fbec948dc9c8ff39523a99a569923d4e13949 (diff)
efl: Use Eina.Size2D for Efl.Gfx.size
Big patch as a lot of things call or reimplement size_set. Hopefully I got it right... fingers crossed.
Diffstat (limited to 'unsorted/elementary/evas3d_object_on_button_example.c')
-rw-r--r--unsorted/elementary/evas3d_object_on_button_example.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/unsorted/elementary/evas3d_object_on_button_example.c b/unsorted/elementary/evas3d_object_on_button_example.c
index e4e1c43..c3866b7 100644
--- a/unsorted/elementary/evas3d_object_on_button_example.c
+++ b/unsorted/elementary/evas3d_object_on_button_example.c
@@ -258,7 +258,7 @@ elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
258 258
259 /* Add an image object for 3D scene rendering. */ 259 /* Add an image object for 3D scene rendering. */
260 image = efl_add(EFL_CANVAS_SCENE3D_CLASS, evas); 260 image = efl_add(EFL_CANVAS_SCENE3D_CLASS, evas);
261 efl_gfx_size_set(image, WIDTH, HEIGHT); 261 efl_gfx_size_set(image, EINA_SIZE2D(WIDTH, HEIGHT));
262 efl_gfx_visible_set(image, EINA_TRUE); 262 efl_gfx_visible_set(image, EINA_TRUE);
263 263
264 btn = elm_button_add(win); 264 btn = elm_button_add(win);